Player Matchup

Tyr
Tyr
N0SARASHI
Tyr
Level 145
God Stats
3W - 1L
1,581 SR
Queue Stats
56W - 48L
1,400 Elo+
Party 1
Agni
Agni
Siaq
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
zNaiko
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,527 SR
1,467 Elo+

VS

Team Averages
Level 100
1,553 SR
1,641 Elo+
Amaterasu
Amaterasu
DanTheDancer
Amaterasu
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 142L
1,645 Elo+
Party 2
Yemoja
Yemoja
DefrosBahvel
Yemoja
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 49L
1,536 Elo+
Party 2
Persephone
Persephone
Favriel
Persephone
Level 17
God Stats
6W - 2L
1,658 SR
Queue Stats
10W - 4L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
9,847
703
10,169
13,315
9,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Siaq
Agni
13
3 / 3 / 9
9,787
699
14,425
9,306
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
zNaiko
Apollo
13
5 / 3 / 7
9,940
710
9,976
14,648
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DanTheDancer
Amaterasu
13
3 / 3 / 5
9,159
654
8,335
18,794
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
12
1 / 4 / 7
8,778
627
4,310
10,653
6,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Favriel
Persephone
12
5 / 6 / 4
9,850
704
8,825
10,223
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
9
10
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DanTheDancer
Amaterasu
3
3
5
1.83
L
Yemoja
1
4
7
1.13
L
Persephone
Favriel
Persephone
5
6
4
1.17
W
5
4
4
1.75
W
Agni
Siaq
Agni
3
3
9
2.5
W
Apollo
zNaiko
Apollo
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
21,470
37,269
Taken
39,670
17,895
Mitigated
25,460
10,687
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DanTheDancer
Amaterasu
8,335
3,371
0
5,615
18,794
15,175
520
7,635
10,670
0
26,689
L
Yemoja
4,310
922
4,048
1,659
10,653
6,701
370
3,647
6,792
20,520
0
L
Persephone
Favriel
Persephone
8,825
1,358
0
109
10,223
3,584
318
2,451
7,692
23,728
0
W
10,169
889
0
3,657
13,315
9,584
0
4,496
8,345
0
41,694
W
Agni
Siaq
Agni
14,425
1,028
0
2,143
9,306
3,155
115
3,545
5,370
39,979
0
W
Apollo
zNaiko
Apollo
9,976
7,076
0
4,887
14,648
5,156
2,542
4,357
9,845
0
55,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
27,787
191
Minions Killed
113
0
Camps Cleared
0
744,343
Distance Traveled
724,284
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,159
654
35
3
0
259,615
5
L
Yemoja
8,778
627
32
2
0
231,764
3
L
Persephone
9,850
704
46
3
0
232,905
4
W
Tyr
9,847
703
65
5
0
260,138
1
W
Agni
9,787
699
73
5
0
248,769
3
W
Apollo
9,940
710
53
4
0
235,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role