Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FonderIce1
Ah Muzen Cab
Level 14
God Stats
7W - 4L
1,848 SR
Queue Stats
21W - 35L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Kev1tha3Legend
Cthulhu
Level 11
God Stats
8W - 6L
1,438 SR
Queue Stats
13W - 11L
1,206 Elo+
Party 3
Nu Wa
Nu Wa
PKBluemaze
Nu Wa
Level 27
God Stats
19W - 30L
1,523 SR
Queue Stats
37W - 52L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
king of all 786
Sun Wukong
Level 12
God Stats
4W - 1L
1,651 SR
Queue Stats
14W - 20L
1,298 Elo+
Party 1
Medusa
Medusa
suprenzo
Medusa
Level 27
God Stats
33W - 20L
1,646 SR
Queue Stats
90W - 95L
1,446 Elo+
Party 3
Team Averages
Level 18
1,621 SR
1,343 Elo+

VS

Team Averages
Level 24
1,391 SR
1,365 Elo+
Ymir
Ymir
MagwoodTv-
Ymir
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 65L
1,395 Elo+
Solo
Scylla
Scylla
TB_Daniarrube
Scylla
Level 20
God Stats
16W - 16L
1,557 SR
Queue Stats
38W - 43L
1,436 Elo+
Party 4
Medusa
Medusa
TB_Draculine7
Medusa
Level 23
God Stats
16W - 26L
1,407 SR
Queue Stats
54W - 70L
1,364 Elo+
Party 4
Nemesis
Nemesis
Tyler_Koester
Nemesis
Level 29
God Stats
14W - 18L
1,378 SR
Queue Stats
99W - 120L
1,343 Elo+
Party 2
King Arthur
King Arthur
howiebirch
King Arthur
Level 22
God Stats
6W - 6L
1,110 SR
Queue Stats
24W - 38L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FonderIce1
Ah Muzen Cab
16
0 / 7 / 9
10,891
436
14,564
17,021
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 8 / 8
11,413
457
9,964
19,410
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
19
8 / 2 / 9
12,855
514
21,488
8,961
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
king of all 786
Sun Wukong
15
0 / 13 / 9
10,272
411
10,195
23,623
10,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
suprenzo
Medusa
20
13 / 3 / 3
14,800
592
17,719
19,393
8,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 11
11,104
444
10,429
24,704
31,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 3 / 9
11,514
461
15,206
16,687
6,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
10 / 5 / 12
11,588
464
12,941
20,838
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Nemesis
15
8 / 7 / 7
10,518
421
10,601
20,087
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
howiebirch
King Arthur
15
1 / 2 / 4
9,541
382
3,203
22,732
16,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
75
23
Kills
32
33
Deaths
23
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FonderIce1
Ah Muzen Cab
0
7
9
0.64
W
2
8
8
0.75
L
5
6
11
1.75
W
Nu Wa
8
2
9
6.25
L
8
3
9
4.17
L
10
5
12
3.2
L
Nemesis
8
7
7
1.64
L
King Arthur
howiebirch
King Arthur
1
2
4
1.5
W
Sun Wukong
king of all 786
Sun Wukong
0
13
9
0.35
W
Medusa
suprenzo
Medusa
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,930
Damage
52,380
88,408
Taken
105,048
38,856
Mitigated
69,666
22,816
Healing
26,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FonderIce1
Ah Muzen Cab
14,564
5,444
0
5,099
17,021
5,850
5,118
8,399
8,622
0
58,572
W
9,964
741
353
934
19,410
10,590
69
4,119
15,291
40,623
0
L
10,429
1,647
903
2,416
24,704
31,085
712
8,052
16,203
43,747
0
W
Nu Wa
21,488
5,240
209
1,298
8,961
3,067
1,161
2,990
5,971
72,570
0
L
15,206
1,503
0
2,980
16,687
6,197
462
6,511
9,782
58,008
0
L
12,941
7,807
1,350
6,236
20,838
8,064
414
5,963
14,493
0
65,002
L
Nemesis
10,601
4,483
0
4,388
20,087
8,074
933
4,664
15,157
0
54,028
L
King Arthur
howiebirch
King Arthur
3,203
962
0
7,780
22,732
16,246
15
4,540
17,961
0
39,513
W
Sun Wukong
king of all 786
Sun Wukong
10,195
2,919
0
3,377
23,623
10,885
341
5,999
17,624
0
45,906
W
Medusa
suprenzo
Medusa
17,719
9,224
0
11,546
19,393
8,464
5,310
4,128
15,265
0
124,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,231
Gold Earned
54,265
476
Minions Killed
433
0
Camps Cleared
0
2,038,245
Distance Traveled
2,112,609
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,891
436
104
4
0
394,488
1
W
Cthulhu
11,413
457
62
2
0
455,611
0
L
Ymir
11,104
444
56
2
0
417,137
0
W
Nu Wa
12,855
514
98
4
0
397,463
0
L
Scylla
11,514
461
88
4
0
449,296
0
L
Medusa
11,588
464
97
4
0
398,744
0
L
Nemesis
10,518
421
106
4
0
417,014
0
L
King Arthur
9,541
382
86
3
0
430,418
0
W
Sun Wukong
10,272
411
57
2
0
352,268
0
W
Medusa
14,800
592
155
6
0
438,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role