Player Matchup

Cthulhu
Cthulhu
Bass TBW5308
Cthulhu
Level 18
God Stats
10W - 7L
1,507 SR
Queue Stats
373W - 503L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
Black_Skel01
Sun Wukong
Level 3
God Stats
2W - 1L
1,754 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo
Achilles
Achilles
KNGdoctorTBW
Achilles
Level 40
God Stats
4W - 3L
1,767 SR
Queue Stats
300W - 425L
1,409 Elo+
Party 1
Loki
Loki
bTh Higor
Loki
Level 12
God Stats
0W - 2L
1,276 SR
Queue Stats
15W - 17L
1,358 Elo+
Party 1
Apollo
Apollo
tobi_fantastico
Apollo
Level 29
God Stats
10W - 8L
1,582 SR
Queue Stats
69W - 59L
1,456 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,449 Elo+

VS

Team Averages
Level 21
1,501 SR
1,403 Elo+
Cernunnos
Cernunnos
EndesonGf23496
Cernunnos
Level 29
God Stats
8W - 7L
1,541 SR
Queue Stats
71W - 87L
1,449 Elo+
Solo
Bellona
Bellona
Stuhllinger
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,439 Elo+
Solo
Olorun
Olorun
TulioLucena
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,325 Elo+
Solo
Aphrodite
Aphrodite
ZiedusOut
Aphrodite
Level 28
God Stats
12W - 18L
1,462 SR
Queue Stats
113W - 132L
1,469 Elo+
Solo
Kali
Kali
zBlackStarR
Kali
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 177L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bass TBW5308
Cthulhu
15
4 / 7 / 6
11,171
414
18,125
33,287
31,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Black_Skel01
Sun Wukong
13
0 / 11 / 3
9,032
335
7,431
23,611
15,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
KNGdoctorTBW
Achilles
19
10 / 3 / 3
12,688
470
18,156
31,642
42,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
10
0 / 8 / 4
8,392
311
4,853
11,819
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
9 / 9 / 9
13,420
497
27,569
29,918
14,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EndesonGf23496
Cernunnos
18
10 / 5 / 8
12,638
468
23,051
23,382
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Stuhllinger
Bellona
19
4 / 4 / 8
12,843
476
19,725
21,943
24,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
18
10 / 5 / 3
12,989
481
21,131
26,419
12,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
ZiedusOut
Aphrodite
20
11 / 4 / 13
13,097
485
22,575
27,525
15,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 6 / 11
13,688
507
11,076
23,633
10,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
23
Kills
38
38
Deaths
24
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bass TBW5308
Cthulhu
4
7
6
1
L
Sun Wukong
Black_Skel01
Sun Wukong
0
11
3
0.14
W
Cernunnos
EndesonGf23496
Cernunnos
10
5
8
2.8
L
Achilles
KNGdoctorTBW
Achilles
10
3
3
3.83
W
Bellona
Stuhllinger
Bellona
4
4
8
2
W
Olorun
10
5
3
2.3
W
Aphrodite
ZiedusOut
Aphrodite
11
4
13
4.38
L
Loki
0
8
4
0.25
L
9
9
9
1.5
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,134
Damage
97,558
130,277
Taken
122,902
106,164
Mitigated
72,540
24,449
Healing
62,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bass TBW5308
Cthulhu
18,125
1,277
259
1,683
33,287
31,143
523
12,828
20,371
53,741
0
L
Sun Wukong
Black_Skel01
Sun Wukong
7,431
2,252
0
1,978
23,611
15,034
299
12,703
10,758
0
44,375
W
Cernunnos
EndesonGf23496
Cernunnos
23,051
12,507
1,659
7,596
23,382
9,437
3,669
5,890
17,467
0
61,275
L
Achilles
KNGdoctorTBW
Achilles
18,156
4,790
0
9,861
31,642
42,424
202
7,974
23,094
0
78,962
W
Bellona
Stuhllinger
Bellona
19,725
5,846
0
2,010
21,943
24,957
1,249
1,749
19,719
11,591
57,233
W
Olorun
21,131
14,209
621
13,812
26,419
12,383
4,554
1,411
24,608
80,283
0
W
Aphrodite
ZiedusOut
Aphrodite
22,575
5,408
12,700
17,554
27,525
15,200
2,161
6,490
20,910
85,342
0
L
Loki
4,853
1,420
0
999
11,819
3,557
0
3,572
8,247
0
21,473
L
27,569
15,301
0
9,669
29,918
14,006
336
9,857
19,936
0
89,420
W
11,076
5,884
0
6,238
23,633
10,563
1,239
2,585
20,873
0
84,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
65,255
392
Minions Killed
541
0
Camps Cleared
0
1,957,010
Distance Traveled
2,069,528
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,171
414
72
3
0
413,385
2
L
Sun Wukong
9,032
335
51
2
0
364,385
0
W
Cernunnos
12,638
468
70
3
0
334,290
1
L
Achilles
12,688
470
100
4
0
396,567
2
W
Bellona
12,843
476
99
4
0
491,603
0
W
Olorun
12,989
481
117
4
0
305,611
0
W
Aphrodite
13,097
485
116
4
0
484,251
4
L
Loki
8,392
311
36
1
0
325,504
0
L
Apollo
13,420
497
133
5
0
457,169
5
W
Kali
13,688
507
139
5
0
453,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role