Player Matchup

Vulcan
Vulcan
Diamond IV
Axıom
Vulcan
Diamond IV
Level 155
God Stats
9W - 3L
2,047 SR
Queue Stats
51W - 23L
2,471 MMR
Party 2
Ymir
Ymir
Masters
Blugin
Ymir
Masters
Level 160
God Stats
17W - 11L
1,668 SR
Queue Stats
649W - 562L
2,575 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
Cadу
Nu Wa
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 84L
2,476 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
lShane
Tsukuyomi
Masters
Level 158
God Stats
29W - 14L
1,794 SR
Queue Stats
313W - 244L
2,617 MMR
Solo
Heimdallr
Heimdallr
Diamond I
level20godwizard
Heimdallr
Diamond I
Level 104
God Stats
5W - 10L
1,472 SR
Queue Stats
150W - 126L
2,590 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,696 SR
2,546 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,659 SR
2,544 MMR
Camazotz
Camazotz
Diamond V
Astroville8
Camazotz
Diamond V
Level 41
God Stats
8W - 4L
1,908 SR
Queue Stats
43W - 29L
2,486 MMR
Solo
Sol
Sol
Diamond I
HermesX11
Sol
Diamond I
Level 78
God Stats
4W - 1L
1,267 SR
Queue Stats
232W - 167L
2,415 MMR
Party 3
Jing Wei
Jing Wei
Masters
Luwuny
Jing Wei
Masters
Level 160
God Stats
7W - 6L
1,715 SR
Queue Stats
66W - 45L
2,630 MMR
Party 3
Nemesis
Nemesis
Masters
Weak3n
Nemesis
Masters
Level 160
God Stats
10W - 5L
1,842 SR
Queue Stats
166W - 128L
2,764 MMR
Solo
Fafnir
Fafnir
Diamond I
YvesHa
Fafnir
Diamond I
Level 159
God Stats
8W - 4L
1,561 SR
Queue Stats
319W - 301L
2,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Axıom
Vulcan
20
5 / 4 / 4
12,533
522
21,571
13,198
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Blugin
Ymir
17
2 / 5 / 7
11,268
470
10,929
23,899
24,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Cadу
Nu Wa
18
1 / 5 / 3
11,567
482
17,520
14,323
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
lShane
Tsukuyomi
19
3 / 5 / 6
11,940
498
12,686
14,527
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
19
3 / 4 / 5
12,280
512
12,553
16,286
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneDanzaburouApolloSetScylla

VS

Bans
Guan YuJanusSobekThothKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Astroville8
Camazotz
20
6 / 2 / 6
13,914
580
13,618
27,121
25,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

19
1 / 3 / 5
13,750
573
12,895
17,363
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Luwuny
Jing Wei
20
7 / 2 / 7
15,171
632
16,397
19,074
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Weak3n
Nemesis
20
7 / 2 / 9
13,890
579
13,515
21,965
9,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
YvesHa
Fafnir
17
2 / 5 / 9
13,110
546
8,602
24,988
27,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
14
Kills
23
23
Deaths
14
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Astroville8
Camazotz
6
2
6
4.5
L
Vulcan
Axıom
Vulcan
5
4
4
1.75
L
Ymir
Blugin
Ymir
2
5
7
1.1
L
Nu Wa
Cadу
Nu Wa
1
5
3
0.5
W
1
3
5
1.17
W
Jing Wei
Luwuny
Jing Wei
7
2
7
5.25
W
Nemesis
Weak3n
Nemesis
7
2
9
5.75
W
Fafnir
YvesHa
Fafnir
2
5
9
1.3
L
Tsukuyomi
lShane
Tsukuyomi
3
5
6
1.2
L
Heimdallr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,259
Damage
65,027
82,233
Taken
110,511
51,394
Mitigated
74,865
16,723
Healing
52,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Astroville8
Camazotz
13,618
4,915
0
16,179
27,121
25,822
2,263
12,260
14,175
0
79,228
L
Vulcan
Axıom
Vulcan
21,571
6,049
0
580
13,198
5,867
0
3,426
9,726
109,492
0
L
Ymir
Blugin
Ymir
10,929
2,121
0
4,707
23,899
24,022
0
6,124
16,298
38,501
0
L
Nu Wa
Cadу
Nu Wa
17,520
4,061
0
2,295
14,323
5,288
714
1,236
12,662
81,224
0
W
12,895
2,430
0
10,885
17,363
5,017
1,977
6,151
10,761
106,698
0
W
Jing Wei
Luwuny
Jing Wei
16,397
14,359
0
8,643
19,074
6,293
5,008
6,973
11,795
0
142,228
W
Nemesis
Weak3n
Nemesis
13,515
6,146
0
5,190
21,965
9,930
2,458
10,287
11,361
0
116,428
W
Fafnir
YvesHa
Fafnir
8,602
1,503
0
11,786
24,988
27,803
491
12,352
12,000
24,173
0
L
Tsukuyomi
lShane
Tsukuyomi
12,686
4,133
0
3,417
14,527
7,171
0
2,362
12,065
0
104,015
L
Heimdallr
12,553
6,258
0
5,724
16,286
9,046
840
7,044
9,242
0
102,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,588
Gold Earned
69,835
690
Minions Killed
721
0
Camps Cleared
0
2,280,893
Distance Traveled
2,453,743
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,914
580
100
4
0
471,903
3
L
Vulcan
12,533
522
188
8
0
507,205
6
L
Ymir
11,268
470
26
1
0
450,976
6
L
Nu Wa
11,567
482
143
6
0
433,323
2
W
Sol
13,750
573
184
8
0
444,484
3
W
Jing Wei
15,171
632
263
11
0
508,290
3
W
Nemesis
13,890
579
160
7
0
542,021
9
W
Fafnir
13,110
546
14
1
0
487,045
7
L
Tsukuyomi
11,940
498
164
7
0
496,189
7
L
Heimdallr
12,280
512
169
7
0
393,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role