Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
InsiderAnh
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,612 Elo+
Party 2
Sobek
Sobek
M3nis
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,193 Elo+
Solo
Neith
Neith
MartynaGamer830
Neith
Level 107
God Stats
0W - 1L
1,799 SR
Queue Stats
13W - 14L
1,612 Elo+
Party 2
Discordia
Discordia
difer9000
Discordia
Level 116
God Stats
2W - 3L
1,275 SR
Queue Stats
58W - 75L
1,515 Elo+
Solo
Team Averages
Level 105
1,515 SR
1,486 Elo+

VS

Team Averages
Level 134
1,491 SR
1,473 Elo+
Persephone
Persephone
Anwar_ismail
Persephone
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 146L
1,507 Elo+
Party 1
Horus
Horus
HMZ3BREAKER
Horus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,439 Elo+
Party 1
Nox
Nox
Hima-87
Nox
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 324L
1,494 Elo+
Party 1
Sol
Sol
Rimastro
Sol
Level 67
God Stats
15W - 19L
1,455 SR
Queue Stats
640W - 641L
1,460 Elo+
Solo
Hercules
Hercules
israstine
Hercules
Level 150
God Stats
4W - 4L
1,500 SR
Queue Stats
517W - 503L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 3 / 9
13,518
751
27,477
13,039
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
InsiderAnh
Baron Samedi
19
6 / 9 / 10
12,219
679
14,006
20,004
12,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
M3nis
Sobek
16
0 / 8 / 9
10,070
559
4,425
16,586
15,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 7 / 7
11,695
650
13,886
18,577
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
difer9000
Discordia
19
4 / 5 / 13
11,764
654
24,885
15,281
6,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anwar_ismail
Persephone
20
4 / 6 / 14
12,514
695
22,631
19,134
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 20
12,301
683
6,910
27,301
26,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
20
8 / 3 / 15
13,861
770
13,960
18,045
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 7 / 7
13,396
744
17,023
18,204
7,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
israstine
Hercules
20
7 / 3 / 18
13,735
763
14,672
23,966
26,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
22
Kills
32
32
Deaths
23
48
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
3
9
4.17
W
Persephone
Anwar_ismail
Persephone
4
6
14
1.83
W
3
4
20
3.25
W
Nox
8
3
15
5.17
L
Baron Samedi
InsiderAnh
Baron Samedi
6
9
10
1.22
L
Sobek
M3nis
Sobek
0
8
9
0.56
L
4
7
7
1.07
W
10
7
7
1.93
L
Discordia
difer9000
Discordia
4
5
13
2.1
W
Hercules
israstine
Hercules
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,679
Damage
75,196
83,487
Taken
106,650
48,794
Mitigated
74,221
29,962
Healing
60,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,477
1,602
787
3,375
13,039
5,679
142
8,835
4,204
61,111
0
W
Persephone
Anwar_ismail
Persephone
22,631
818
3,495
3,235
19,134
7,619
566
12,217
6,624
45,325
0
W
6,910
4,116
11,316
12,684
27,301
26,175
1,244
16,456
10,205
0
14,421
W
Nox
13,960
629
3,530
4,579
18,045
7,324
1,054
14,484
3,341
31,747
0
L
Baron Samedi
InsiderAnh
Baron Samedi
14,006
1,046
4,040
5,355
20,004
12,898
0
12,710
7,294
28,914
0
L
Sobek
M3nis
Sobek
4,425
402
0
1,148
16,586
15,950
0
11,951
4,635
7,863
0
L
13,886
4,757
2,670
5,203
18,577
7,554
1,367
12,789
5,788
0
33,334
W
17,023
4,565
2,429
5,147
18,204
7,060
2,278
12,375
5,617
46,758
0
L
Discordia
difer9000
Discordia
24,885
547
2,128
5,256
15,281
6,713
0
7,495
7,786
36,775
0
W
Hercules
israstine
Hercules
14,672
1,741
3,414
10,873
23,966
26,043
876
13,354
10,070
1,378
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
65,807
166
Minions Killed
177
0
Camps Cleared
0
1,365,083
Distance Traveled
1,656,807
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,518
751
75
4
0
303,861
3
W
Persephone
12,514
695
45
3
0
305,842
0
W
Horus
12,301
683
9
1
0
340,982
3
W
Nox
13,861
770
41
2
0
344,794
1
L
Baron Samedi
12,219
679
25
1
0
239,290
0
L
Sobek
10,070
559
3
0
0
263,317
1
L
Neith
11,695
650
37
2
0
268,290
0
W
Sol
13,396
744
62
3
0
307,557
2
L
Discordia
11,764
654
26
1
0
290,325
0
W
Hercules
13,735
763
20
1
0
357,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role