Player Matchup

Ullr
Ullr
GityYartzFadgers
Ullr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,734 Elo+
Solo
Tiamat
Tiamat
Mumkeyman09
Tiamat
Level 27
God Stats
5W - 8L
1,306 SR
Queue Stats
555W - 471L
1,744 Elo+
Solo
Cthulhu
Cthulhu
Yahshua121
Cthulhu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 108L
1,712 Elo+
Solo
Mercury
Mercury
dshoemake1
Mercury
Level 25
God Stats
13W - 3L
1,987 SR
Queue Stats
138W - 101L
1,705 Elo+
Solo
Heimdallr
Heimdallr
el_Kin_Senpai
Heimdallr
Level 23
God Stats
14W - 8L
1,841 SR
Queue Stats
77W - 57L
1,900 Elo+
Solo
Team Averages
Level 26
1,627 SR
1,759 Elo+

VS

Team Averages
Level 17
1,642 SR
1,783 Elo+
Kukulkan
Kukulkan
LEFTQUICK
Kukulkan
Level 13
God Stats
13W - 7L
2,119 SR
Queue Stats
26W - 18L
1,896 Elo+
Party 1
Cthulhu
Cthulhu
LitPandaX
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,713 Elo+
Solo
Danzaburou
Danzaburou
Lunchbox_Promo
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,824 Elo+
Party 1
Jormungandr
Jormungandr
MothTTV
Jormungandr
Level 26
God Stats
2W - 6L
1,217 SR
Queue Stats
306W - 286L
1,678 Elo+
Solo
Pele
Pele
Nakilto1k
Pele
Level 7
God Stats
6W - 6L
1,872 SR
Queue Stats
446W - 445L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,766
584
7,745
11,888
5,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
14
3 / 2 / 3
8,418
561
7,565
5,476
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yahshua121
Cthulhu
11
2 / 2 / 6
7,206
480
5,963
11,101
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
dshoemake1
Mercury
14
6 / 2 / 2
8,270
551
5,661
11,559
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
el_Kin_Senpai
Heimdallr
14
4 / 1 / 0
8,172
545
10,262
7,897
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEFTQUICK
Kukulkan
13
2 / 4 / 1
7,503
500
4,807
7,146
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LitPandaX
Cthulhu
11
2 / 1 / 6
7,262
484
5,883
12,361
7,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Lunchbox_Promo
Danzaburou
12
0 / 3 / 3
7,280
485
4,283
9,929
3,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MothTTV
Jormungandr
13
1 / 1 / 0
7,344
490
8,256
11,658
12,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
3 / 8 / 1
7,248
483
5,274
12,865
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
17
Kills
8
8
Deaths
17
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Kukulkan
LEFTQUICK
Kukulkan
2
4
1
0.63
L
Cthulhu
LitPandaX
Cthulhu
2
1
6
5
L
Danzaburou
Lunchbox_Promo
Danzaburou
0
3
3
0.5
L
Jormungandr
MothTTV
Jormungandr
1
1
0
1
W
Tiamat
3
2
3
2.25
L
Pele
3
8
1
0.44
W
Cthulhu
Yahshua121
Cthulhu
2
2
6
2.5
W
Mercury
dshoemake1
Mercury
6
2
2
3.5
W
Heimdallr
el_Kin_Senpai
Heimdallr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,196
Damage
28,503
47,921
Taken
53,959
24,228
Mitigated
29,781
17,120
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,745
4,660
0
5,944
11,888
5,689
0
7,286
4,602
0
65,935
L
Kukulkan
LEFTQUICK
Kukulkan
4,807
406
0
750
7,146
2,444
0
4,704
2,102
41,899
0
L
Cthulhu
LitPandaX
Cthulhu
5,883
1,671
102
3,664
12,361
7,308
0
3,159
9,089
19,153
0
L
Danzaburou
Lunchbox_Promo
Danzaburou
4,283
3,305
0
4,902
9,929
3,438
318
1,421
8,494
0
43,154
L
Jormungandr
MothTTV
Jormungandr
8,256
2,111
0
4,598
11,658
12,181
51
78
11,580
47,411
0
W
Tiamat
7,565
1,002
0
2,124
5,476
3,183
772
1,226
4,164
46,089
0
L
Pele
5,274
1,173
0
2,081
12,865
4,410
242
3,529
9,152
0
39,986
W
Cthulhu
Yahshua121
Cthulhu
5,963
392
231
1,081
11,101
6,231
0
5,194
5,733
21,331
0
W
Mercury
dshoemake1
Mercury
5,661
3,430
0
5,790
11,559
4,773
0
2,786
8,739
0
58,195
W
Heimdallr
el_Kin_Senpai
Heimdallr
10,262
4,451
0
1,950
7,897
4,352
1,228
2,160
5,737
0
54,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
36,637
474
Minions Killed
360
0
Camps Cleared
0
1,351,415
Distance Traveled
1,394,163
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,766
584
127
8
0
222,198
3
L
Kukulkan
7,503
500
101
7
0
251,822
2
L
Cthulhu
7,262
484
20
1
0
297,835
1
L
Danzaburou
7,280
485
80
5
0
284,774
3
L
Jormungandr
7,344
490
94
6
0
277,920
2
W
Tiamat
8,418
561
108
7
0
258,745
5
L
Pele
7,248
483
65
4
0
281,812
2
W
Cthulhu
7,206
480
26
2
0
324,030
8
W
Mercury
8,270
551
109
7
0
299,376
3
W
Heimdallr
8,172
545
104
7
0
247,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role