Player Matchup

Baron Samedi
Baron Samedi
AzurasBr
Baron Samedi
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 33L
1,538 Elo+
Solo
Ymir
Ymir
R4zie1l
Ymir
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 229L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
R4ziell
Kuzenbo
Level 107
God Stats
1W - 5L
1,283 SR
Queue Stats
81W - 108L
1,208 Elo+
Party 1
Team Averages
Level 128
1,428 SR
1,404 Elo+

VS

Team Averages
Level 85
1,413 SR
1,598 Elo+
Danzaburou
Danzaburou
Andressonlima
Danzaburou
Level 87
God Stats
12W - 10L
1,455 SR
Queue Stats
33W - 32L
1,476 Elo+
Solo
Tiamat
Tiamat
Maanuco
Tiamat
Level 123
God Stats
2W - 2L
1,283 SR
Queue Stats
114W - 83L
1,876 Elo+
Party 2
King Arthur
King Arthur
carlitoteve
King Arthur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 57L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzurasBr
Baron Samedi
14
3 / 8 / 9
11,166
620
14,199
17,333
9,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
R4zie1l
Ymir
16
6 / 3 / 8
12,274
682
10,755
18,273
10,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
R4ziell
Kuzenbo
14
6 / 4 / 5
11,690
649
7,172
18,549
11,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andressonlima
Danzaburou
17
5 / 4 / 9
13,072
726
13,987
15,291
10,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Maanuco
Tiamat
18
6 / 4 / 9
12,973
721
19,946
10,690
8,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
carlitoteve
King Arthur
15
4 / 7 / 9
11,936
663
10,412
22,357
20,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
15
Kills
15
15
Deaths
15
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andressonlima
Danzaburou
5
4
9
2.38
L
Baron Samedi
AzurasBr
Baron Samedi
3
8
9
0.94
W
Tiamat
Maanuco
Tiamat
6
4
9
2.63
L
Ymir
R4zie1l
Ymir
6
3
8
3.33
L
Kuzenbo
R4ziell
Kuzenbo
6
4
5
2.13
W
King Arthur
carlitoteve
King Arthur
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
44,345
54,155
Taken
48,338
31,177
Mitigated
39,003
9,457
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andressonlima
Danzaburou
13,987
5,460
0
4,202
15,291
10,115
1,371
9,801
4,689
0
65,320
L
Baron Samedi
AzurasBr
Baron Samedi
14,199
1,149
1,865
4,072
17,333
9,132
352
6,467
10,426
52,025
0
W
Tiamat
Maanuco
Tiamat
19,946
882
136
3,990
10,690
8,266
776
8,066
2,172
57,868
0
L
Ymir
R4zie1l
Ymir
10,755
2,950
0
3,243
18,273
10,113
139
6,801
10,914
47,222
0
L
Kuzenbo
R4ziell
Kuzenbo
7,172
1,735
0
277
18,549
11,932
334
5,407
12,831
20,325
0
W
King Arthur
carlitoteve
King Arthur
10,412
802
0
380
22,357
20,622
21
11,970
9,265
112
43,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
37,981
192
Minions Killed
214
0
Camps Cleared
0
910,322
Distance Traveled
986,972
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,072
726
80
4
0
324,082
2
L
Baron Samedi
11,166
620
88
5
0
270,272
4
W
Tiamat
12,973
721
84
5
0
339,693
0
L
Ymir
12,274
682
70
4
0
337,493
1
L
Kuzenbo
11,690
649
34
2
0
302,557
9
W
King Arthur
11,936
663
50
3
0
323,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role