Player Matchup

Danzaburou
Danzaburou
Caiçaraa
Danzaburou
Level 146
God Stats
29W - 15L
1,750 SR
Queue Stats
520W - 528L
1,578 Elo+
Solo
Janus
Janus
fgggtreeqasdfg
Janus
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
55W - 54L
1,591 Elo+
Party 2
Tiamat
Tiamat
samukaka1212
Tiamat
Level 112
God Stats
2W - 2L
1,326 SR
Queue Stats
19W - 14L
1,420 Elo+
Party 2
Team Averages
Level 121
1,602 SR
1,530 Elo+

VS

Team Averages
Level 78
1,627 SR
1,452 Elo+
Susano
Susano
Bakugã
Susano
Level 103
God Stats
2W - 2L
1,880 SR
Queue Stats
27W - 31L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Matahata12
Cthulhu
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 19L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
papiosma
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caiçaraa
Danzaburou
10
5 / 1 / 5
9,281
773
7,239
8,914
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 5
9,648
804
7,683
5,857
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
6 / 1 / 9
9,730
811
13,685
6,827
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bakugã
Susano
11
1 / 7 / 2
7,971
664
5,644
12,508
3,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Matahata12
Cthulhu
10
1 / 5 / 2
7,614
635
5,539
15,482
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
papiosma
Nu Wa
9
1 / 6 / 1
7,214
601
3,408
7,903
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
3
3
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Bakugã
Susano
1
7
2
0.29
W
Danzaburou
Caiçaraa
Danzaburou
5
1
5
7.5
L
Cthulhu
Matahata12
Cthulhu
1
5
2
0.4
W
7
1
5
9.5
L
Nu Wa
papiosma
Nu Wa
1
6
1
0.25
W
Tiamat
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
14,591
21,598
Taken
35,893
10,154
Mitigated
13,819
8,017
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bakugã
Susano
5,644
1,175
0
2,151
12,508
3,897
0
5,499
6,504
0
31,507
W
Danzaburou
Caiçaraa
Danzaburou
7,239
3,646
0
4,601
8,914
3,059
1,473
3,289
5,625
0
28,914
L
Cthulhu
Matahata12
Cthulhu
5,539
600
706
564
15,482
7,702
0
9,268
5,632
19,998
0
W
7,683
293
116
1,063
5,857
1,866
654
2,490
3,367
42,026
0
L
Nu Wa
papiosma
Nu Wa
3,408
731
0
593
7,903
2,220
0
5,181
2,349
19,703
0
W
Tiamat
13,685
1,239
0
2,237
6,827
5,229
587
3,220
3,607
31,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
22,799
157
Minions Killed
106
0
Camps Cleared
0
669,526
Distance Traveled
642,030
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,971
664
48
4
0
231,587
3
W
Danzaburou
9,281
773
31
3
0
174,235
1
L
Cthulhu
7,614
635
28
2
0
218,487
5
W
Janus
9,648
804
83
7
0
262,217
2
L
Nu Wa
7,214
601
30
3
0
191,956
1
W
Tiamat
9,730
811
43
4
0
233,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role