Player Matchup

Mercury
Mercury
ATrappybear
Mercury
Level 26
God Stats
14W - 15L
1,149 SR
Queue Stats
218W - 212L
1,610 Elo+
Solo
Tiamat
Tiamat
GeneralFloops
Tiamat
Level 26
God Stats
25W - 19L
1,506 SR
Queue Stats
88W - 60L
1,636 Elo+
Solo
Izanami
Izanami
Hypertoniccc
Izanami
Level 15
God Stats
8W - 5L
1,739 SR
Queue Stats
13W - 11L
1,681 Elo+
Solo
Tyr
Tyr
Sw1sh3rss
Tyr
Level 26
God Stats
3W - 4L
1,277 SR
Queue Stats
91W - 69L
1,724 Elo+
Solo
Khepri
Khepri
pibs_589
Khepri
Level 29
God Stats
17W - 6L
1,764 SR
Queue Stats
109W - 84L
1,701 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,670 Elo+

VS

Team Averages
Level 21
1,522 SR
1,677 Elo+
Tsukuyomi
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
Level 29
God Stats
23W - 19L
1,600 SR
Queue Stats
24W - 22L
1,549 Elo+
Solo
Anubis
Anubis
GM3000MMR
Anubis
Level 17
God Stats
20W - 9L
1,670 SR
Queue Stats
171W - 153L
1,669 Elo+
Solo
Nemesis
Nemesis
GityYartzFadgers
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,793 Elo+
Solo
Sobek
Sobek
MulysaEnoEht
Sobek
Level 19
God Stats
0W - 1L
1,333 SR
Queue Stats
60W - 33L
1,705 Elo+
Solo
Apollo
Apollo
SpatialGlint662
Apollo
Level 14
God Stats
12W - 14L
1,507 SR
Queue Stats
65W - 74L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATrappybear
Mercury
16
3 / 5 / 8
11,471
521
11,977
15,806
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 1 / 7
13,282
604
10,088
10,911
8,758
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Hypertoniccc
Izanami
18
6 / 4 / 4
12,419
565
11,928
14,929
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 1 / 5
12,286
558
9,269
17,781
22,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
pibs_589
Khepri
15
2 / 2 / 8
10,689
486
4,745
11,404
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
15
2 / 7 / 4
9,227
419
6,188
16,155
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
GM3000MMR
Anubis
6
0 / 2 / 2
6,751
307
970
4,084
1,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 4 / 0
12,808
582
17,850
24,063
15,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 3
9,325
424
5,168
14,786
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 5
9,941
452
5,335
13,384
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
21
Kills
12
13
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
ATrappybear
Mercury
3
5
8
1.4
L
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
2
7
4
0.57
L
Anubis
GM3000MMR
Anubis
0
2
2
0.5
W
4
1
7
7.5
L
6
4
0
1.5
W
Izanami
Hypertoniccc
Izanami
6
4
4
2
L
3
2
3
2.25
L
1
6
5
0.58
W
6
1
5
8.5
W
Khepri
pibs_589
Khepri
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,007
Damage
35,511
70,831
Taken
72,472
52,913
Mitigated
40,049
22,130
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ATrappybear
Mercury
11,977
6,844
0
1,358
15,806
7,021
1,689
1,706
12,583
0
59,598
L
Tsukuyomi
DHG ZombiE2255
Tsukuyomi
6,188
2,059
0
1,616
16,155
7,396
0
3,851
11,978
0
47,610
L
Anubis
GM3000MMR
Anubis
970
192
0
711
4,084
1,457
0
803
3,188
12,255
0
W
10,088
1,790
0
5,406
10,911
8,758
1,452
1,277
9,634
94,817
0
L
17,850
9,388
0
8,327
24,063
15,901
0
3,324
20,117
0
93,082
W
Izanami
Hypertoniccc
Izanami
11,928
8,691
0
4,160
14,929
6,781
4,759
2,132
12,145
0
91,199
L
5,168
400
0
3,827
14,786
11,010
0
3,259
11,429
26,688
0
L
5,335
2,015
0
1,060
13,384
4,285
35
2,968
10,239
0
61,797
W
9,269
1,089
0
8,949
17,781
22,380
42
1,083
16,698
0
62,065
W
Khepri
pibs_589
Khepri
4,745
216
0
2,257
11,404
7,973
216
2,031
9,373
29,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,147
Gold Earned
48,052
480
Minions Killed
464
0
Camps Cleared
0
2,114,666
Distance Traveled
1,543,652
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,471
521
80
4
0
458,632
2
L
Tsukuyomi
9,227
419
92
4
0
334,969
6
L
Anubis
6,751
307
33
2
0
62,482
1
W
Tiamat
13,282
604
149
7
0
383,476
1
L
Nemesis
12,808
582
172
8
0
379,000
0
W
Izanami
12,419
565
122
6
0
411,644
2
L
Sobek
9,325
424
48
2
0
386,481
2
L
Apollo
9,941
452
119
5
0
380,720
1
W
Tyr
12,286
558
87
4
0
427,677
2
W
Khepri
10,689
486
42
2
0
433,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role