Player Matchup

Mercury
Mercury
ChuyXO
Mercury
Level 26
God Stats
9W - 5L
1,639 SR
Queue Stats
97W - 84L
1,554 Elo+
Party 2
Anubis
Anubis
Pherfin
Anubis
Level 25
God Stats
104W - 79L
1,675 SR
Queue Stats
572W - 540L
1,564 Elo+
Party 2
Anhur
Anhur
TMc798
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,690 Elo+
Solo
Bacchus
Bacchus
legendarylegacy
Bacchus
Level 29
God Stats
3W - 1L
1,301 SR
Queue Stats
82W - 65L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
paltajose
Zhong Kui
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 38L
1,533 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,589 Elo+

VS

Team Averages
Level 23
1,427 SR
1,509 Elo+
Khepri
Khepri
Edsleazy
Khepri
Level 45
God Stats
8W - 8L
1,359 SR
Queue Stats
352W - 349L
1,475 Elo+
Party 1
Skadi
Skadi
R3adyAimFire
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
RealVickingin
Artemis
Level 18
God Stats
22W - 20L
1,518 SR
Queue Stats
78W - 71L
1,449 Elo+
Party 1
Chang'e
Chang'e
SeñorYumYum
Chang'e
Level 29
God Stats
27W - 39L
1,539 SR
Queue Stats
263W - 228L
1,524 Elo+
Party 1
Mercury
Mercury
xoscarx78
Mercury
Level 6
God Stats
0W - 3L
1,221 SR
Queue Stats
8W - 8L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChuyXO
Mercury
11
4 / 2 / 3
6,458
646
2,644
7,077
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Pherfin
Anubis
9
0 / 4 / 2
5,434
543
3,475
4,878
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
TMc798
Anhur
11
10 / 1 / 2
6,831
683
7,984
8,255
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 9
5,550
555
1,864
5,417
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
paltajose
Zhong Kui
12
3 / 0 / 0
6,668
667
5,357
3,742
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Edsleazy
Khepri
6
1 / 4 / 0
4,421
442
2,289
5,676
2,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 6 / 1
4,140
414
1,822
5,290
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
9
0 / 3 / 0
4,712
471
1,062
7,955
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
SeñorYumYum
Chang'e
11
6 / 2 / 0
6,654
665
4,854
6,309
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xoscarx78
Mercury
7
0 / 3 / 0
4,708
471
345
6,578
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
7
7
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChuyXO
Mercury
4
2
3
2.75
L
Khepri
Edsleazy
Khepri
1
4
0
0.25
W
Anubis
Pherfin
Anubis
0
4
2
0.25
L
0
6
1
0.08
L
Artemis
0
3
0
0
L
Chang'e
SeñorYumYum
Chang'e
6
2
0
3
W
Anhur
TMc798
Anhur
10
1
2
11
W
1
0
9
5.5
W
Zhong Kui
paltajose
Zhong Kui
3
0
0
3
L
Mercury
xoscarx78
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
10,372
29,369
Taken
31,808
13,561
Mitigated
8,380
9,730
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChuyXO
Mercury
2,644
1,126
0
990
7,077
2,196
65
1,026
5,979
0
31,894
L
Khepri
Edsleazy
Khepri
2,289
362
87
205
5,676
2,082
0
1,458
4,180
10,639
0
W
Anubis
Pherfin
Anubis
3,475
370
0
978
4,878
2,286
289
2,877
1,853
21,165
0
L
1,822
927
0
445
5,290
526
0
267
5,023
0
10,516
L
Artemis
1,062
667
0
1,809
7,955
2,534
0
5,433
2,214
0
13,346
L
Chang'e
SeñorYumYum
Chang'e
4,854
575
48
1,941
6,309
1,578
42
2,737
3,358
31,816
0
W
Anhur
TMc798
Anhur
7,984
3,605
0
4,488
8,255
2,533
282
1,949
6,262
0
38,222
W
1,864
475
0
647
5,417
4,299
209
1,027
4,390
9,127
0
W
Zhong Kui
paltajose
Zhong Kui
5,357
799
0
2,627
3,742
2,247
828
0
3,742
35,696
0
L
Mercury
xoscarx78
Mercury
345
0
0
2,432
6,578
1,660
0
207
6,337
0
18,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
24,635
270
Minions Killed
168
0
Camps Cleared
0
901,858
Distance Traveled
850,826
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,458
646
71
7
0
210,485
2
L
Khepri
4,421
442
13
1
0
179,800
0
W
Anubis
5,434
543
41
4
0
160,537
0
L
Skadi
4,140
414
11
1
0
155,961
0
L
Artemis
4,712
471
37
4
0
156,504
0
L
Chang'e
6,654
665
60
6
0
167,932
5
W
Anhur
6,831
683
69
7
0
171,754
1
W
Bacchus
5,550
555
8
1
0
190,122
3
W
Zhong Kui
6,668
667
81
8
0
168,960
3
L
Mercury
4,708
471
47
5
0
190,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role