Player Matchup

Cthulhu
Cthulhu
Jpepo96
Cthulhu
Level 100
God Stats
2W - 5L
1,512 SR
Queue Stats
69W - 96L
1,346 Elo+
Party 1
Ymir
Ymir
MTD-vinicius
Ymir
Level 24
God Stats
1W - 1L
1,324 SR
Queue Stats
57W - 88L
981 Elo+
Party 1
Neith
Neith
luhfelipe
Neith
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 1
Team Averages
Level 51
1,445 SR
1,276 Elo+

VS

Team Averages
Level 73
1,518 SR
1,393 Elo+
Xbalanque
Xbalanque
Mabemlk
Xbalanque
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,552 Elo+
Solo
Nike
Nike
killuaazTT
Nike
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
51W - 64L
1,323 Elo+
Solo
Janus
Janus
timaious
Janus
Level 109
God Stats
49W - 74L
1,298 SR
Queue Stats
114W - 176L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jpepo96
Cthulhu
16
3 / 4 / 1
11,718
558
9,557
17,496
15,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 2 / 3
11,705
557
1,977
24,837
30,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
luhfelipe
Neith
14
1 / 1 / 3
11,109
529
4,649
9,690
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mabemlk
Xbalanque
19
5 / 0 / 2
13,880
661
21,242
11,215
4,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 7
12,097
576
4,480
17,521
14,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
timaious
Janus
17
2 / 1 / 5
13,105
624
21,522
7,341
2,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
7
7
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jpepo96
Cthulhu
3
4
1
0.88
L
1
2
3
1.25
W
Xbalanque
Mabemlk
Xbalanque
5
0
2
6
W
0
4
7
0.88
L
Neith
luhfelipe
Neith
1
1
3
2.5
W
Janus
timaious
Janus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
47,244
52,023
Taken
36,077
50,348
Mitigated
21,684
5,070
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jpepo96
Cthulhu
9,557
45
1,343
756
17,496
15,362
0
8,559
8,937
60,496
0
L
1,977
80
855
1,415
24,837
30,432
0
9,599
15,238
19,476
0
W
Xbalanque
Mabemlk
Xbalanque
21,242
11,510
0
7,016
11,215
4,747
2,978
4,413
6,802
0
108,448
W
4,480
296
0
1,081
17,521
14,059
115
6,091
11,430
0
48,344
L
Neith
luhfelipe
Neith
4,649
831
0
701
9,690
4,554
0
3,408
6,282
0
45,752
W
Janus
timaious
Janus
21,522
853
0
2,230
7,341
2,878
604
2,756
4,585
90,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
39,082
177
Minions Killed
284
0
Camps Cleared
0
979,352
Distance Traveled
1,213,493
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,718
558
74
4
0
289,636
4
L
Ymir
11,705
557
27
1
0
316,850
3
W
Xbalanque
13,880
661
126
6
0
392,230
2
W
Nike
12,097
576
43
2
0
418,491
8
L
Neith
11,109
529
76
4
0
372,866
1
W
Janus
13,105
624
115
5
0
402,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role