Player Matchup

Chaac
Chaac
FourBasilisk623
Chaac
Level 44
God Stats
41W - 23L
1,621 SR
Queue Stats
255W - 262L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Paladin Leo21
Heimdallr
Level 29
God Stats
7W - 6L
1,645 SR
Queue Stats
163W - 138L
1,461 Elo+
Party 2
Tiamat
Tiamat
SortingNewt8262
Tiamat
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
236W - 228L
1,488 Elo+
Party 2
Team Averages
Level 40
1,589 SR
1,463 Elo+

VS

Team Averages
Level 38
1,417 SR
1,451 Elo+
Odin
Odin
FemalesCallMeDad
Odin
Level 5
God Stats
3W - 5L
1,250 SR
Queue Stats
21W - 16L
1,354 Elo+
Party 1
Fenrir
Fenrir
IVY Skeez
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
ShartingMoms
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
9,493
678
6,792
12,321
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Paladin Leo21
Heimdallr
14
4 / 2 / 5
10,371
741
5,808
9,271
3,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 7
9,687
692
5,946
6,464
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,108
651
6,073
11,018
7,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
IVY Skeez
Fenrir
5
0 / 3 / 1
6,981
499
662
2,783
701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
12
2 / 6 / 2
8,512
608
6,680
9,885
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
3
2
5
2.75
L
Fenrir
IVY Skeez
Fenrir
0
3
1
0.17
W
Heimdallr
Paladin Leo21
Heimdallr
4
2
5
3.25
L
Tiamat
2
6
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
13,415
28,056
Taken
23,686
20,778
Mitigated
14,706
12,090
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,073
1,202
6
458
11,018
7,901
0
2,466
8,069
0
34,612
W
6,792
813
444
4,883
12,321
12,292
818
2,528
9,646
0
29,644
L
Fenrir
IVY Skeez
Fenrir
662
203
0
262
2,783
701
0
199
2,466
0
4,282
W
Heimdallr
Paladin Leo21
Heimdallr
5,808
2,901
0
3,607
9,271
3,765
1,090
2,538
6,608
0
43,246
L
Tiamat
6,680
694
0
1,712
9,885
6,104
0
2,675
6,716
25,570
0
W
5,946
438
0
3,156
6,464
4,721
0
1,962
4,482
37,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
24,601
170
Minions Killed
92
0
Camps Cleared
0
773,430
Distance Traveled
606,585
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,108
651
59
4
0
280,612
0
W
Chaac
9,493
678
45
3
0
269,476
1
L
Fenrir
6,981
499
2
0
0
97,987
1
W
Heimdallr
10,371
741
74
5
0
249,608
0
L
Tiamat
8,512
608
31
2
0
227,986
0
W
Tiamat
9,687
692
51
4
0
254,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role