Player Matchup

Apollo
Apollo
Bookstuh
Apollo
Level 82
God Stats
2W - 1L
1,387 SR
Queue Stats
26W - 20L
1,726 Elo+
Party 1
Ymir
Ymir
Gant City
Ymir
Level 129
God Stats
2W - 3L
1,690 SR
Queue Stats
97W - 71L
1,820 Elo+
Party 1
Tiamat
Tiamat
Mdizzy21
Tiamat
Level 143
God Stats
14W - 27L
1,231 SR
Queue Stats
384W - 436L
1,429 Elo+
Solo
Team Averages
Level 118
1,436 SR
1,658 Elo+

VS

Team Averages
Level 85
1,654 SR
1,578 Elo+
Baron Samedi
Baron Samedi
DeuceDog2
Baron Samedi
Level 107
God Stats
113W - 93L
1,718 SR
Queue Stats
225W - 268L
1,458 Elo+
Solo
Amaterasu
Amaterasu
Inarem
Amaterasu
Level 69
God Stats
3W - 1L
1,745 SR
Queue Stats
949W - 707L
1,611 Elo+
Party 2
Ravana
Ravana
switch for suck
Ravana
Level 78
God Stats
6W - 5L
1,500 SR
Queue Stats
368W - 297L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bookstuh
Apollo
16
4 / 6 / 9
12,342
686
14,085
16,337
7,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
15
6 / 5 / 5
12,184
677
12,198
20,931
24,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Mdizzy21
Tiamat
14
3 / 6 / 7
11,304
628
12,746
15,325
9,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeuceDog2
Baron Samedi
17
9 / 5 / 4
13,978
777
17,574
13,080
5,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Inarem
Amaterasu
17
3 / 3 / 10
12,237
680
16,745
24,203
17,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 5 / 6
12,206
678
11,730
15,584
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
17
17
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bookstuh
Apollo
4
6
9
1.42
W
Baron Samedi
DeuceDog2
Baron Samedi
9
5
4
2.2
L
Ymir
6
5
5
1.7
W
Amaterasu
Inarem
Amaterasu
3
3
10
2.67
L
Tiamat
Mdizzy21
Tiamat
3
6
7
1.08
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
46,049
52,593
Taken
52,867
41,583
Mitigated
31,875
7,577
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bookstuh
Apollo
14,085
10,260
0
3,063
16,337
7,580
859
6,431
9,776
0
47,465
W
Baron Samedi
DeuceDog2
Baron Samedi
17,574
1,201
1,343
2,886
13,080
5,615
1,088
8,389
4,691
50,851
0
L
Ymir
12,198
3,167
0
1,220
20,931
24,872
140
8,154
12,562
45,918
0
W
Amaterasu
Inarem
Amaterasu
16,745
7,607
0
12,931
24,203
17,169
1,008
9,318
14,885
0
71,107
L
Tiamat
Mdizzy21
Tiamat
12,746
1,614
0
3,294
15,325
9,131
0
3,103
12,021
38,962
0
W
11,730
4,812
0
2,892
15,584
9,091
0
7,398
8,186
0
49,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
38,421
189
Minions Killed
201
0
Camps Cleared
0
754,256
Distance Traveled
1,004,422
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,342
686
81
5
0
243,051
1
W
Baron Samedi
13,978
777
68
4
0
309,154
2
L
Ymir
12,184
677
62
3
0
275,097
2
W
Amaterasu
12,237
680
68
4
0
360,685
0
L
Tiamat
11,304
628
46
3
0
236,108
0
W
Ravana
12,206
678
65
4
0
334,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role