Player Matchup

Ymir
Ymir
ParadoxHero
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Tiamat
Tiamat
TowerDiver420
Tiamat
Level 28
God Stats
0W - 3L
1,247 SR
Queue Stats
8W - 14L
1,636 Elo+
Solo
Hou Yi
Hou Yi
UmpDoubleHump
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
platypriest5
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,608 Elo+
Solo
Mulan
Mulan
ss201711
Mulan
Level 29
God Stats
3W - 8L
1,805 SR
Queue Stats
89W - 94L
1,613 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,561 Elo+

VS

Team Averages
Level 21
1,394 SR
1,655 Elo+
Loki
Loki
KilluaLight
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
MadaraUchiha13
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 192L
1,691 Elo+
Solo
Ymir
Ymir
PostAlone
Ymir
Level 27
God Stats
3W - 8L
1,131 SR
Queue Stats
126W - 91L
1,587 Elo+
Solo
Odin
Odin
Ramsterer
Odin
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 189L
1,684 Elo+
Solo
Merlin
Merlin
Redhead511
Merlin
Level 26
God Stats
10W - 8L
1,340 SR
Queue Stats
179W - 195L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,239
424
946
5,893
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 1
4,495
450
1,168
4,491
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,401
540
3,258
5,386
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
platypriest5
Hun Batz
7
1 / 5 / 0
4,821
482
1,855
7,312
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
ss201711
Mulan
10
1 / 1 / 1
5,371
537
4,651
6,260
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 4
6,024
602
4,284
6,272
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MadaraUchiha13
Danzaburou
10
3 / 1 / 1
5,842
584
3,645
4,833
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
5 / 1 / 6
5,947
595
5,494
4,448
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
1 / 1 / 0
5,975
598
3,227
5,942
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Redhead511
Merlin
11
2 / 0 / 6
6,232
623
3,507
3,515
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Danzaburou
MadaraUchiha13
Danzaburou
3
1
1
3.5
L
0
5
0
0
W
Ymir
5
1
6
8
W
Odin
1
1
0
1
W
Merlin
Redhead511
Merlin
2
0
6
5
L
0
4
1
0.13
L
2
1
0
2
L
Hun Batz
platypriest5
Hun Batz
1
5
0
0.2
L
Mulan
ss201711
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,878
Damage
20,157
29,342
Taken
25,010
10,785
Mitigated
9,144
7,520
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,284
1,321
0
2,232
6,272
1,674
0
385
5,837
0
25,248
W
Danzaburou
MadaraUchiha13
Danzaburou
3,645
2,230
0
2,453
4,833
1,139
0
141
4,692
0
24,798
L
946
561
0
160
5,893
2,254
0
2,740
3,080
7,878
0
W
Ymir
5,494
2,576
0
1,943
4,448
1,785
0
671
3,777
13,971
0
W
Odin
3,227
1,389
0
2,600
5,942
3,550
0
0
5,692
0
28,055
W
Merlin
Redhead511
Merlin
3,507
763
0
1,000
3,515
996
400
917
2,598
35,334
0
L
1,168
235
0
837
4,491
2,228
0
2,763
1,622
16,146
0
L
3,258
2,384
0
2,145
5,386
1,485
0
942
4,444
0
29,158
L
Hun Batz
platypriest5
Hun Batz
1,855
872
0
1,594
7,312
1,938
0
1,722
5,565
0
18,223
L
Mulan
ss201711
Mulan
4,651
762
0
2,784
6,260
2,880
0
526
5,280
0
25,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
30,020
206
Minions Killed
264
0
Camps Cleared
0
852,512
Distance Traveled
952,684
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,024
602
53
5
0
216,885
0
W
Danzaburou
5,842
584
46
5
0
162,663
1
L
Ymir
4,239
424
18
2
0
183,129
3
W
Ymir
5,947
595
22
2
0
198,728
4
W
Odin
5,975
598
65
7
0
190,487
4
W
Merlin
6,232
623
78
8
0
183,921
2
L
Tiamat
4,495
450
31
3
0
142,028
1
L
Hou Yi
5,401
540
51
5
0
171,093
0
L
Hun Batz
4,821
482
49
5
0
197,051
4
L
Mulan
5,371
537
57
6
0
159,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role