Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Darknight520943
Jormungandr
Level 18
God Stats
17W - 21L
1,463 SR
Queue Stats
17W - 21L
1,423 Elo+
Party 2
Medusa
Medusa
JPX66
Medusa
Level 39
God Stats
29W - 16L
1,566 SR
Queue Stats
44W - 44L
1,468 Elo+
Party 2
Team Averages
Level 39
1,510 SR
1,463 Elo+

VS

Team Averages
Level 28
1,336 SR
1,322 Elo+
Tiamat
Tiamat
DwarfKing123455
Tiamat
Level 29
God Stats
12W - 24L
1,401 SR
Queue Stats
73W - 107L
1,449 Elo+
Solo
King Arthur
King Arthur
breweryboy1of3
King Arthur
Level 26
God Stats
4W - 5L
1,321 SR
Queue Stats
25W - 25L
1,205 Elo+
Party 1
Thanatos
Thanatos
mega guns 99
Thanatos
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 21L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 1 / 7
8,280
828
5,927
5,449
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Darknight520943
Jormungandr
9
1 / 0 / 5
6,911
691
2,383
2,430
948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
JPX66
Medusa
12
7 / 2 / 3
8,461
846
9,657
9,846
2,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,500
650
4,855
6,966
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
breweryboy1of3
King Arthur
7
0 / 6 / 2
6,128
613
2,168
9,201
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mega guns 99
Thanatos
9
2 / 4 / 1
7,278
728
5,693
8,990
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
7
7.5
W
Jormungandr
Darknight520943
Jormungandr
1
0
5
3.5
L
1
2
0
0.5
W
Medusa
JPX66
Medusa
7
2
3
4.25
L
King Arthur
breweryboy1of3
King Arthur
0
6
2
0.17
L
Thanatos
mega guns 99
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
12,716
17,725
Taken
25,157
7,174
Mitigated
11,766
6,348
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,927
1,033
549
1,918
5,449
3,231
174
1,015
4,239
21,845
0
W
Jormungandr
Darknight520943
Jormungandr
2,383
508
0
0
2,430
948
0
892
1,349
8,160
0
L
4,855
133
0
2,861
6,966
3,618
0
3,239
3,465
16,947
0
W
Medusa
JPX66
Medusa
9,657
5,482
0
3,881
9,846
2,995
1,079
2,440
6,971
0
40,045
L
King Arthur
breweryboy1of3
King Arthur
2,168
252
0
611
9,201
5,087
8
2,934
6,001
0
8,009
L
Thanatos
mega guns 99
Thanatos
5,693
1,498
159
4,349
8,990
3,061
0
1,507
7,349
0
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
19,906
107
Minions Killed
76
0
Camps Cleared
0
512,360
Distance Traveled
529,819
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,280
828
28
3
0
180,796
1
W
Jormungandr
6,911
691
12
1
0
165,356
0
L
Tiamat
6,500
650
41
4
0
154,119
1
W
Medusa
8,461
846
67
7
0
166,208
1
L
King Arthur
6,128
613
4
0
0
164,620
0
L
Thanatos
7,278
728
31
3
0
211,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role