Player Matchup

Ymir
Ymir
MattSullivan100
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,645 Elo+
Party 1
Vamana
Vamana
RainXc
Vamana
Level 28
God Stats
4W - 0L
1,914 SR
Queue Stats
12W - 3L
1,718 Elo+
Party 1
Scylla
Scylla
bruninjjja
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,638 Elo+
Party 1
Team Averages
Level 52
1,638 SR
1,667 Elo+

VS

Team Averages
Level 43
1,671 SR
1,556 Elo+
Tiamat
Tiamat
Daoro-
Tiamat
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Solo
Heimdallr
Heimdallr
Sinscythe07
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 237L
1,386 Elo+
Party 2
Kuzenbo
Kuzenbo
Supr3meK1ng92
Kuzenbo
Level 29
God Stats
13W - 12L
2,014 SR
Queue Stats
156W - 184L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 18
13,252
631
8,585
14,796
11,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
RainXc
Vamana
19
17 / 4 / 8
15,753
750
24,678
21,245
15,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
bruninjjja
Scylla
17
7 / 3 / 13
14,103
672
15,212
15,599
5,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daoro-
Tiamat
15
4 / 14 / 5
13,178
628
14,120
17,460
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Sinscythe07
Heimdallr
14
2 / 6 / 6
12,628
601
8,847
16,702
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
16
3 / 6 / 6
12,406
591
15,594
18,987
28,483
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
26
Kills
9
10
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Daoro-
Tiamat
4
14
5
0.46
W
2
3
18
3.67
W
Vamana
RainXc
Vamana
17
4
8
5.25
L
Heimdallr
Sinscythe07
Heimdallr
2
6
6
0.83
L
Kuzenbo
3
6
6
1
W
Scylla
bruninjjja
Scylla
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,475
Damage
38,561
51,640
Taken
53,149
33,081
Mitigated
44,142
13,780
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Daoro-
Tiamat
14,120
1,531
0
1,086
17,460
8,292
0
7,864
9,596
45,850
0
W
8,585
687
793
1,551
14,796
11,889
107
7,778
6,543
52,657
0
W
Vamana
RainXc
Vamana
24,678
17,853
1,017
6,169
21,245
15,415
1,858
11,675
9,244
0
65,756
L
Heimdallr
Sinscythe07
Heimdallr
8,847
2,877
0
1,328
16,702
7,367
0
8,107
8,595
0
49,726
L
Kuzenbo
15,594
5,338
327
589
18,987
28,483
0
7,891
11,096
32,578
0
W
Scylla
bruninjjja
Scylla
15,212
1,686
0
4,250
15,599
5,777
566
9,245
6,048
62,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
38,212
215
Minions Killed
139
0
Camps Cleared
0
1,114,482
Distance Traveled
953,043
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,178
628
54
3
0
283,175
1
W
Ymir
13,252
631
53
3
0
394,635
2
W
Vamana
15,753
750
68
3
0
352,420
4
L
Heimdallr
12,628
601
68
3
0
342,730
6
L
Kuzenbo
12,406
591
17
1
0
327,138
1
W
Scylla
14,103
672
94
4
0
367,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role