Player Matchup

Tiamat
Tiamat
GodKingLysos
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
PaoGamerHD
Tyr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 24L
1,562 Elo+
Solo
Artemis
Artemis
RaWWStRaWbeRRey
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 268L
1,622 Elo+
Solo
Loki
Loki
Victor_mortal16
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,581 Elo+
Solo
Aphrodite
Aphrodite
WhiteBoiRj
Aphrodite
Level 15
God Stats
16W - 15L
1,431 SR
Queue Stats
83W - 97L
1,556 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,564 Elo+

VS

Team Averages
Level 29
1,499 SR
1,525 Elo+
Medusa
Medusa
Actualtro
Medusa
Level 103
God Stats
15W - 8L
1,610 SR
Queue Stats
277W - 242L
1,509 Elo+
Party 2
Bellona
Bellona
BartleStew
Bellona
Level 4
God Stats
1W - 1L
1,406 SR
Queue Stats
15W - 8L
1,521 Elo+
Party 2
Yemoja
Yemoja
Maranto
Yemoja
Level 5
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 1L
1,618 Elo+
Solo
Kukulkan
Kukulkan
NerónSmurf
Kukulkan
Level 5
God Stats
1W - 2L
1,221 SR
Queue Stats
27W - 28L
1,623 Elo+
Party 1
Loki
Loki
PinLobster83374
Loki
Level 28
God Stats
12W - 8L
1,500 SR
Queue Stats
165W - 196L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 6 / 0
12,037
573
13,573
16,784
10,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 7 / 1
9,245
440
7,392
22,964
15,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 4 / 4
8,852
422
5,612
8,618
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 1
8,486
404
4,749
16,904
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
WhiteBoiRj
Aphrodite
13
1 / 5 / 2
8,477
404
5,624
15,620
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Actualtro
Medusa
20
9 / 1 / 3
12,928
616
15,637
14,264
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
BartleStew
Bellona
19
10 / 1 / 7
12,595
600
21,983
18,076
16,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Maranto
Yemoja
14
0 / 3 / 8
9,979
475
1,881
10,253
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
NerónSmurf
Kukulkan
18
2 / 0 / 9
11,807
562
8,415
9,652
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 6
12,079
575
8,378
14,852
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
29
29
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Actualtro
Medusa
9
1
3
10.5
W
Bellona
BartleStew
Bellona
10
1
7
13.5
L
Tiamat
3
6
0
0.5
W
Yemoja
Maranto
Yemoja
0
3
8
1.33
W
Kukulkan
NerónSmurf
Kukulkan
2
0
9
6.5
L
0
7
1
0.07
W
8
2
6
5.5
L
2
4
4
1
L
1
7
1
0.21
L
Aphrodite
WhiteBoiRj
Aphrodite
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,950
Damage
56,294
80,890
Taken
67,097
45,663
Mitigated
39,755
27,698
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Actualtro
Medusa
15,637
8,836
0
5,586
14,264
7,775
2,382
4,607
9,531
0
113,288
W
Bellona
BartleStew
Bellona
21,983
8,305
0
5,253
18,076
16,149
1,846
3,104
14,888
4,352
73,279
L
Tiamat
13,573
1,086
0
6,112
16,784
10,225
12
3,128
13,308
72,575
0
W
Yemoja
Maranto
Yemoja
1,881
183
3,167
1,487
10,253
5,919
577
2,869
7,240
24,582
0
W
Kukulkan
NerónSmurf
Kukulkan
8,415
1,227
748
3,504
9,652
4,007
1,615
4,069
5,304
70,911
0
L
7,392
778
0
7,819
22,964
15,970
300
2,579
19,734
0
59,951
W
8,378
3,319
0
230
14,852
5,905
1,024
3,781
10,937
0
77,472
L
5,612
2,410
219
845
8,618
2,577
614
588
8,005
0
32,968
L
4,749
855
0
4,248
16,904
6,701
510
1,750
14,972
0
50,336
L
Aphrodite
WhiteBoiRj
Aphrodite
5,624
424
1,958
6,497
15,620
10,190
340
3,103
12,395
44,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
59,388
497
Minions Killed
601
0
Camps Cleared
0
1,862,992
Distance Traveled
1,964,329
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,928
616
164
8
0
378,685
2
W
Bellona
12,595
600
131
6
0
393,093
4
L
Tiamat
12,037
573
161
8
0
342,656
7
W
Yemoja
9,979
475
54
3
0
367,888
7
W
Kukulkan
11,807
562
129
6
0
403,876
0
L
Tyr
9,245
440
108
5
0
413,014
3
W
Loki
12,079
575
123
6
0
420,787
1
L
Artemis
8,852
422
61
3
0
358,896
4
L
Loki
8,486
404
96
5
0
354,208
4
L
Aphrodite
8,477
404
71
3
0
394,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role