Player Matchup

Zhong Kui
Zhong Kui
Ab0ut6Inches
Zhong Kui
Level 103
God Stats
15W - 15L
1,686 SR
Queue Stats
255W - 262L
1,448 Elo+
Party 2
Ymir
Ymir
Moose0725
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
PulseBeLike
Fenrir
Level 26
God Stats
1W - 3L
1,264 SR
Queue Stats
14W - 14L
1,407 Elo+
Party 3
Tiamat
Tiamat
Xx_aden_Xx777
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,432 Elo+
Party 3
Chernobog
Chernobog
fade_god0_0
Chernobog
Level 18
God Stats
1W - 2L
1,614 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 3
Team Averages
Level 70
1,513 SR
1,442 Elo+

VS

Team Averages
Level 67
1,586 SR
1,429 Elo+
Ganesha
Ganesha
Goldenlorde
Ganesha
Level 42
God Stats
25W - 12L
1,631 SR
Queue Stats
90W - 106L
1,430 Elo+
Party 1
Thanatos
Thanatos
Gusmozo19
Thanatos
Level 38
God Stats
19W - 23L
1,427 SR
Queue Stats
480W - 467L
1,440 Elo+
Solo
Ullr
Ullr
NutapJohnson
Ullr
Level 108
God Stats
5W - 5L
1,645 SR
Queue Stats
72W - 91L
1,424 Elo+
Party 1
Tiamat
Tiamat
erikugh
Tiamat
Level 46
God Stats
6W - 5L
1,628 SR
Queue Stats
543W - 593L
1,409 Elo+
Solo
Mulan
Mulan
hugo_oz_47
Mulan
Level 103
God Stats
5W - 3L
1,597 SR
Queue Stats
209W - 211L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ab0ut6Inches
Zhong Kui
17
2 / 5 / 0
10,110
532
9,824
20,659
13,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 3 / 1
8,359
440
3,169
11,351
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
14
4 / 7 / 1
9,346
492
6,038
13,330
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 8 / 2
8,089
426
8,172
14,370
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
fade_god0_0
Chernobog
12
0 / 4 / 0
7,074
372
7,152
10,138
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Goldenlorde
Ganesha
15
0 / 0 / 12
9,960
524
5,548
15,919
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Gusmozo19
Thanatos
16
9 / 2 / 6
10,581
557
11,069
13,857
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 5
10,536
555
9,841
10,502
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
erikugh
Tiamat
17
4 / 2 / 3
10,315
543
5,308
10,486
6,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
18
7 / 1 / 3
11,760
619
17,779
13,117
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
26
27
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ab0ut6Inches
Zhong Kui
2
5
0
0.4
W
Ganesha
Goldenlorde
Ganesha
0
0
12
6
W
Thanatos
Gusmozo19
Thanatos
9
2
6
6
L
Ymir
0
3
1
0.17
W
6
1
5
8.5
L
Fenrir
4
7
1
0.64
L
0
8
2
0.13
W
Tiamat
erikugh
Tiamat
4
2
3
2.75
L
Chernobog
fade_god0_0
Chernobog
0
4
0
0
W
Mulan
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
49,545
69,848
Taken
63,881
34,116
Mitigated
41,634
20,386
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ab0ut6Inches
Zhong Kui
9,824
576
0
10,825
20,659
13,921
0
1,412
18,626
64,466
0
W
Ganesha
Goldenlorde
Ganesha
5,548
573
0
5,713
15,919
14,277
415
3,742
11,931
40,040
0
W
Thanatos
Gusmozo19
Thanatos
11,069
3,353
0
13,171
13,857
5,261
0
3,490
10,205
0
68,811
L
Ymir
3,169
273
0
1,148
11,351
6,785
0
1,686
9,640
36,918
0
W
9,841
6,073
0
6,890
10,502
4,763
3,484
1,318
9,138
0
71,526
L
Fenrir
6,038
1,251
0
3,168
13,330
4,794
528
2,401
10,904
0
34,680
L
8,172
789
0
3,011
14,370
5,790
509
3,917
10,403
40,179
0
W
Tiamat
erikugh
Tiamat
5,308
998
0
3,848
10,486
6,785
296
4,291
5,751
52,593
0
L
Chernobog
fade_god0_0
Chernobog
7,152
3,702
0
2,234
10,138
2,826
0
1,440
8,698
0
36,112
W
Mulan
17,779
4,538
0
4,408
13,117
10,548
532
6,798
5,691
0
75,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
53,152
407
Minions Killed
569
0
Camps Cleared
0
1,734,630
Distance Traveled
1,794,497
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,110
532
151
8
0
328,650
1
W
Ganesha
9,960
524
8
0
0
390,234
10
W
Thanatos
10,581
557
105
6
0
382,457
0
L
Ymir
8,359
440
58
3
0
333,867
1
W
Ullr
10,536
555
187
10
0
321,139
0
L
Fenrir
9,346
492
57
3
0
386,615
0
L
Tiamat
8,089
426
81
4
0
337,733
2
W
Tiamat
10,315
543
113
6
0
364,866
0
L
Chernobog
7,074
372
60
3
0
347,765
0
W
Mulan
11,760
619
156
8
0
335,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role