Player Matchup

Sun Wukong
Sun Wukong
Jollypope
Sun Wukong
Level 35
God Stats
3W - 3L
1,283 SR
Queue Stats
4W - 4L
1,148 Elo+
Party 2
Cerberus
Cerberus
Shnuffer
Cerberus
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Wreckertrash
Tiamat
Level 62
God Stats
3W - 1L
1,185 SR
Queue Stats
4W - 5L
1,066 Elo+
Party 2
Team Averages
Level 39
1,323 SR
1,238 Elo+

VS

Team Averages
Level 16
1,485 SR
1,074 Elo+
Ra
Ra
BestJesusNA
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,074 Elo+
Party 1
Ganesha
Ganesha
Elaphantus
Ganesha
Level 14
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 7L
1,074 Elo+
Party 1
Neith
Neith
littledaddy91
Neith
Level 5
God Stats
0W - 5L
1,413 SR
Queue Stats
0W - 7L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jollypope
Sun Wukong
12
5 / 2 / 10
9,013
751
10,625
10,849
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Shnuffer
Cerberus
12
2 / 0 / 13
8,938
745
4,635
7,752
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
13
8 / 3 / 6
9,289
774
7,279
7,062
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 0
8,203
684
8,240
8,472
5,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Elaphantus
Ganesha
10
0 / 5 / 5
7,131
594
3,781
12,195
8,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 4
6,970
581
4,268
6,626
2,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
4
5
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Ganesha
Elaphantus
Ganesha
0
5
5
0.5
W
Sun Wukong
Jollypope
Sun Wukong
5
2
10
5
W
Cerberus
Shnuffer
Cerberus
2
0
13
8.5
W
Tiamat
8
3
6
3.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,539
Damage
16,289
25,663
Taken
27,293
19,997
Mitigated
16,537
9,380
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,240
1,369
642
768
8,472
5,296
0
3,879
4,290
34,438
0
L
Ganesha
Elaphantus
Ganesha
3,781
394
0
0
12,195
8,884
110
4,799
6,814
9,142
0
W
Sun Wukong
Jollypope
Sun Wukong
10,625
2,872
0
3,952
10,849
6,227
1,011
5,021
5,828
0
32,491
W
Cerberus
Shnuffer
Cerberus
4,635
425
0
3,203
7,752
6,363
546
3,710
4,042
28,128
0
W
Tiamat
7,279
857
0
2,225
7,062
7,407
1,196
3,438
3,624
33,271
0
L
4,268
2,743
0
566
6,626
2,357
330
2,724
3,668
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
22,304
166
Minions Killed
97
0
Camps Cleared
0
601,364
Distance Traveled
555,484
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,203
684
66
6
0
194,458
0
L
Ganesha
7,131
594
0
0
0
213,697
2
W
Sun Wukong
9,013
751
38
3
0
205,952
6
W
Cerberus
8,938
745
68
6
0
186,744
0
W
Tiamat
9,289
774
60
5
0
208,668
5
L
Neith
6,970
581
31
3
0
147,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role