Player Matchup

Neith
Neith
Cinderstar
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 349L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hekronusz
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,395 Elo+
Solo
Da Ji
Da Ji
Isele
Da Ji
Level 26
God Stats
8W - 8L
1,764 SR
Queue Stats
466W - 430L
1,454 Elo+
Party 1
Agni
Agni
Jangobellz
Agni
Level 28
God Stats
12W - 17L
1,387 SR
Queue Stats
240W - 276L
1,348 Elo+
Solo
Sylvanus
Sylvanus
MrBuxom
Sylvanus
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 39L
1,545 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,413 Elo+

VS

Team Averages
Level 18
1,417 SR
1,376 Elo+
Cupid
Cupid
Artiosblossom
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,502 Elo+
Solo
King Arthur
King Arthur
HAMATOYOSHI456
King Arthur
Level 15
God Stats
6W - 4L
1,246 SR
Queue Stats
243W - 217L
1,490 Elo+
Solo
Zeus
Zeus
ISENI
Zeus
Level 10
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 3L
1,091 Elo+
Solo
Olorun
Olorun
UnOrthodoxy
Olorun
Level 14
God Stats
6W - 5L
1,428 SR
Queue Stats
32W - 28L
1,340 Elo+
Solo
Set
Set
Weinsie
Set
Level 25
God Stats
2W - 6L
1,449 SR
Queue Stats
7W - 10L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 1 / 2
8,134
542
4,212
6,713
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Hekronusz
Cu Chulainn
13
1 / 5 / 5
7,725
515
5,666
12,212
5,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Isele
Da Ji
14
9 / 1 / 5
9,272
618
8,818
8,391
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 2
8,546
570
5,355
7,955
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MrBuxom
Sylvanus
12
4 / 1 / 9
8,022
535
5,129
10,871
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,569
371
2,901
5,916
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
HAMATOYOSHI456
King Arthur
12
4 / 3 / 2
7,437
496
7,797
14,898
10,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
ISENI
Zeus
6
1 / 6 / 0
5,652
377
5,575
4,712
762
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
13
7 / 5 / 1
8,747
583
9,426
9,132
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
10
1 / 7 / 2
6,555
437
3,103
11,340
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
13
13
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Neith
5
1
2
6
L
King Arthur
HAMATOYOSHI456
King Arthur
4
3
2
1.67
W
Cu Chulainn
Hekronusz
Cu Chulainn
1
5
5
0.7
L
Zeus
ISENI
Zeus
1
6
0
0.17
W
Da Ji
Isele
Da Ji
9
1
5
11.5
W
4
5
2
1
W
Sylvanus
MrBuxom
Sylvanus
4
1
9
8.5
L
Olorun
7
5
1
1.5
L
Set
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
28,802
46,142
Taken
45,998
22,435
Mitigated
20,211
15,821
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
1,453
61
2,172
5,916
1,456
0
1,414
4,502
0
17,484
W
Neith
4,212
2,388
0
2,912
6,713
2,097
2,076
1,754
4,959
0
52,601
L
King Arthur
HAMATOYOSHI456
King Arthur
7,797
826
0
2,479
14,898
10,853
0
1,361
13,366
0
37,343
W
Cu Chulainn
Hekronusz
Cu Chulainn
5,666
1,700
0
3,028
12,212
5,682
777
2,465
9,747
0
30,290
L
Zeus
ISENI
Zeus
5,575
2,252
320
135
4,712
762
0
1,088
3,624
15,301
0
W
Da Ji
Isele
Da Ji
8,818
2,599
0
3,606
8,391
4,790
0
1,177
7,214
0
51,354
W
5,355
772
0
1,005
7,955
2,795
1,599
4,748
3,207
38,977
0
W
Sylvanus
MrBuxom
Sylvanus
5,129
1,367
1,219
4,051
10,871
7,071
1,033
4,857
6,014
19,638
0
L
Olorun
9,426
6,461
112
1,946
9,132
3,291
0
4,984
3,755
39,214
0
L
Set
3,103
1,350
0
3,297
11,340
3,849
0
1,226
10,046
0
31,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
33,960
355
Minions Killed
297
0
Camps Cleared
0
1,329,569
Distance Traveled
1,052,856
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,569
371
39
3
0
150,273
1
W
Neith
8,134
542
96
6
0
240,719
0
L
King Arthur
7,437
496
78
5
0
245,273
2
W
Cu Chulainn
7,725
515
60
4
0
276,117
3
L
Zeus
5,652
377
29
2
0
138,344
2
W
Da Ji
9,272
618
89
6
0
309,146
0
W
Agni
8,546
570
95
6
0
245,396
4
W
Sylvanus
8,022
535
15
1
0
258,191
5
L
Olorun
8,747
583
82
5
0
256,880
0
L
Set
6,555
437
69
5
0
262,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role