Player Matchup

Set
Set
Headshots HD
Set
Level 105
God Stats
5W - 4L
1,776 SR
Queue Stats
169W - 163L
1,564 Elo+
Party 3
Ymir
Ymir
Hxllcoat
Ymir
Level 49
God Stats
1W - 1L
1,860 SR
Queue Stats
65W - 54L
1,540 Elo+
Party 3
Anhur
Anhur
Jahnuge
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 163L
1,539 Elo+
Party 3
King Arthur
King Arthur
Trighk
King Arthur
Level 68
God Stats
4W - 7L
1,773 SR
Queue Stats
82W - 96L
1,559 Elo+
Party 3
Persephone
Persephone
paelm
Persephone
Level 56
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 113L
1,529 Elo+
Party 3
Team Averages
Level 73
1,682 SR
1,546 Elo+

VS

Team Averages
Level 98
1,605 SR
1,558 Elo+
Tiamat
Tiamat
Adaptable_Medic
Tiamat
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,576 Elo+
Party 2
Achilles
Achilles
BarberFlow
Achilles
Level 40
God Stats
1W - 1L
1,824 SR
Queue Stats
64W - 48L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
UberDarkSkuII
Sylvanus
Level 143
God Stats
5W - 2L
1,460 SR
Queue Stats
65W - 72L
1,495 Elo+
Party 2
Bellona
Bellona
ghostamy1001
Bellona
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,576 Elo+
Party 2
Anhur
Anhur
iDusTeeX
Anhur
Level 119
God Stats
1W - 0L
1,739 SR
Queue Stats
41W - 39L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
10,699
486
12,991
18,138
9,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
1 / 5 / 3
8,844
402
9,037
18,179
15,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Jahnuge
Anhur
15
1 / 6 / 0
9,267
421
6,833
16,488
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Trighk
King Arthur
18
5 / 3 / 1
11,046
502
17,578
18,246
18,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
paelm
Persephone
17
2 / 4 / 5
11,337
515
12,598
12,283
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
9,656
439
6,484
12,092
10,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
BarberFlow
Achilles
19
7 / 1 / 1
11,288
513
9,733
17,361
25,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
UberDarkSkuII
Sylvanus
15
2 / 2 / 12
10,398
473
10,131
23,771
27,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ghostamy1001
Bellona
17
7 / 5 / 6
11,423
519
14,890
20,981
15,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
iDusTeeX
Anhur
19
5 / 0 / 6
11,775
535
16,757
13,169
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
21
21
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Achilles
BarberFlow
Achilles
7
1
1
7.5
L
2
3
3
1.17
L
Ymir
1
5
3
0.5
L
Anhur
Jahnuge
Anhur
1
6
0
0.17
L
King Arthur
Trighk
King Arthur
5
3
1
1.83
W
Sylvanus
UberDarkSkuII
Sylvanus
2
2
12
4
W
Bellona
ghostamy1001
Bellona
7
5
6
2
W
Anhur
iDusTeeX
Anhur
5
0
6
8
L
Persephone
paelm
Persephone
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,037
Damage
57,995
83,334
Taken
87,374
52,468
Mitigated
85,114
24,847
Healing
38,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,484
477
0
4,493
12,092
10,840
312
6,075
6,017
50,388
0
W
Achilles
BarberFlow
Achilles
9,733
2,914
0
5,829
17,361
25,657
431
4,913
12,448
0
58,910
L
12,991
5,217
0
9,240
18,138
9,289
0
2,626
15,487
0
97,700
L
Ymir
9,037
1,066
450
1,158
18,179
15,032
0
5,515
12,530
39,050
0
L
Anhur
Jahnuge
Anhur
6,833
3,785
0
5,924
16,488
4,998
758
2,410
14,053
0
60,787
L
King Arthur
Trighk
King Arthur
17,578
679
558
3,448
18,246
18,950
252
3,798
14,060
288
70,776
W
Sylvanus
UberDarkSkuII
Sylvanus
10,131
1,270
8,251
8,574
23,771
27,092
357
5,935
17,590
35,951
0
W
Bellona
ghostamy1001
Bellona
14,890
7,250
0
4,910
20,981
15,662
755
3,992
16,989
0
71,220
W
Anhur
iDusTeeX
Anhur
16,757
7,825
0
6,299
13,169
5,863
3,217
1,008
12,161
0
102,733
L
Persephone
paelm
Persephone
12,598
897
124
3,945
12,283
4,199
0
2,266
9,988
78,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
54,540
573
Minions Killed
480
0
Camps Cleared
0
2,006,792
Distance Traveled
2,028,160
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,656
439
83
4
0
404,994
5
W
Achilles
11,288
513
91
4
0
415,518
3
L
Set
10,699
486
153
7
0
435,421
1
L
Ymir
8,844
402
64
3
0
426,247
3
L
Anhur
9,267
421
103
5
0
341,118
0
L
King Arthur
11,046
502
120
5
0
430,222
2
W
Sylvanus
10,398
473
24
1
0
365,900
5
W
Bellona
11,423
519
119
5
0
428,637
5
W
Anhur
11,775
535
163
7
0
413,111
1
L
Persephone
11,337
515
133
6
0
373,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role