Player Matchup

Cernunnos
Cernunnos
Seeksie
Cernunnos
Level 27
God Stats
35W - 36L
1,553 SR
Queue Stats
135W - 152L
1,464 Elo+
Solo
Arachne
Arachne
SimpScrimp
Arachne
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,372 Elo+
Solo
Tiamat
Tiamat
TrapGodMeech315
Tiamat
Level 26
God Stats
7W - 11L
1,274 SR
Queue Stats
91W - 83L
1,435 Elo+
Solo
Aphrodite
Aphrodite
notaproblem9000
Aphrodite
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xGaviN0
Cthulhu
Level 18
God Stats
24W - 17L
1,705 SR
Queue Stats
26W - 23L
1,588 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,472 Elo+

VS

Team Averages
Level 21
1,530 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Anaken66
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Tiamat
Tiamat
CybionV
Tiamat
Level 19
God Stats
17W - 14L
1,483 SR
Queue Stats
21W - 20L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
I HAVE QUIFS
Ao Kuang
Level 27
God Stats
11W - 0L
1,667 SR
Queue Stats
46W - 27L
1,692 Elo+
Solo
Heimdallr
Heimdallr
Xx_EliTeDem0m_xX
Heimdallr
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 18L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Seeksie
Cernunnos
18
1 / 10 / 5
11,682
834
14,372
26,084
11,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
SimpScrimp
Arachne
18
2 / 11 / 5
12,038
860
11,075
26,512
13,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
6 / 2 / 5
13,515
965
32,595
13,163
12,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
notaproblem9000
Aphrodite
17
0 / 7 / 5
11,086
792
3,156
12,483
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xGaviN0
Cthulhu
19
4 / 2 / 6
12,983
927
16,487
20,294
25,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
11 / 1 / 12
15,277
1,091
36,202
21,400
8,324
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 1 / 19
12,684
906
6,677
16,427
9,867
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
CybionV
Tiamat
20
3 / 5 / 16
13,053
932
17,486
15,371
12,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
I HAVE QUIFS
Ao Kuang
20
14 / 3 / 9
15,687
1,121
22,353
22,026
8,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
19
3 / 3 / 16
12,427
888
10,889
11,086
4,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
13
Kills
32
32
Deaths
13
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
1
12
17
W
1
1
19
10.5
W
Tiamat
CybionV
Tiamat
3
5
16
2.2
W
Ao Kuang
I HAVE QUIFS
Ao Kuang
14
3
9
6.17
L
Cernunnos
Seeksie
Cernunnos
1
10
5
0.35
L
Arachne
SimpScrimp
Arachne
2
11
5
0.41
L
6
2
5
4.25
W
Heimdallr
3
3
16
3.67
L
Aphrodite
notaproblem9000
Aphrodite
0
7
5
0.36
L
Cthulhu
xGaviN0
Cthulhu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,685
Damage
93,607
98,536
Taken
86,310
71,184
Mitigated
43,399
15,311
Healing
27,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
36,202
16,364
0
11,632
21,400
8,324
0
14,521
6,629
0
100,179
W
6,677
859
1,056
2,062
16,427
9,867
0
6,942
9,310
0
19,614
W
Tiamat
CybionV
Tiamat
17,486
1,219
0
1,653
15,371
12,232
0
8,958
6,201
34,713
0
W
Ao Kuang
I HAVE QUIFS
Ao Kuang
22,353
7,185
564
8,226
22,026
8,423
0
12,988
8,663
41,602
0
L
Cernunnos
Seeksie
Cernunnos
14,372
5,680
0
3,231
26,084
11,502
0
11,218
14,866
0
33,657
L
Arachne
SimpScrimp
Arachne
11,075
7,082
532
6,039
26,512
13,393
0
7,979
18,533
0
30,959
L
32,595
1,860
0
2,536
13,163
12,080
0
5,689
7,474
61,531
0
W
Heimdallr
10,889
5,250
0
2,515
11,086
4,553
0
7,717
3,269
0
26,428
L
Aphrodite
notaproblem9000
Aphrodite
3,156
479
643
1,670
12,483
8,862
0
6,971
5,512
5,846
0
L
Cthulhu
xGaviN0
Cthulhu
16,487
616
0
660
20,294
25,347
0
7,982
12,312
42,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,304
Gold Earned
69,128
264
Minions Killed
318
3
Camps Cleared
14
1,250,906
Distance Traveled
1,107,101
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,277
1,091
167
12
2
243,876
0
W
Tyr
12,684
906
29
2
2
213,980
1
W
Tiamat
13,053
932
44
3
3
235,144
0
W
Ao Kuang
15,687
1,121
31
2
7
240,519
3
L
Cernunnos
11,682
834
62
4
2
204,747
0
L
Arachne
12,038
860
48
3
0
230,264
0
L
Tiamat
13,515
965
70
5
1
297,169
3
W
Heimdallr
12,427
888
47
3
0
173,582
0
L
Aphrodite
11,086
792
11
1
0
192,831
3
L
Cthulhu
12,983
927
73
5
0
325,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role