Player Matchup

King Arthur
King Arthur
Dunthrynr
King Arthur
Level 27
God Stats
2W - 1L
1,609 SR
Queue Stats
99W - 112L
1,445 Elo+
Solo
Apollo
Apollo
Johhnybear
Apollo
Level 103
God Stats
24W - 24L
1,400 SR
Queue Stats
145W - 189L
1,354 Elo+
Party 2
Zeus
Zeus
TOOCOO4U92
Zeus
Level 9
God Stats
7W - 0L
1,500 SR
Queue Stats
248W - 292L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
hayXhunter
Nu Wa
Level 29
God Stats
49W - 61L
1,567 SR
Queue Stats
64W - 81L
1,382 Elo+
Solo
Anubis
Anubis
joaovitorem
Anubis
Level 17
God Stats
39W - 42L
1,601 SR
Queue Stats
303W - 339L
1,315 Elo+
Solo
Team Averages
Level 37
1,535 SR
1,415 Elo+

VS

Team Averages
Level 21
1,371 SR
1,307 Elo+
Tiamat
Tiamat
Frederik-1843
Tiamat
Level 25
God Stats
104W - 114L
1,426 SR
Queue Stats
126W - 142L
1,312 Elo+
Party 1
Fenrir
Fenrir
Lonewolfprime
Fenrir
Level 33
God Stats
12W - 14L
1,472 SR
Queue Stats
13W - 17L
1,377 Elo+
Party 1
Geb
Geb
Red-Rocket241
Geb
Level 16
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 6L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Tastefulsidet1t
Kukulkan
Level 14
God Stats
13W - 21L
1,399 SR
Queue Stats
16W - 28L
1,249 Elo+
Party 1
Horus
Horus
shmagic23
Horus
Level 17
God Stats
10W - 23L
1,284 SR
Queue Stats
18W - 35L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dunthrynr
King Arthur
16
0 / 3 / 16
9,577
958
11,193
10,425
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Johhnybear
Apollo
17
12 / 1 / 6
11,665
1,167
18,710
11,164
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 18
10,572
1,057
20,006
5,471
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
17
5 / 1 / 14
10,467
1,047
14,199
6,887
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
17
6 / 0 / 11
11,221
1,122
11,177
6,822
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

265

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,565
957
6,273
17,213
16,161
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 0
9,870
987
6,618
17,305
9,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 8 / 3
8,956
896
5,786
17,051
6,973
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
15
1 / 1 / 2
9,538
954
16,450
8,191
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
shmagic23
Horus
15
1 / 5 / 1
10,047
1,005
1,899
23,681
22,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
26
Kills
5
5
Deaths
26
65
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dunthrynr
King Arthur
0
3
16
2.67
L
0
6
4
0.33
W
Apollo
Johhnybear
Apollo
12
1
6
15
L
3
6
0
0.5
L
0
8
3
0.19
W
3
0
18
12
L
Kukulkan
1
1
2
2
W
Nu Wa
5
1
14
12
W
Anubis
6
0
11
11.5
L
Horus
shmagic23
Horus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,285
Damage
37,026
40,769
Taken
83,441
19,101
Mitigated
58,159
6,501
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dunthrynr
King Arthur
11,193
1,509
0
593
10,425
7,454
0
6,729
3,696
0
18,284
L
6,273
855
0
2,177
17,213
16,161
0
9,482
7,656
24,410
0
W
Apollo
Johhnybear
Apollo
18,710
13,912
0
1,825
11,164
4,204
0
6,423
4,741
0
40,137
L
6,618
962
0
2,560
17,305
9,382
0
8,385
8,845
0
27,187
L
5,786
764
0
2,098
17,051
6,973
0
7,726
9,225
15,555
0
W
20,006
5,928
0
528
5,471
1,830
0
4,405
1,066
35,608
0
L
Kukulkan
16,450
754
0
0
8,191
3,566
0
5,133
2,846
48,951
0
W
Nu Wa
14,199
3,659
477
557
6,887
2,419
0
5,310
1,577
25,942
0
W
Anubis
11,177
183
0
2,521
6,822
3,194
0
5,642
1,180
32,330
0
L
Horus
shmagic23
Horus
1,899
1,448
321
3,340
23,681
22,077
0
14,656
8,950
0
7,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
47,976
197
Minions Killed
214
6
Camps Cleared
2
858,439
Distance Traveled
876,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,577
958
17
2
1
145,438
0
L
Tiamat
9,565
957
49
5
2
184,612
0
W
Apollo
11,665
1,167
49
5
3
196,338
0
L
Fenrir
9,870
987
52
5
0
211,099
0
L
Geb
8,956
896
19
2
0
102,350
0
W
Zeus
10,572
1,057
42
4
0
190,323
0
L
Kukulkan
9,538
954
84
8
0
192,282
0
W
Nu Wa
10,467
1,047
32
3
1
154,807
0
W
Anubis
11,221
1,122
57
6
1
171,533
0
L
Horus
10,047
1,005
10
1
0
186,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role