Player Matchup

Nemesis
Nemesis
DR10 Raven
Nemesis
Level 29
God Stats
29W - 38L
1,416 SR
Queue Stats
255W - 293L
1,338 Elo+
Party 1
Hera
Hera
Shadow DR10
Hera
Level 25
God Stats
14W - 11L
1,614 SR
Queue Stats
64W - 62L
1,337 Elo+
Party 1
Artemis
Artemis
Supermannl1995
Artemis
Level 24
God Stats
6W - 5L
1,601 SR
Queue Stats
6W - 7L
1,424 Elo+
Solo
Ymir
Ymir
WK IS SPARTAN24
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,511 Elo+
Solo
Ares
Ares
ayy_noah
Ares
Level 16
God Stats
2W - 0L
1,936 SR
Queue Stats
62W - 46L
1,413 Elo+
Solo
Team Averages
Level 22
1,613 SR
1,405 Elo+

VS

Team Averages
Level 12
1,500 SR
1,419 Elo+
Olorun
Olorun
FETTI B KING
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
cj19100
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
i_R_62
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
mv_games123
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,166 Elo+
Solo
Ymir
Ymir
oscar_2011cl
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DR10 Raven
Nemesis
14
7 / 1 / 0
8,505
709
5,350
6,069
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
7,578
632
5,580
3,480
1,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 5
6,663
555
5,371
3,774
1,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 0 / 0
2,926
244
0
0
0
Ares
12
5 / 1 / 3
7,516
626
3,824
6,069
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 6 / 0
5,277
440
3,668
9,860
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
cj19100
Zeus
3
0 / 2 / 0
4,093
341
0
1,438
699
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
i_R_62
Neith
10
3 / 5 / 0
6,145
512
3,382
7,945
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 7 / 1
5,186
432
1,759
9,163
3,844
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 1
5,177
431
666
4,348
3,734
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
3
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DR10 Raven
Nemesis
7
1
0
7
L
Olorun
0
6
0
0
W
3
0
1
3.5
W
2
1
5
4.5
W
0
0
0
0
W
Ares
5
1
3
6.5
L
Zeus
cj19100
Zeus
0
2
0
0
L
Neith
i_R_62
Neith
3
5
0
0.6
L
0
7
1
0.07
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
9,475
19,392
Taken
32,754
10,612
Mitigated
13,875
2,704
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DR10 Raven
Nemesis
5,350
2,350
0
174
6,069
4,374
636
204
5,865
0
47,961
L
Olorun
3,668
2,862
112
3,020
9,860
3,247
884
4,068
5,792
23,581
0
W
5,580
1,979
0
648
3,480
1,350
1,372
1,048
2,432
39,732
0
W
5,371
2,613
381
559
3,774
1,296
1,904
1,175
2,599
0
29,534
W
0
0
0
0
0
0
0
0
0
0
0
W
Ares
3,824
878
0
942
6,069
3,592
864
1,907
4,162
18,407
0
L
Zeus
cj19100
Zeus
0
0
0
0
1,438
699
40
0
1,438
3,257
0
L
Neith
i_R_62
Neith
3,382
1,498
0
2,335
7,945
2,351
756
1,882
6,063
0
27,925
L
1,759
515
0
544
9,163
3,844
332
1,587
7,576
0
15,468
L
666
59
0
0
4,348
3,734
535
1,867
2,481
9,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
25,878
260
Minions Killed
138
0
Camps Cleared
0
869,544
Distance Traveled
844,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,505
709
100
8
0
277,318
0
L
Olorun
5,277
440
40
3
0
172,489
0
W
Hera
7,578
632
78
7
0
204,932
0
W
Artemis
6,663
555
54
5
0
161,003
2
W
Ymir
2,926
244
0
0
0
0
0
W
Ares
7,516
626
28
2
0
226,291
2
L
Zeus
4,093
341
5
0
0
78,928
1
L
Neith
6,145
512
34
3
0
195,196
1
L
Tyr
5,186
432
39
3
0
209,514
3
L
Ymir
5,177
431
20
2
0
188,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role