Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bad At Joust
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,348 SR
Queue Stats
116W - 63L
1,772 Elo+
Party 1
Bellona
Bellona
Tokciq
Bellona
Level 146
God Stats
2W - 1L
1,736 SR
Queue Stats
293W - 214L
1,679 Elo+
Party 1
Tiamat
Tiamat
sammie money145
Tiamat
Level 160
God Stats
89W - 35L
1,701 SR
Queue Stats
1,087W - 512L
1,830 Elo+
Solo
Team Averages
Level 131
1,595 SR
1,760 Elo+

VS

Team Averages
Level 148
1,226 SR
1,537 Elo+
Medusa
Medusa
Azure Above Us
Medusa
Level 145
God Stats
10W - 5L
1,131 SR
Queue Stats
166W - 194L
1,199 Elo+
Party 2
Tiamat
Tiamat
VeXXaLaTi0n
Tiamat
Level 142
God Stats
18W - 15L
1,362 SR
Queue Stats
240W - 179L
1,666 Elo+
Solo
Fenrir
Fenrir
xXlAsianManlXx
Fenrir
Level 157
God Stats
3W - 2L
1,185 SR
Queue Stats
114W - 38L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bad At Joust
Ah Muzen Cab
16
7 / 7 / 11
12,773
710
18,753
16,692
7,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Tokciq
Bellona
16
9 / 2 / 11
12,863
715
12,910
16,228
13,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 1 / 13
12,594
700
16,524
14,745
16,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 3
12,237
680
11,292
18,458
7,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
15
1 / 7 / 8
11,394
633
11,667
16,173
10,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 5
11,691
650
10,782
22,594
23,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
10
10
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
9
3
0.83
W
Ah Muzen Cab
Bad At Joust
Ah Muzen Cab
7
7
11
1.79
W
Bellona
Tokciq
Bellona
9
2
11
7.25
L
Tiamat
1
7
8
0.71
W
5
1
13
11.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,187
Damage
33,741
47,665
Taken
57,225
37,389
Mitigated
40,911
17,360
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,292
5,226
0
2,548
18,458
7,004
0
4,708
13,750
147
48,634
W
Ah Muzen Cab
Bad At Joust
Ah Muzen Cab
18,753
7,384
0
4,833
16,692
7,648
1,426
2,952
13,490
0
78,902
W
Bellona
Tokciq
Bellona
12,910
4,731
0
4,358
16,228
13,264
1,080
5,885
10,215
0
30,390
L
Tiamat
11,667
621
0
5,390
16,173
10,185
0
4,154
12,019
50,974
0
W
16,524
1,242
319
7,850
14,745
16,477
455
3,237
11,343
60,349
0
L
10,782
3,052
0
6,695
22,594
23,722
0
7,780
14,814
187
41,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
35,322
224
Minions Killed
225
0
Camps Cleared
0
966,898
Distance Traveled
890,580
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,237
680
76
4
0
262,184
0
W
Ah Muzen Cab
12,773
710
102
6
0
291,376
0
W
Bellona
12,863
715
27
2
0
356,720
7
L
Tiamat
11,394
633
99
6
0
302,018
5
W
Tiamat
12,594
700
95
5
0
318,802
1
L
Fenrir
11,691
650
50
3
0
326,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role