Player Matchup

Tiamat
Tiamat
LagginDragon445
Tiamat
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,361 Elo+
Party 2
Hel
Hel
LunaAllura
Hel
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,293 Elo+
Party 2
Izanami
Izanami
eM staeB daD
Izanami
Level 15
God Stats
3W - 2L
1,488 SR
Queue Stats
26W - 24L
1,384 Elo+
Party 2
Da Ji
Da Ji
hiddEN_NiNjA01
Da Ji
Level 21
God Stats
5W - 9L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
madmax3125
Sun Wukong
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 72L
1,358 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,379 Elo+

VS

Team Averages
Level 24
1,497 SR
1,371 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
CoffeeBobcat811
Set
Level 29
God Stats
9W - 17L
1,352 SR
Queue Stats
261W - 268L
1,340 Elo+
Solo
Thanatos
Thanatos
Dragonthebeast43
Thanatos
Level 25
God Stats
4W - 6L
1,819 SR
Queue Stats
164W - 191L
1,507 Elo+
Party 1
Thoth
Thoth
DudeBatman
Thoth
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 35L
1,307 Elo+
Solo
Hachiman
Hachiman
TheOG_MopHead2
Hachiman
Level 16
God Stats
3W - 3L
1,317 SR
Queue Stats
4W - 11L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,791
679
3,488
5,948
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 1
5,263
526
1,066
2,534
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
eM staeB daD
Izanami
10
1 / 1 / 1
5,962
596
4,701
4,444
1,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
5 / 3 / 2
5,968
597
3,952
4,558
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
madmax3125
Sun Wukong
10
0 / 3 / 0
5,445
545
3,364
8,467
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 2 / 0
4,084
408
883
3,482
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
4,875
488
1,130
4,784
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 0 / 1
6,260
626
5,563
6,803
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
7
1 / 4 / 0
4,409
441
2,160
5,082
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
9
0 / 3 / 4
5,291
529
3,253
6,116
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
7
8
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
0
2
1
0.25
L
6
0
1
6.5
L
Thoth
1
4
0
0.25
W
4
0
1
4.5
W
1
1
1
1.5
L
Hachiman
0
3
4
0.67
W
Izanami
eM staeB daD
Izanami
1
1
1
1.5
W
5
3
2
2
W
Sun Wukong
madmax3125
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
12,989
25,951
Taken
26,267
10,196
Mitigated
8,582
10,064
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
883
321
0
563
3,482
1,018
0
190
3,292
6,893
0
L
1,130
576
0
1,112
4,784
2,583
0
820
3,964
0
24,030
L
5,563
1,002
0
6,598
6,803
2,211
292
321
6,482
0
20,764
L
Thoth
2,160
371
0
601
5,082
1,352
0
2,485
2,597
8,835
0
W
3,488
505
0
3,652
5,948
4,078
905
1,489
4,180
32,167
0
W
1,066
152
897
417
2,534
355
1,141
236
2,264
9,361
0
L
Hachiman
3,253
1,784
0
770
6,116
1,418
520
738
5,378
0
17,280
W
Izanami
eM staeB daD
Izanami
4,701
3,046
0
1,253
4,444
1,159
2,860
766
3,678
0
33,936
W
3,952
1,202
0
1,225
4,558
1,283
167
165
4,319
0
14,157
W
Sun Wukong
madmax3125
Sun Wukong
3,364
501
0
2,620
8,467
3,321
0
0
8,467
0
23,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
24,919
238
Minions Killed
144
0
Camps Cleared
0
848,349
Distance Traveled
834,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,084
408
11
1
0
117,026
0
L
Set
4,875
488
46
5
0
168,442
0
L
Thanatos
6,260
626
35
4
0
223,510
0
L
Thoth
4,409
441
14
1
0
140,742
0
W
Tiamat
6,791
679
69
7
0
177,456
0
W
Hel
5,263
526
23
2
0
162,482
0
L
Hachiman
5,291
529
38
4
0
184,651
0
W
Izanami
5,962
596
76
8
0
161,878
1
W
Da Ji
5,968
597
29
3
0
166,553
1
W
Sun Wukong
5,445
545
41
4
0
179,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role