Player Matchup

Mercury
Mercury
IAponte019
Mercury
Level 108
God Stats
3W - 2L
1,656 SR
Queue Stats
146W - 128L
1,588 Elo+
Party 3
Tyr
Tyr
Jellyman940
Tyr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,623 Elo+
Party 4
Agni
Agni
JoshSox24
Agni
Level 48
God Stats
9W - 11L
1,456 SR
Queue Stats
249W - 200L
1,556 Elo+
Party 4
Izanami
Izanami
Pizzza309
Izanami
Level 23
God Stats
4W - 2L
1,506 SR
Queue Stats
36W - 36L
1,536 Elo+
Party 4
Athena
Athena
cemelele2018
Athena
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 17L
1,522 Elo+
Party 3
Team Averages
Level 44
1,524 SR
1,565 Elo+

VS

Team Averages
Level 63
1,512 SR
1,522 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CxMikasa
Ra
Level 48
God Stats
3W - 3L
1,405 SR
Queue Stats
76W - 110L
1,610 Elo+
Party 2
Tyr
Tyr
FusionFibers
Tyr
Level 46
God Stats
2W - 1L
1,861 SR
Queue Stats
251W - 264L
1,418 Elo+
Party 2
Mercury
Mercury
ITzSaylens
Mercury
Level 14
God Stats
2W - 1L
1,274 SR
Queue Stats
115W - 94L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
alrightplayer1
Ne Zha
Level 98
God Stats
2W - 4L
1,519 SR
Queue Stats
112W - 97L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IAponte019
Mercury
10
0 / 3 / 3
5,822
529
2,432
7,408
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 0
5,064
460
3,010
7,958
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
11
5 / 2 / 0
7,013
638
5,605
3,912
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pizzza309
Izanami
8
0 / 4 / 1
4,905
446
4,492
8,139
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
7
0 / 2 / 1
4,492
408
1,342
6,808
2,644
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 1 / 5
6,171
561
3,714
8,293
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 4
5,566
506
1,456
4,521
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 2 / 2
6,661
606
4,973
6,563
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
ITzSaylens
Mercury
10
4 / 1 / 3
5,973
543
5,802
6,536
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 5
6,396
581
4,693
7,010
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
15
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
5
5.5
W
0
3
4
0.67
W
5
2
2
3
L
Mercury
IAponte019
Mercury
0
3
3
0.5
W
Mercury
ITzSaylens
Mercury
4
1
3
5.5
L
1
4
0
0.25
L
Agni
5
2
0
2.5
L
Izanami
Pizzza309
Izanami
0
4
1
0.13
W
3
0
5
5.5
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
20,638
34,225
Taken
32,923
14,758
Mitigated
12,538
8,647
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,714
967
0
2,257
8,293
3,185
0
1,779
6,426
21,485
0
W
1,456
403
880
1,463
4,521
1,360
564
2,029
2,316
28,976
0
W
4,973
1,262
0
2,002
6,563
3,901
149
967
5,276
0
26,446
L
Mercury
IAponte019
Mercury
2,432
434
0
2,886
7,408
2,019
0
328
7,030
0
32,398
W
Mercury
ITzSaylens
Mercury
5,802
2,633
0
2,413
6,536
1,967
0
1,218
5,272
0
25,396
L
3,010
616
0
2,012
7,958
6,963
0
545
7,088
0
13,487
L
Agni
5,605
543
0
500
3,912
1,289
0
1,216
2,694
33,018
0
L
Izanami
Pizzza309
Izanami
4,492
3,821
0
2,749
8,139
1,843
79
1,785
6,354
0
27,494
W
4,693
1,649
0
4,499
7,010
2,125
0
570
6,311
0
42,495
L
Athena
1,342
572
0
500
6,808
2,644
0
1,296
5,512
6,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
30,767
241
Minions Killed
247
0
Camps Cleared
0
1,038,111
Distance Traveled
1,126,137
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,171
561
27
2
0
220,502
0
W
Ra
5,566
506
48
4
0
216,922
0
W
Tyr
6,661
606
48
4
0
211,974
1
L
Mercury
5,822
529
66
6
0
238,901
3
W
Mercury
5,973
543
41
4
0
234,030
0
L
Tyr
5,064
460
26
2
0
210,297
0
L
Agni
7,013
638
87
8
0
204,539
0
L
Izanami
4,905
446
53
5
0
185,971
3
W
Ne Zha
6,396
581
83
8
0
242,709
2
L
Athena
4,492
408
9
1
0
198,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role