Player Matchup

Achilles
Achilles
Braveyy
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,311 Elo+
Solo
Ymir
Ymir
Camman5602
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,213 Elo+
Solo
Cupid
Cupid
WhiteTiger-1992-
Cupid
Level 17
God Stats
4W - 10L
1,264 SR
Queue Stats
14W - 31L
1,282 Elo+
Solo
Discordia
Discordia
lilslayerrvert
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
sebatiaaaaaa
Loki
Level 18
God Stats
2W - 3L
1,445 SR
Queue Stats
32W - 52L
1,321 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,326 Elo+

VS

Team Averages
Level 18
1,533 SR
1,389 Elo+
Merlin
Merlin
Cr0oK3r
Merlin
Level 14
God Stats
50W - 39L
1,429 SR
Queue Stats
112W - 89L
1,195 Elo+
Solo
Bellona
Bellona
DeimosHydra
Bellona
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 11L
1,162 Elo+
Solo
Danzaburou
Danzaburou
Merlin1842
Danzaburou
Level 22
God Stats
4W - 4L
1,645 SR
Queue Stats
35W - 39L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
Waterlord18
Jormungandr
Level 28
God Stats
7W - 3L
1,762 SR
Queue Stats
38W - 48L
1,605 Elo+
Party 1
Nemesis
Nemesis
arkilos
Nemesis
Level 16
God Stats
1W - 1L
1,331 SR
Queue Stats
38W - 22L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Braveyy
Achilles
20
14 / 2 / 3
13,298
578
22,774
26,787
24,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 4 / 6
9,941
432
8,323
18,569
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 13 / 2
8,868
386
5,601
19,014
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
lilslayerrvert
Discordia
1
0 / 0 / 0
6,018
262
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

14
3 / 6 / 3
9,555
415
1,863
13,060
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cr0oK3r
Merlin
19
6 / 3 / 3
12,499
543
13,837
10,413
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
DeimosHydra
Bellona
17
3 / 2 / 3
10,961
477
5,227
9,826
8,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Merlin1842
Danzaburou
16
6 / 5 / 2
10,880
473
11,765
12,318
4,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Waterlord18
Jormungandr
16
3 / 5 / 4
10,350
450
9,679
17,119
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
arkilos
Nemesis
18
7 / 6 / 4
11,765
512
14,196
19,235
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
21
Kills
25
25
Deaths
21
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Braveyy
Achilles
14
2
3
7.75
L
3
4
6
1.5
W
Merlin
Cr0oK3r
Merlin
6
3
3
2.5
W
Bellona
DeimosHydra
Bellona
3
2
3
2.25
W
Danzaburou
Merlin1842
Danzaburou
6
5
2
1.4
W
Jormungandr
Waterlord18
Jormungandr
3
5
4
1
L
1
13
2
0.15
W
Nemesis
arkilos
Nemesis
7
6
4
1.5
L
Discordia
lilslayerrvert
Discordia
0
0
0
0
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
54,704
77,430
Taken
68,911
51,476
Mitigated
43,537
20,225
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Braveyy
Achilles
22,774
6,415
0
13,169
26,787
24,531
1,018
6,891
19,061
0
91,136
L
8,323
1,200
0
247
18,569
16,915
93
4,750
13,522
46,870
0
W
Merlin
Cr0oK3r
Merlin
13,837
877
0
706
10,413
4,215
1,661
639
9,680
63,917
0
W
Bellona
DeimosHydra
Bellona
5,227
696
0
900
9,826
8,285
164
0
9,476
0
46,460
W
Danzaburou
Merlin1842
Danzaburou
11,765
6,223
640
2,652
12,318
4,992
1,541
1,953
10,315
0
62,160
W
Jormungandr
Waterlord18
Jormungandr
9,679
1,051
0
3,443
17,119
16,535
377
3,771
13,223
59,130
0
L
5,601
3,370
0
2,955
19,014
5,774
958
9,036
9,300
0
33,653
W
Nemesis
arkilos
Nemesis
14,196
6,893
0
6,288
19,235
9,510
0
1,960
16,900
0
76,566
L
Discordia
lilslayerrvert
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
1,863
323
0
3,854
13,060
4,256
855
1,320
11,533
0
25,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
56,455
313
Minions Killed
472
0
Camps Cleared
0
1,372,713
Distance Traveled
1,852,879
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,298
578
143
6
0
476,823
1
L
Ymir
9,941
432
54
2
0
309,429
0
W
Merlin
12,499
543
118
5
0
341,561
2
W
Bellona
10,961
477
91
4
0
429,994
0
W
Danzaburou
10,880
473
68
3
0
363,697
2
W
Jormungandr
10,350
450
76
3
0
347,225
3
L
Cupid
8,868
386
57
2
0
270,456
0
W
Nemesis
11,765
512
119
5
0
370,402
1
L
Discordia
6,018
262
0
0
0
4,245
0
L
Loki
9,555
415
59
3
0
311,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role