Player Matchup

Fenrir
Fenrir
BARAKOBATMAN
Fenrir
Level 18
God Stats
4W - 2L
1,761 SR
Queue Stats
40W - 31L
1,562 Elo+
Party 2
Tiamat
Tiamat
Fantunator
Tiamat
Level 28
God Stats
9W - 6L
1,517 SR
Queue Stats
53W - 47L
1,489 Elo+
Party 2
Ares
Ares
KarmaFace30
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,461 Elo+
Solo
Chang'e
Chang'e
Loppuni
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,496 Elo+
Solo
Discordia
Discordia
S2MercyS2
Discordia
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 78L
1,395 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,481 Elo+

VS

Team Averages
Level 20
1,586 SR
1,557 Elo+
Kuzenbo
Kuzenbo
BigZamurai
Kuzenbo
Level 16
God Stats
1W - 3L
1,525 SR
Queue Stats
4W - 3L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
M4drug1nha
The Morrigan
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 282L
1,730 Elo+
Solo
Bellona
Bellona
enju_sad
Bellona
Level 12
God Stats
2W - 1L
1,826 SR
Queue Stats
52W - 47L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
iWachimingo
Cernunnos
Level 60
God Stats
3W - 2L
1,578 SR
Queue Stats
64W - 68L
1,528 Elo+
Party 1
Eset
Eset
lucasmatheus
Eset
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 4 / 10
10,361
1,036
17,392
16,103
10,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Fantunator
Tiamat
16
4 / 1 / 9
10,248
1,025
10,919
9,356
8,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 0 / 10
11,936
1,194
9,613
10,916
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Loppuni
Chang'e
17
2 / 2 / 14
10,849
1,085
12,810
12,930
6,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
S2MercyS2
Discordia
16
3 / 1 / 6
9,980
998
6,003
1,926
759
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

271

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigZamurai
Kuzenbo
15
0 / 3 / 4
8,902
890
4,058
12,717
14,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
M4drug1nha
The Morrigan
15
3 / 2 / 4
9,929
993
15,072
8,583
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
enju_sad
Bellona
15
2 / 3 / 3
9,339
934
10,236
15,844
14,074
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
iWachimingo
Cernunnos
17
3 / 5 / 3
10,804
1,080
12,758
14,251
5,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 3
9,061
906
2,888
7,950
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
18
Kills
8
8
Deaths
18
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
4
10
2.25
L
Kuzenbo
BigZamurai
Kuzenbo
0
3
4
0.67
W
Tiamat
Fantunator
Tiamat
4
1
9
8.5
W
5
0
10
10
W
Chang'e
Loppuni
Chang'e
2
2
14
4.5
L
The Morrigan
M4drug1nha
The Morrigan
3
2
4
2.5
W
Discordia
S2MercyS2
Discordia
3
1
6
6
L
Bellona
enju_sad
Bellona
2
3
3
1.17
L
Cernunnos
iWachimingo
Cernunnos
3
5
3
0.9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,737
Damage
45,012
51,231
Taken
59,345
40,000
Mitigated
39,410
15,163
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,392
5,864
0
1,675
16,103
10,856
0
8,079
7,602
0
32,109
L
Kuzenbo
BigZamurai
Kuzenbo
4,058
1,829
0
683
12,717
14,836
0
8,441
4,276
7,638
0
W
Tiamat
Fantunator
Tiamat
10,919
1,870
0
2,308
9,356
8,589
0
3,859
5,328
31,450
0
W
9,613
677
0
3,196
10,916
13,647
0
3,732
7,048
16,897
0
W
Chang'e
Loppuni
Chang'e
12,810
1,761
3,624
4,352
12,930
6,149
0
4,632
8,036
47,295
0
L
The Morrigan
M4drug1nha
The Morrigan
15,072
2,318
144
242
8,583
2,801
0
6,337
2,246
24,814
0
W
Discordia
S2MercyS2
Discordia
6,003
165
0
8
1,926
759
0
723
1,199
27,794
0
L
Bellona
enju_sad
Bellona
10,236
2,162
0
80
15,844
14,074
0
8,876
6,968
0
17,833
L
Cernunnos
iWachimingo
Cernunnos
12,758
5,146
0
1,718
14,251
5,123
0
11,782
2,469
0
49,736
L
2,888
758
85
0
7,950
2,576
0
3,909
4,041
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
48,035
210
Minions Killed
177
10
Camps Cleared
5
1,023,558
Distance Traveled
919,512
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,361
1,036
27
3
2
210,816
1
L
Kuzenbo
8,902
890
16
2
0
173,897
0
W
Tiamat
10,248
1,025
48
5
1
187,989
0
W
Ares
11,936
1,194
9
1
0
228,360
1
W
Chang'e
10,849
1,085
78
8
5
207,211
0
L
The Morrigan
9,929
993
28
3
2
200,673
0
W
Discordia
9,980
998
48
5
2
189,182
0
L
Bellona
9,339
934
16
2
2
205,245
1
L
Cernunnos
10,804
1,080
71
7
0
160,703
0
L
Eset
9,061
906
46
5
1
178,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role