Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Shepherd0Fire6
Sun Wukong
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 174L
1,409 Elo+
Party 1
Thanatos
Thanatos
SouIIace
Thanatos
Level 127
God Stats
27W - 24L
1,558 SR
Queue Stats
247W - 266L
1,451 Elo+
Party 1
Anhur
Anhur
TheIronKnight02
Anhur
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 159L
1,560 Elo+
Party 1
Khepri
Khepri
zeric_19
Khepri
Level 135
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 161L
1,479 Elo+
Party 1
Team Averages
Level 116
1,512 SR
1,480 Elo+

VS

Team Averages
Level 89
1,424 SR
1,410 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JeffAncap
Persephone
Level 60
God Stats
2W - 7L
1,454 SR
Queue Stats
21W - 34L
1,337 Elo+
Solo
Bacchus
Bacchus
Mithicalraptor
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 143L
1,495 Elo+
Solo
Chiron
Chiron
V4R3L4
Chiron
Level 88
God Stats
4W - 7L
1,275 SR
Queue Stats
169W - 179L
1,344 Elo+
Solo
Thanatos
Thanatos
shortdogg707
Thanatos
Level 129
God Stats
32W - 45L
1,393 SR
Queue Stats
553W - 630L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
3 / 0 / 1
4,786
798
2,337
1,800
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Shepherd0Fire6
Sun Wukong
7
0 / 0 / 1
4,033
672
321
1,687
1,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thanatos
SouIIace
Thanatos
7
3 / 0 / 1
4,188
698
1,924
3,243
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 2
4,261
710
2,576
1,859
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
zeric_19
Khepri
5
1 / 1 / 2
3,885
648
827
3,868
1,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
1
0 / 0 / 0
2,679
447
0
0
0
Persephone
JeffAncap
Persephone
6
0 / 2 / 0
3,454
576
919
2,923
660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 1
3,458
576
1,310
3,818
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
V4R3L4
Chiron
6
1 / 2 / 0
3,640
607
1,910
2,938
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
shortdogg707
Thanatos
6
0 / 3 / 0
3,734
622
880
4,630
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
1
3.5
L
Nike
 
Nike
0
0
0
0
L
Persephone
JeffAncap
Persephone
0
2
0
0
L
0
2
1
0.25
W
Sun Wukong
Shepherd0Fire6
Sun Wukong
0
0
1
0.5
W
Thanatos
SouIIace
Thanatos
3
0
1
3.5
W
2
0
2
3
L
Chiron
V4R3L4
Chiron
1
2
0
0.5
L
Thanatos
shortdogg707
Thanatos
0
3
0
0
W
Khepri
zeric_19
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,985
Damage
5,019
12,457
Taken
14,309
5,579
Mitigated
3,591
5,367
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,337
222
0
1,186
1,800
1,291
324
747
1,053
17,720
0
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
JeffAncap
Persephone
919
62
0
880
2,923
660
0
1,134
1,636
14,699
0
L
1,310
368
0
508
3,818
1,338
0
218
3,600
8,891
0
W
Sun Wukong
Shepherd0Fire6
Sun Wukong
321
0
0
50
1,687
1,032
0
0
1,687
0
12,643
W
Thanatos
SouIIace
Thanatos
1,924
615
0
2,625
3,243
1,566
0
172
3,071
0
18,124
W
2,576
1,543
0
896
1,859
477
0
501
1,358
0
14,133
L
Chiron
V4R3L4
Chiron
1,910
408
353
612
2,938
406
0
609
2,329
0
12,978
L
Thanatos
shortdogg707
Thanatos
880
431
0
2,124
4,630
1,187
0
985
3,529
0
15,094
W
Khepri
zeric_19
Khepri
827
92
0
610
3,868
1,213
0
809
3,059
7,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
16,965
143
Minions Killed
114
0
Camps Cleared
0
537,369
Distance Traveled
451,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,786
798
38
6
0
112,845
2
L
Nike
2,679
447
0
0
0
0
0
L
Persephone
3,454
576
27
5
0
102,581
1
L
Bacchus
3,458
576
18
3
0
131,745
0
W
Sun Wukong
4,033
672
27
5
0
90,678
1
W
Thanatos
4,188
698
33
6
0
123,117
1
W
Anhur
4,261
710
33
6
0
102,278
0
L
Chiron
3,640
607
25
4
0
99,049
2
L
Thanatos
3,734
622
44
7
0
117,670
0
W
Khepri
3,885
648
12
2
0
108,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role