Player Matchup

Aphrodite
Aphrodite
DISBBYDNTCRY
Aphrodite
Level 15
God Stats
13W - 12L
1,267 SR
Queue Stats
25W - 32L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
SCG_Lethal
Danzaburou
Level 22
God Stats
8W - 2L
1,715 SR
Queue Stats
51W - 41L
1,539 Elo+
Party 1
Chang'e
Chang'e
Swisher-_8
Chang'e
Level 65
God Stats
29W - 13L
1,679 SR
Queue Stats
193W - 171L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
ToxXxic Greifer
Cthulhu
Level 18
God Stats
6W - 2L
1,751 SR
Queue Stats
9W - 6L
1,545 Elo+
Party 2
Thanatos
Thanatos
flaming_swearer7
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,879 Elo+
Party 1
Team Averages
Level 26
1,583 SR
1,591 Elo+

VS

Team Averages
Level 15
1,588 SR
1,511 Elo+
Janus
Janus
DrainPlugSwap69
Janus
Level 26
God Stats
19W - 22L
1,599 SR
Queue Stats
105W - 122L
1,506 Elo+
Solo
Ganesha
Ganesha
FawnMantis8884
Ganesha
Level 17
God Stats
12W - 7L
1,634 SR
Queue Stats
33W - 27L
1,471 Elo+
Party 3
Thor
Thor
Jynx Trsk
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,564 Elo+
Party 3
Cupid
Cupid
Plat1numSh00ter
Cupid
Level 8
God Stats
1W - 2L
1,679 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 3
Neith
Neith
WhiteBoiRj
Neith
Level 15
God Stats
22W - 19L
1,526 SR
Queue Stats
83W - 97L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DISBBYDNTCRY
Aphrodite
13
0 / 3 / 0
7,366
491
726
5,639
2,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SCG_Lethal
Danzaburou
11
1 / 3 / 3
7,114
474
3,591
7,063
1,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Swisher-_8
Chang'e
16
8 / 1 / 9
9,572
638
9,085
6,985
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 5
6,584
439
5,264
9,087
5,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
16 / 2 / 6
10,162
677
14,105
13,941
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,197
546
4,497
6,905
1,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 6
6,912
461
5,917
9,791
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
9
4 / 10 / 2
6,748
450
5,706
11,573
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 4 / 3
6,490
433
4,518
7,845
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
11
0 / 6 / 1
6,608
441
3,139
9,487
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
10
12
Deaths
26
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DISBBYDNTCRY
Aphrodite
0
3
0
0
L
3
3
1
1.17
L
0
3
6
1
L
Thor
4
10
2
0.5
L
3
4
3
1.13
W
Danzaburou
SCG_Lethal
Danzaburou
1
3
3
0.83
W
Chang'e
Swisher-_8
Chang'e
8
1
9
12.5
W
1
3
5
1.17
L
Neith
0
6
1
0.08
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,771
Damage
23,777
42,715
Taken
45,601
16,887
Mitigated
15,339
22,448
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DISBBYDNTCRY
Aphrodite
726
156
0
2,319
5,639
2,003
2,180
3,534
2,105
40,657
0
L
4,497
192
0
2,348
6,905
1,703
1,022
1,751
5,118
51,476
0
L
5,917
648
0
1,432
9,791
5,601
189
3,534
6,181
29,092
0
L
Thor
5,706
2,484
0
1,385
11,573
2,853
0
2,866
8,539
0
21,155
L
4,518
2,031
929
1,562
7,845
2,197
709
2,742
5,079
0
18,224
W
Danzaburou
SCG_Lethal
Danzaburou
3,591
1,374
0
1,700
7,063
1,951
336
1,493
5,570
0
37,527
W
Chang'e
Swisher-_8
Chang'e
9,085
402
1,527
4,147
6,985
2,245
0
798
6,187
54,085
0
W
5,264
48
182
889
9,087
5,286
334
2,939
6,148
24,342
0
L
Neith
3,139
1,120
0
1,443
9,487
2,985
203
3,658
5,609
0
33,880
W
14,105
4,689
0
11,684
13,941
5,402
0
1,650
12,291
0
44,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
34,955
347
Minions Killed
259
0
Camps Cleared
0
1,472,008
Distance Traveled
1,384,992
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,366
491
83
6
0
265,055
3
L
Janus
8,197
546
96
6
0
246,113
1
L
Ganesha
6,912
461
3
0
0
306,103
0
L
Thor
6,748
450
36
2
0
295,641
2
L
Cupid
6,490
433
67
4
0
248,009
0
W
Danzaburou
7,114
474
59
4
0
286,591
2
W
Chang'e
9,572
638
106
7
0
313,532
2
W
Cthulhu
6,584
439
33
2
0
280,916
3
L
Neith
6,608
441
57
4
0
289,126
1
W
Thanatos
10,162
677
66
4
0
325,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role