Player Matchup

Achilles
Achilles
Bigmike3001
Achilles
Level 146
God Stats
4W - 7L
1,148 SR
Queue Stats
307W - 287L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
JamesTacos87
Heimdallr
Level 122
God Stats
109W - 71L
1,491 SR
Queue Stats
311W - 295L
1,492 Elo+
Party 2
Tyr
Tyr
Shorty97xx
Tyr
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,338 Elo+
Party 1
Ganesha
Ganesha
celticpride1997
Ganesha
Level 123
God Stats
1W - 3L
1,212 SR
Queue Stats
311W - 283L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
deiselislife10
Kukulkan
Level 62
God Stats
7W - 2L
1,868 SR
Queue Stats
21W - 31L
1,342 Elo+
Party 1
Team Averages
Level 116
1,444 SR
1,441 Elo+

VS

Team Averages
Level 128
1,604 SR
1,542 Elo+
Tiamat
Tiamat
GerkGodOfClips
Tiamat
Level 124
God Stats
3W - 5L
1,696 SR
Queue Stats
308W - 231L
1,642 Elo+
Party 3
Janus
Janus
Mr_WigglesPie
Janus
Level 157
God Stats
17W - 18L
1,449 SR
Queue Stats
402W - 393L
1,517 Elo+
Solo
Thor
Thor
Reckless_Rob23
Thor
Level 107
God Stats
3W - 8L
1,544 SR
Queue Stats
165W - 151L
1,477 Elo+
Solo
Chiron
Chiron
Zombie Dandere
Chiron
Level 106
God Stats
5W - 4L
1,673 SR
Queue Stats
36W - 36L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
Zombie Yandere
Cthulhu
Level 147
God Stats
36W - 26L
1,659 SR
Queue Stats
523W - 461L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigmike3001
Achilles
16
5 / 0 / 3
9,345
584
8,476
9,590
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
JamesTacos87
Heimdallr
15
1 / 3 / 4
8,515
532
7,985
11,848
4,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 0 / 3
10,144
634
14,985
14,979
11,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 5 / 5
7,718
482
3,312
14,417
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
14
2 / 3 / 2
8,589
537
3,836
7,192
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
8,952
560
5,868
12,313
10,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 3 / 1
8,353
522
4,570
8,878
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 2
7,527
470
4,516
12,824
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 4
8,272
517
9,234
8,158
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 4
8,065
504
8,417
11,712
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
11
11
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bigmike3001
Achilles
5
0
3
6.5
L
1
4
0
0.25
W
Heimdallr
JamesTacos87
Heimdallr
1
3
4
1
L
4
3
1
1.5
L
1
5
2
0.4
W
8
0
3
9.5
L
2
2
4
2
L
3
2
4
2.5
W
0
5
5
0.5
W
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
32,605
58,026
Taken
53,885
32,662
Mitigated
31,700
19,567
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bigmike3001
Achilles
8,476
3,126
0
1,534
9,590
4,154
47
1,278
8,312
0
67,436
L
5,868
1,224
0
5,144
12,313
10,888
502
1,024
11,259
58,170
0
W
Heimdallr
JamesTacos87
Heimdallr
7,985
4,107
0
5,296
11,848
4,520
0
3,103
8,745
0
61,805
L
4,570
444
0
2,116
8,878
3,272
0
2,494
6,211
50,899
0
L
4,516
1,396
0
2,935
12,824
4,943
0
497
12,281
0
44,308
W
14,985
1,584
0
8,460
14,979
11,796
404
5,220
9,759
0
62,263
L
9,234
3,771
881
4,091
8,158
3,029
484
562
7,596
0
59,765
L
8,417
306
354
1,518
11,712
9,568
0
2,253
9,390
24,646
0
W
3,312
388
0
3,616
14,417
9,485
0
5,507
8,910
29,332
0
W
Kukulkan
3,836
168
0
661
7,192
2,707
0
3,747
3,445
46,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
41,169
491
Minions Killed
482
0
Camps Cleared
0
1,586,912
Distance Traveled
1,480,073
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,345
584
106
7
0
388,146
11
L
Tiamat
8,952
560
136
9
0
299,288
1
W
Heimdallr
8,515
532
136
9
0
266,965
1
L
Janus
8,353
522
106
7
0
284,824
2
L
Thor
7,527
470
90
6
0
296,775
1
W
Tyr
10,144
634
135
8
0
342,542
1
L
Chiron
8,272
517
120
8
0
288,698
1
L
Cthulhu
8,065
504
30
2
0
310,488
5
W
Ganesha
7,718
482
6
0
0
288,789
3
W
Kukulkan
8,589
537
108
7
0
300,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role