Player Matchup

Danzaburou
Danzaburou
Gold III
Comeblaster3000
Danzaburou
Gold III
Level 129
God Stats
11W - 4L
1,792 SR
Queue Stats
78W - 79L
1,446 MMR
Party 1
King Arthur
King Arthur
Gold V
Lenin12
King Arthur
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
WakaKachow
Cabrakan
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,467 MMR
Solo
Merlin
Merlin
Gold II
ogxbully
Merlin
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
rompeanos10
Chiron
Gold III
Level 124
God Stats
13W - 13L
1,539 SR
Queue Stats
462W - 480L
1,524 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,566 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,524 SR
1,497 MMR
Scylla
Scylla
Gold II
DrZer0
Scylla
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Gold IV
GageBrody
Heimdallr
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,515 MMR
Party 2
Geb
Geb
Gold III
LandMarker32
Geb
Gold III
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 32L
1,534 MMR
Party 3
Thanatos
Thanatos
Gold IV
TrueFX
Thanatos
Gold IV
Level 160
God Stats
9W - 12L
1,620 SR
Queue Stats
538W - 546L
1,435 MMR
Party 2
Bellona
Bellona
Gold IV
WindsEmpire
Bellona
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Comeblaster3000
Danzaburou
20
9 / 1 / 9
14,089
640
17,543
18,477
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Lenin12
King Arthur
19
6 / 6 / 6
12,740
579
15,413
27,300
19,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
WakaKachow
Cabrakan
15
2 / 2 / 5
9,957
453
7,006
16,368
20,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
ogxbully
Merlin
20
2 / 2 / 7
13,090
595
8,495
10,540
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
20
4 / 0 / 8
12,635
574
12,371
11,888
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetTsukuyomiJanusPersephoneApollo

VS

Bans
YemojaCu ChulainnErlang ShenNu WaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrZer0
Scylla
17
4 / 5 / 0
10,889
495
10,428
13,769
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GageBrody
Heimdallr
17
0 / 5 / 0
10,045
457
10,116
14,099
6,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 4
9,289
422
6,513
18,671
19,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TrueFX
Thanatos
17
4 / 3 / 2
10,655
484
8,668
15,597
7,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
WindsEmpire
Bellona
18
3 / 7 / 4
11,626
528
17,836
21,304
21,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
23
Kills
11
11
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Comeblaster3000
Danzaburou
9
1
9
13.5
L
Scylla
DrZer0
Scylla
4
5
0
0.8
L
Heimdallr
GageBrody
Heimdallr
0
5
0
0
L
0
3
4
0.67
W
King Arthur
Lenin12
King Arthur
6
6
6
1.5
L
Thanatos
TrueFX
Thanatos
4
3
2
1.67
W
Cabrakan
WakaKachow
Cabrakan
2
2
5
2.25
L
Bellona
WindsEmpire
Bellona
3
7
4
0.71
W
Merlin
ogxbully
Merlin
2
2
7
2.75
W
Chiron
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
53,561
84,573
Taken
83,440
55,930
Mitigated
60,919
33,220
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Comeblaster3000
Danzaburou
17,543
9,046
0
8,043
18,477
7,948
4,588
6,386
11,937
0
108,013
L
Scylla
DrZer0
Scylla
10,428
570
0
561
13,769
5,286
368
5,341
8,152
77,355
0
L
Heimdallr
GageBrody
Heimdallr
10,116
4,664
0
2,921
14,099
6,006
1,130
2,712
11,363
0
82,442
L
6,513
622
0
2,049
18,671
19,759
0
2,363
15,838
28,291
0
W
King Arthur
Lenin12
King Arthur
15,413
1,979
0
10,933
27,300
19,200
0
3,536
23,679
0
77,369
L
Thanatos
TrueFX
Thanatos
8,668
1,487
0
15,202
15,597
7,906
0
1,136
14,461
0
75,711
W
Cabrakan
WakaKachow
Cabrakan
7,006
1,038
467
5,044
16,368
20,112
409
3,462
12,811
30,900
0
L
Bellona
WindsEmpire
Bellona
17,836
7,769
0
6,214
21,304
21,962
852
3,398
17,831
2,234
85,554
W
Merlin
ogxbully
Merlin
8,495
603
0
2,342
10,540
4,264
699
2,976
7,428
110,868
0
W
Chiron
12,371
5,222
2,220
4,171
11,888
4,406
2,943
1,777
10,097
0
99,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,511
Gold Earned
52,504
683
Minions Killed
639
0
Camps Cleared
0
2,126,590
Distance Traveled
2,037,574
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,089
640
154
7
0
450,637
4
L
Scylla
10,889
495
154
7
0
383,137
9
L
Heimdallr
10,045
457
157
7
0
370,421
6
L
Geb
9,289
422
40
2
0
435,271
10
W
King Arthur
12,740
579
129
6
0
416,296
3
L
Thanatos
10,655
484
129
6
0
454,919
1
W
Cabrakan
9,957
453
40
2
0
421,197
7
L
Bellona
11,626
528
159
7
0
393,826
3
W
Merlin
13,090
595
193
9
0
416,100
4
W
Chiron
12,635
574
167
8
0
422,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role