Player Matchup

Nike
Nike
Kyrainium
Nike
Level 5
God Stats
5W - 5L
1,473 SR
Queue Stats
6W - 6L
1,577 Elo+
Party 1
Tiamat
Tiamat
Nunnos
Tiamat
Level 121
God Stats
9W - 11L
1,363 SR
Queue Stats
161W - 161L
1,601 Elo+
Party 1
Skadi
Skadi
Snafnir1
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 133L
1,627 Elo+
Party 1
Team Averages
Level 65
1,445 SR
1,602 Elo+

VS

Team Averages
Level 66
1,565 SR
1,598 Elo+
Sol
Sol
GotBunnies
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
Sir Percules
Cthulhu
Level 26
God Stats
9W - 2L
1,694 SR
Queue Stats
18W - 5L
1,644 Elo+
Party 2
Chernobog
Chernobog
VenomGT
Chernobog
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 39L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
0 / 6 / 10
12,063
574
6,472
18,808
16,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Nunnos
Tiamat
17
4 / 7 / 8
13,594
647
22,994
21,097
16,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Snafnir1
Skadi
17
10 / 9 / 2
14,462
689
21,939
20,252
8,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
14,048
669
16,034
21,421
7,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Sir Percules
Cthulhu
18
8 / 2 / 10
14,317
682
16,605
24,433
26,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
VenomGT
Chernobog
18
9 / 7 / 10
15,045
716
18,507
20,646
8,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
14
Kills
22
22
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Nike
0
6
10
0.83
L
Tiamat
Nunnos
Tiamat
4
7
8
1.14
W
Cthulhu
Sir Percules
Cthulhu
8
2
10
6.5
L
Skadi
Snafnir1
Skadi
10
9
2
1.22
W
Chernobog
VenomGT
Chernobog
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,405
Damage
51,146
60,157
Taken
66,500
41,693
Mitigated
43,096
12,082
Healing
28,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,034
4,037
1,014
10,572
21,421
7,888
1,922
4,973
16,448
76,809
0
L
Nike
6,472
770
491
1,987
18,808
16,972
174
8,895
9,638
0
19,548
L
Tiamat
Nunnos
Tiamat
22,994
1,175
0
5,144
21,097
16,077
290
10,356
10,332
77,135
0
W
Cthulhu
Sir Percules
Cthulhu
16,605
1,409
2,224
10,022
24,433
26,420
186
8,297
16,136
42,015
0
L
Skadi
Snafnir1
Skadi
21,939
11,660
1,262
3,198
20,252
8,644
1,034
12,755
7,422
0
65,225
W
Chernobog
VenomGT
Chernobog
18,507
15,436
0
4,638
20,646
8,788
285
10,662
9,984
0
83,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
43,410
193
Minions Killed
246
0
Camps Cleared
0
981,782
Distance Traveled
1,069,256
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,048
669
109
5
0
324,217
3
L
Nike
12,063
574
24
1
0
354,080
0
L
Tiamat
13,594
647
85
4
0
324,455
5
W
Cthulhu
14,317
682
39
2
0
414,820
0
L
Skadi
14,462
689
84
4
0
303,247
0
W
Chernobog
15,045
716
98
5
0
330,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role