Player Matchup

Ganesha
Ganesha
Gold IV
BryanKeehl
Ganesha
Gold IV
Level 152
God Stats
1W - 0L
1,326 SR
Queue Stats
20W - 16L
1,684 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
lDanielMx
Hou Yi
Gold IV
Level 146
God Stats
3W - 3L
1,269 SR
Queue Stats
29W - 22L
1,684 MMR
Party 1
Zeus
Zeus
Gold IV
zlJuanManuelCg
Zeus
Gold IV
Level 159
God Stats
1W - 0L
1,227 SR
Queue Stats
30W - 24L
1,684 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,274 SR
1,684 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,428 SR
1,530 MMR
Ah Puch
Ah Puch
Gold III
BotasUwU
Ah Puch
Gold III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 81L
1,617 MMR
Solo
Bacchus
Bacchus
Gold V
HoJeaux
Bacchus
Gold V
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 26L
1,474 MMR
Solo
Medusa
Medusa
Bronze III
Kogami8821
Medusa
Bronze III
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
27W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BryanKeehl
Ganesha
13
0 / 1 / 13
9,266
662
5,015
12,305
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
lDanielMx
Hou Yi
14
7 / 1 / 5
10,607
758
11,614
11,238
4,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 2 / 6
10,722
766
11,779
8,216
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
DanzaburouPersephoneScyllaCu ChulainnThoth

VS

Bans
AphroditeHeraSobekAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BotasUwU
Ah Puch
12
0 / 7 / 1
8,305
593
8,610
9,392
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HoJeaux
Bacchus
12
3 / 3 / 1
10,055
718
8,760
15,382
18,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Kogami8821
Medusa
11
1 / 4 / 1
8,409
601
4,630
7,901
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
4
4
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BotasUwU
Ah Puch
0
7
1
0.07
W
Ganesha
BryanKeehl
Ganesha
0
1
13
6.5
L
Bacchus
HoJeaux
Bacchus
3
3
1
1.17
L
Medusa
Kogami8821
Medusa
1
4
1
0.38
W
Hou Yi
lDanielMx
Hou Yi
7
1
5
9.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
22,000
31,759
Taken
32,675
18,132
Mitigated
23,459
11,099
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BotasUwU
Ah Puch
8,610
232
0
882
9,392
2,625
0
4,078
5,239
35,975
0
W
Ganesha
BryanKeehl
Ganesha
5,015
545
0
3,633
12,305
10,622
66
5,334
6,701
20,466
0
L
Bacchus
HoJeaux
Bacchus
8,760
433
0
1,453
15,382
18,473
0
7,173
7,956
21,577
0
L
Medusa
Kogami8821
Medusa
4,630
1,777
0
1,729
7,901
2,361
0
5,170
2,656
0
29,780
W
Hou Yi
lDanielMx
Hou Yi
11,614
6,358
0
4,105
11,238
4,325
2,547
7,038
4,030
0
53,402
W
11,779
935
192
3,169
8,216
3,185
354
5,229
2,733
65,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
26,769
192
Minions Killed
143
0
Camps Cleared
0
782,376
Distance Traveled
747,197
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,305
593
71
5
0
229,264
4
W
Ganesha
9,266
662
2
0
0
286,115
7
L
Bacchus
10,055
718
21
2
0
281,787
4
L
Medusa
8,409
601
51
4
0
236,146
0
W
Hou Yi
10,607
758
70
5
0
256,906
1
W
Zeus
10,722
766
120
9
0
239,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role