Player Matchup

Set
Set
Boppped
Set
Level 81
God Stats
4W - 6L
1,776 SR
Queue Stats
362W - 274L
1,624 Elo+
Party 2
Anhur
Anhur
Carmakzi10
Anhur
Level 28
God Stats
31W - 15L
1,733 SR
Queue Stats
182W - 117L
1,648 Elo+
Party 2
Cerberus
Cerberus
PGFingas
Cerberus
Level 29
God Stats
19W - 9L
1,845 SR
Queue Stats
480W - 452L
1,593 Elo+
Party 3
Ra
Ra
Panclocks
Ra
Level 106
God Stats
7W - 10L
1,970 SR
Queue Stats
336W - 305L
1,530 Elo+
Party 3
King Arthur
King Arthur
PepperUrCheese
King Arthur
Level 109
God Stats
60W - 38L
1,595 SR
Queue Stats
583W - 571L
1,504 Elo+
Party 3
Team Averages
Level 71
1,784 SR
1,580 Elo+

VS

Team Averages
Level 62
1,395 SR
1,541 Elo+
Tiamat
Tiamat
BudaSama
Tiamat
Level 105
God Stats
0W - 4L
1,221 SR
Queue Stats
14W - 19L
1,476 Elo+
Solo
Set
Set
DeathStroke1405
Set
Level 119
God Stats
5W - 3L
1,597 SR
Queue Stats
216W - 211L
1,578 Elo+
Party 1
Cernunnos
Cernunnos
DerpyGekko
Cernunnos
Level 45
God Stats
10W - 6L
1,500 SR
Queue Stats
320W - 299L
1,616 Elo+
Party 1
Pele
Pele
MONZHII2
Pele
Level 25
God Stats
1W - 2L
1,342 SR
Queue Stats
134W - 162L
1,542 Elo+
Party 1
Ymir
Ymir
zvyw14
Ymir
Level 14
God Stats
0W - 2L
1,314 SR
Queue Stats
13W - 12L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
11 / 0 / 3
9,944
663
10,802
11,256
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
12
0 / 4 / 3
6,938
463
2,357
8,329
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PGFingas
Cerberus
11
1 / 2 / 4
7,584
506
4,795
10,163
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 2
8,913
594
5,149
6,888
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PepperUrCheese
King Arthur
15
6 / 0 / 1
9,687
646
7,617
10,892
8,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BudaSama
Tiamat
14
0 / 2 / 0
7,834
522
4,309
8,578
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
7,608
507
4,991
8,360
4,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
DerpyGekko
Cernunnos
14
4 / 5 / 2
7,866
524
8,463
11,085
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
11
1 / 6 / 1
6,342
423
4,100
10,911
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
zvyw14
Ymir
11
1 / 4 / 2
7,302
487
2,209
10,828
5,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
11
0
3
12.5
L
Tiamat
BudaSama
Tiamat
0
2
0
0
W
Anhur
0
4
3
0.38
L
0
4
0
0
L
Cernunnos
DerpyGekko
Cernunnos
4
5
2
1
L
Pele
1
6
1
0.25
W
Cerberus
PGFingas
Cerberus
1
2
4
1.5
W
2
0
2
3
W
King Arthur
PepperUrCheese
King Arthur
6
0
1
6.5
L
Ymir
zvyw14
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
24,072
47,528
Taken
49,762
23,130
Mitigated
21,951
17,460
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
10,802
5,013
0
5,684
11,256
4,531
0
1,281
9,855
0
77,113
L
Tiamat
BudaSama
Tiamat
4,309
415
0
3,861
8,578
4,764
0
2,907
5,671
55,439
0
W
Anhur
2,357
1,362
0
1,661
8,329
2,146
0
574
7,755
0
27,955
L
4,991
2,650
0
2,012
8,360
4,439
0
1,085
7,089
165
52,537
L
Cernunnos
DerpyGekko
Cernunnos
8,463
3,994
0
3,058
11,085
3,620
0
1,760
9,325
0
65,101
L
Pele
4,100
655
0
3,290
10,911
3,329
0
2,248
8,663
0
30,736
W
Cerberus
PGFingas
Cerberus
4,795
47
0
1,566
10,163
5,294
0
1,264
8,899
37,160
0
W
5,149
543
630
4,095
6,888
2,670
529
2,989
3,609
69,141
0
W
King Arthur
PepperUrCheese
King Arthur
7,617
561
0
3,824
10,892
8,489
0
165
10,727
8,175
51,496
L
Ymir
zvyw14
Ymir
2,209
373
0
0
10,828
5,799
0
3,348
7,480
22,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
36,952
547
Minions Killed
460
0
Camps Cleared
0
1,453,458
Distance Traveled
1,408,319
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,944
663
111
7
0
340,454
2
L
Tiamat
7,834
522
126
8
0
291,266
0
W
Anhur
6,938
463
61
4
0
261,408
0
L
Set
7,608
507
127
8
0
253,827
2
L
Cernunnos
7,866
524
114
8
0
253,663
1
L
Pele
6,342
423
60
4
0
324,507
4
W
Cerberus
7,584
506
79
5
0
280,764
5
W
Ra
8,913
594
161
11
0
300,653
5
W
King Arthur
9,687
646
135
9
0
270,179
2
L
Ymir
7,302
487
33
2
0
285,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role