Player Matchup

Anhur
Anhur
Death strok 125
Anhur
Level 108
God Stats
3W - 6L
1,610 SR
Queue Stats
182W - 161L
1,484 Elo+
Party 1
Tiamat
Tiamat
IvyGP1
Tiamat
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Tokyo Jai
Jormungandr
Level 13
God Stats
3W - 4L
1,510 SR
Queue Stats
14W - 25L
1,221 Elo+
Party 1
Cu Chulainn
Cu Chulainn
l Alphqz I
Cu Chulainn
Level 68
God Stats
19W - 19L
1,690 SR
Queue Stats
130W - 118L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
mv66776
Hun Batz
Level 36
God Stats
0W - 1L
1,515 SR
Queue Stats
12W - 12L
1,358 Elo+
Solo
Team Averages
Level 68
1,565 SR
1,407 Elo+

VS

Team Averages
Level 36
1,477 SR
1,358 Elo+
Xbalanque
Xbalanque
CrimsonBird2001
Xbalanque
Level 40
God Stats
6W - 14L
1,425 SR
Queue Stats
172W - 186L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
GutturalSlam710
Tsukuyomi
Level 39
God Stats
10W - 16L
1,437 SR
Queue Stats
412W - 535L
1,331 Elo+
Party 2
Bellona
Bellona
HMBAG
Bellona
Level 29
God Stats
20W - 19L
1,614 SR
Queue Stats
645W - 808L
1,344 Elo+
Party 2
Cerberus
Cerberus
Yerths
Cerberus
Level 27
God Stats
21W - 16L
1,484 SR
Queue Stats
99W - 147L
1,386 Elo+
Party 2
Anubis
Anubis
captaindoody77
Anubis
Level 45
God Stats
8W - 11L
1,422 SR
Queue Stats
290W - 420L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,680
477
4,701
10,240
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
IvyGP1
Tiamat
11
1 / 3 / 4
7,196
514
4,413
6,883
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Tokyo Jai
Jormungandr
8
0 / 5 / 3
5,899
421
1,345
6,658
3,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
l Alphqz I
Cu Chulainn
12
4 / 5 / 1
8,032
574
9,868
12,087
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
mv66776
Hun Batz
11
2 / 5 / 2
6,931
495
5,632
9,553
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrimsonBird2001
Xbalanque
13
3 / 0 / 3
7,934
567
6,724
8,700
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GutturalSlam710
Tsukuyomi
13
6 / 4 / 4
7,983
570
6,775
11,154
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
HMBAG
Bellona
11
0 / 2 / 1
6,731
481
1,422
8,140
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Yerths
Cerberus
11
3 / 1 / 11
7,801
557
7,856
9,483
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 1 / 3
8,632
617
9,543
7,216
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
21
21
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CrimsonBird2001
Xbalanque
3
0
3
4.5
L
1
3
0
0.33
W
Tsukuyomi
GutturalSlam710
Tsukuyomi
6
4
4
2
W
Bellona
HMBAG
Bellona
0
2
1
0.25
L
Tiamat
IvyGP1
Tiamat
1
3
4
1
L
Jormungandr
Tokyo Jai
Jormungandr
0
5
3
0.3
W
Cerberus
Yerths
Cerberus
3
1
11
8.5
W
9
1
3
10.5
L
Cu Chulainn
l Alphqz I
Cu Chulainn
4
5
1
0.9
L
Hun Batz
mv66776
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
32,320
45,421
Taken
44,693
18,589
Mitigated
19,980
9,513
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CrimsonBird2001
Xbalanque
6,724
3,475
0
5,558
8,700
2,596
2,724
681
7,980
0
50,482
L
4,701
1,978
0
2,902
10,240
2,744
0
2,089
8,151
0
43,399
W
Tsukuyomi
GutturalSlam710
Tsukuyomi
6,775
2,318
0
3,579
11,154
3,959
0
1,678
9,305
0
44,192
W
Bellona
HMBAG
Bellona
1,422
680
0
1,040
8,140
6,452
554
764
7,130
44
32,401
L
Tiamat
IvyGP1
Tiamat
4,413
410
0
1,789
6,883
3,775
135
3,488
3,395
30,523
0
L
Jormungandr
Tokyo Jai
Jormungandr
1,345
555
0
184
6,658
3,216
0
2,141
4,517
14,721
0
W
Cerberus
Yerths
Cerberus
7,856
137
0
3,872
9,483
3,940
463
1,632
7,715
21,651
0
W
9,543
1,064
0
2,760
7,216
3,033
541
2,085
4,729
47,757
0
L
Cu Chulainn
l Alphqz I
Cu Chulainn
9,868
1,394
0
2,336
12,087
6,480
383
5,263
6,824
4,707
36,197
L
Hun Batz
mv66776
Hun Batz
5,632
1,552
0
2,302
9,553
2,374
60
4,462
5,091
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
39,081
320
Minions Killed
352
0
Camps Cleared
0
1,277,008
Distance Traveled
1,363,297
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,934
567
94
7
0
256,969
2
L
Anhur
6,680
477
72
5
0
242,522
4
W
Tsukuyomi
7,983
570
76
5
0
286,051
0
W
Bellona
6,731
481
59
4
0
282,592
4
L
Tiamat
7,196
514
68
5
0
236,210
4
L
Jormungandr
5,899
421
42
3
0
218,929
0
W
Cerberus
7,801
557
48
3
0
298,238
2
W
Anubis
8,632
617
75
5
0
239,447
1
L
Cu Chulainn
8,032
574
76
5
0
266,481
0
L
Hun Batz
6,931
495
62
4
0
312,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role