Player Matchup

Hou Yi
Hou Yi
Devil4ruit
Hou Yi
Level 14
God Stats
5W - 4L
1,702 SR
Queue Stats
56W - 51L
1,555 Elo+
Party 2
Sobek
Sobek
FallenPPG
Sobek
Level 29
God Stats
17W - 17L
1,816 SR
Queue Stats
379W - 337L
1,522 Elo+
Solo
Arachne
Arachne
Ghostical_Cancer
Arachne
Level 29
God Stats
0W - 2L
1,213 SR
Queue Stats
165W - 168L
1,606 Elo+
Solo
Tiamat
Tiamat
ItsMyOffRole
Tiamat
Level 10
God Stats
2W - 3L
1,599 SR
Queue Stats
21W - 16L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
everydown52
Cu Chulainn
Level 26
God Stats
72W - 63L
1,626 SR
Queue Stats
146W - 138L
1,647 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,594 Elo+

VS

Team Averages
Level 40
1,590 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
ATTRITI0NZ
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,790 SR
Queue Stats
182W - 126L
1,640 Elo+
Solo
Tiamat
Tiamat
Fiinnye
Tiamat
Level 139
God Stats
43W - 39L
1,538 SR
Queue Stats
200W - 216L
1,593 Elo+
Party 1
King Arthur
King Arthur
MrWisper12
King Arthur
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
TooShanky
Fenrir
Level 29
God Stats
13W - 17L
1,426 SR
Queue Stats
155W - 179L
1,564 Elo+
Solo
Jormungandr
Jormungandr
Trip_Armodz_ENP
Jormungandr
Level 7
God Stats
1W - 0L
1,699 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Devil4ruit
Hou Yi
15
3 / 5 / 7
9,974
499
10,645
18,088
6,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
FallenPPG
Sobek
14
5 / 2 / 5
9,891
495
8,823
20,322
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 0 / 1
6,481
324
806
3,576
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
18
8 / 3 / 4
11,375
569
15,953
14,424
11,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
everydown52
Cu Chulainn
16
1 / 2 / 3
9,617
481
8,580
12,679
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ATTRITI0NZ
Ah Muzen Cab
17
1 / 3 / 0
9,888
494
5,722
11,567
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Fiinnye
Tiamat
19
8 / 3 / 3
11,856
593
24,812
15,513
11,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MrWisper12
King Arthur
15
0 / 2 / 3
8,427
421
2,657
12,825
6,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
TooShanky
Fenrir
16
3 / 6 / 5
9,948
497
7,817
13,978
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Trip_Armodz_ENP
Jormungandr
14
0 / 4 / 3
8,099
405
5,032
12,069
5,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
18
Kills
12
12
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ATTRITI0NZ
Ah Muzen Cab
1
3
0
0.33
L
Hou Yi
Devil4ruit
Hou Yi
3
5
7
1.3
L
Sobek
FallenPPG
Sobek
5
2
5
3.75
W
Tiamat
Fiinnye
Tiamat
8
3
3
3.17
L
1
0
1
1.5
L
Tiamat
8
3
4
3.33
W
King Arthur
MrWisper12
King Arthur
0
2
3
0.75
W
Fenrir
TooShanky
Fenrir
3
6
5
0.92
W
Jormungandr
Trip_Armodz_ENP
Jormungandr
0
4
3
0.38
L
Cu Chulainn
everydown52
Cu Chulainn
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
46,040
69,089
Taken
65,952
47,145
Mitigated
33,819
25,434
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ATTRITI0NZ
Ah Muzen Cab
5,722
2,151
0
4,967
11,567
4,289
104
4,895
6,421
0
80,399
L
Hou Yi
Devil4ruit
Hou Yi
10,645
6,649
0
6,103
18,088
6,914
1,144
8,020
9,713
0
65,993
L
Sobek
FallenPPG
Sobek
8,823
666
0
8,827
20,322
18,770
108
10,574
8,808
32,709
0
W
Tiamat
Fiinnye
Tiamat
24,812
2,200
132
5,584
15,513
11,565
1,212
6,256
9,156
73,729
0
L
806
549
0
2,396
3,576
804
0
290
3,242
0
9,605
L
Tiamat
15,953
1,032
0
4,902
14,424
11,958
561
4,679
9,662
76,967
0
W
King Arthur
MrWisper12
King Arthur
2,657
104
0
2,601
12,825
6,105
1,239
3,958
8,444
84
41,398
W
Fenrir
TooShanky
Fenrir
7,817
1,614
0
1,518
13,978
6,135
646
3,477
10,217
0
65,059
W
Jormungandr
Trip_Armodz_ENP
Jormungandr
5,032
1,593
0
618
12,069
5,725
324
6,563
5,283
34,881
0
L
Cu Chulainn
everydown52
Cu Chulainn
8,580
630
0
3,206
12,679
8,699
296
5,441
7,154
4,336
54,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
48,218
483
Minions Killed
542
0
Camps Cleared
0
1,610,624
Distance Traveled
1,826,487
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,888
494
164
8
0
394,422
3
L
Hou Yi
9,974
499
107
5
0
301,137
3
L
Sobek
9,891
495
59
3
0
436,049
5
W
Tiamat
11,856
593
123
6
0
381,617
6
L
Arachne
6,481
324
27
1
0
115,285
1
L
Tiamat
11,375
569
166
8
0
368,445
3
W
King Arthur
8,427
421
89
4
0
334,327
1
W
Fenrir
9,948
497
105
5
0
368,747
3
W
Jormungandr
8,099
405
61
3
0
347,374
0
L
Cu Chulainn
9,617
481
124
6
0
389,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role