Player Matchup

Vamana
Vamana
Aaah HD
Vamana
Level 95
God Stats
2W - 6L
1,501 SR
Queue Stats
115W - 99L
1,399 Elo+
Party 2
Nox
Nox
Ultimate pwner2
Nox
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 142L
1,393 Elo+
Party 2
Skadi
Skadi
skyassassin1234
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,633 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,475 Elo+

VS

Team Averages
Level 80
1,579 SR
1,428 Elo+
Vulcan
Vulcan
CrazyeyedHobbit
Vulcan
Level 65
God Stats
7W - 8L
1,567 SR
Queue Stats
118W - 116L
1,504 Elo+
Solo
Ares
Ares
FatterTeddyBear
Ares
Level 108
God Stats
4W - 1L
1,783 SR
Queue Stats
115W - 141L
1,386 Elo+
Party 1
Neith
Neith
Trashcan god176
Neith
Level 66
God Stats
4W - 9L
1,388 SR
Queue Stats
143W - 167L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aaah HD
Vamana
11
3 / 4 / 0
8,428
602
7,655
13,983
5,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 4
8,655
618
5,257
8,074
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 4
8,879
634
6,117
12,129
3,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
9,267
662
13,236
8,612
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 3 / 6
10,505
750
6,383
13,216
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 7
9,444
675
8,355
8,506
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aaah HD
Vamana
3
4
0
0.75
W
4
2
6
3.5
W
5
3
6
2.67
W
4
2
7
3.75
L
2
3
4
1.33
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
27,974
34,186
Taken
30,334
12,924
Mitigated
22,562
8,991
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aaah HD
Vamana
7,655
3,661
0
4,596
13,983
5,979
0
8,019
5,964
0
23,406
W
13,236
6,744
636
739
8,612
4,230
210
1,155
7,457
36,023
0
W
6,383
206
0
1,560
13,216
13,803
0
3,832
9,384
14,879
0
W
8,355
3,212
0
1,809
8,506
4,529
1,129
529
7,977
0
40,931
L
5,257
516
0
0
8,074
3,018
0
4,285
3,789
25,121
0
L
6,117
2,133
720
3,675
12,129
3,927
171
7,427
4,702
0
35,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
29,216
115
Minions Killed
123
0
Camps Cleared
0
699,894
Distance Traveled
718,703
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,428
602
27
2
0
259,676
2
W
Vulcan
9,267
662
52
4
0
240,587
0
W
Ares
10,505
750
18
1
0
243,786
7
W
Neith
9,444
675
53
4
0
234,330
1
L
Nox
8,655
618
31
2
0
222,096
0
L
Skadi
8,879
634
57
4
0
218,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role