Player Matchup

Anubis
Anubis
Caligen
Anubis
Level 27
God Stats
2W - 3L
1,494 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 2
Loki
Loki
PREDATOR_OF_SK7
Loki
Level 22
God Stats
10W - 11L
1,466 SR
Queue Stats
38W - 37L
1,407 Elo+
Solo
Thor
Thor
gerchino14
Thor
Level 27
God Stats
2W - 6L
1,262 SR
Queue Stats
10W - 31L
1,147 Elo+
Party 2
Guan Yu
Guan Yu
mNebula_
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,297 Elo+
Solo
Cerberus
Cerberus
toti rocky 99
Cerberus
Level 12
God Stats
2W - 3L
1,312 SR
Queue Stats
4W - 11L
1,081 Elo+
Party 2
Team Averages
Level 19
1,407 SR
1,277 Elo+

VS

Team Averages
Level 21
1,677 SR
1,437 Elo+
Jormungandr
Jormungandr
CBSZombieKiller
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fear Ta Panda
Danzaburou
Level 28
God Stats
35W - 22L
1,663 SR
Queue Stats
145W - 148L
1,549 Elo+
Party 1
Ra
Ra
MT OLYMPUS12
Ra
Level 29
God Stats
6W - 1L
1,855 SR
Queue Stats
184W - 192L
1,523 Elo+
Party 1
Sol
Sol
Uzitoldme
Sol
Level 28
God Stats
18W - 18L
1,653 SR
Queue Stats
114W - 109L
1,335 Elo+
Solo
Osiris
Osiris
eMAGIC_MIKE
Osiris
Level 16
God Stats
13W - 6L
1,715 SR
Queue Stats
959W - 965L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caligen
Anubis
19
13 / 8 / 5
12,705
578
30,348
21,523
11,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 9 / 8
10,293
468
12,921
18,552
9,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 7
8,604
391
5,077
17,869
5,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
mNebula_
Guan Yu
16
1 / 8 / 3
9,854
448
2,069
19,378
14,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
toti rocky 99
Cerberus
14
2 / 12 / 13
10,030
456
6,840
23,703
11,833
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CBSZombieKiller
Jormungandr
14
2 / 8 / 6
10,620
483
4,645
20,202
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Fear Ta Panda
Danzaburou
16
14 / 3 / 9
12,380
563
21,043
14,735
8,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 7 / 9
12,058
548
16,717
15,053
4,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 1 / 7
12,808
582
16,591
23,321
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
11 / 6 / 6
11,792
536
13,657
19,152
7,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
22
Kills
43
44
Deaths
25
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CBSZombieKiller
Jormungandr
2
8
6
0.63
L
Anubis
Caligen
Anubis
13
8
5
1.94
W
Danzaburou
Fear Ta Panda
Danzaburou
14
3
9
6.17
W
6
7
9
1.5
L
5
9
8
1
W
10
1
7
13.5
W
Osiris
11
6
6
2.33
L
1
7
7
0.64
L
Guan Yu
mNebula_
Guan Yu
1
8
3
0.31
L
Cerberus
toti rocky 99
Cerberus
2
12
13
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,255
Damage
72,653
101,025
Taken
92,463
53,117
Mitigated
43,571
11,408
Healing
35,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CBSZombieKiller
Jormungandr
4,645
661
0
766
20,202
15,842
748
8,985
10,967
19,117
0
L
Anubis
Caligen
Anubis
30,348
482
408
4,881
21,523
11,112
832
10,905
10,306
83,250
0
W
Danzaburou
Fear Ta Panda
Danzaburou
21,043
9,704
1,003
4,628
14,735
8,465
3,520
4,472
10,062
0
56,774
W
16,717
1,465
2,689
3,074
15,053
4,164
1,874
8,904
6,024
60,327
0
L
12,921
4,372
0
1,643
18,552
9,820
0
5,769
12,614
59
37,487
W
16,591
6,536
0
15,623
23,321
7,455
4,458
7,464
15,732
108,142
0
W
Osiris
13,657
6,961
0
7,861
19,152
7,645
3,158
7,422
11,484
0
49,622
L
5,077
1,077
0
435
17,869
5,658
0
5,162
12,556
0
33,326
L
Guan Yu
mNebula_
Guan Yu
2,069
444
332
830
19,378
14,694
1,586
5,208
13,908
0
37,181
L
Cerberus
toti rocky 99
Cerberus
6,840
779
0
2,879
23,703
11,833
0
9,915
13,688
22,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
59,658
323
Minions Killed
388
0
Camps Cleared
0
1,692,103
Distance Traveled
1,896,373
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,620
483
34
2
0
373,914
1
L
Anubis
12,705
578
101
5
0
296,510
0
W
Danzaburou
12,380
563
54
2
0
376,441
0
W
Ra
12,058
548
107
5
0
406,447
0
L
Loki
10,293
468
57
3
0
389,679
0
W
Sol
12,808
582
129
6
0
381,052
1
W
Osiris
11,792
536
64
3
0
358,519
0
L
Thor
8,604
391
41
2
0
268,434
0
L
Guan Yu
9,854
448
83
4
0
383,141
0
L
Cerberus
10,030
456
41
2
0
354,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role