Player Matchup

Sun Wukong
Sun Wukong
CamaroJake4566
Sun Wukong
Level 105
God Stats
8W - 2L
1,489 SR
Queue Stats
39W - 38L
1,561 Elo+
Party 1
Neith
Neith
Exglo
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,740 Elo+
Party 1
Tiamat
Tiamat
FearUnbound
Tiamat
Level 122
God Stats
4W - 2L
1,915 SR
Queue Stats
43W - 43L
1,580 Elo+
Party 1
Team Averages
Level 105
1,635 SR
1,627 Elo+

VS

Team Averages
Level 109
1,517 SR
1,534 Elo+
Cabrakan
Cabrakan
BunkyFlut
Cabrakan
Level 63
God Stats
13W - 7L
1,607 SR
Queue Stats
132W - 123L
1,558 Elo+
Party 2
Tiamat
Tiamat
Oddn00bhnt3r
Tiamat
Level 129
God Stats
1W - 7L
1,470 SR
Queue Stats
124W - 111L
1,562 Elo+
Party 2
Fenrir
Fenrir
Zero_7946
Fenrir
Level 134
God Stats
26W - 32L
1,473 SR
Queue Stats
492W - 585L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamaroJake4566
Sun Wukong
15
3 / 3 / 9
11,173
657
7,837
13,515
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Exglo
Neith
14
2 / 3 / 7
10,402
612
12,788
8,105
3,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
16
8 / 7 / 5
12,820
754
14,548
11,791
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BunkyFlut
Cabrakan
14
7 / 4 / 4
10,864
639
10,292
19,234
12,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
13
3 / 4 / 7
10,366
610
10,126
14,858
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Zero_7946
Fenrir
14
3 / 5 / 4
10,742
632
5,621
14,833
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
13
13
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BunkyFlut
Cabrakan
7
4
4
2.25
W
Sun Wukong
CamaroJake4566
Sun Wukong
3
3
9
2.5
W
Neith
Exglo
Neith
2
3
7
1.83
W
Tiamat
8
7
5
1.5
L
Tiamat
3
4
7
1.63
L
Fenrir
Zero_7946
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,173
Damage
26,039
33,411
Taken
48,925
22,823
Mitigated
27,703
8,532
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BunkyFlut
Cabrakan
10,292
652
693
6,110
19,234
12,632
0
6,239
12,897
25,831
0
W
Sun Wukong
CamaroJake4566
Sun Wukong
7,837
1,889
498
2,051
13,515
11,274
672
7,607
5,572
0
36,669
W
Neith
Exglo
Neith
12,788
3,263
0
2,984
8,105
3,041
1,945
4,571
3,412
0
35,969
W
Tiamat
14,548
1,233
573
2,426
11,791
8,508
1,096
7,596
3,973
56,413
0
L
Tiamat
10,126
1,017
939
4,057
14,858
9,314
169
3,612
11,072
43,069
0
L
Fenrir
Zero_7946
Fenrir
5,621
617
0
3,677
14,833
5,757
387
4,856
9,828
0
51,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
31,972
172
Minions Killed
176
0
Camps Cleared
0
898,960
Distance Traveled
814,064
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,864
639
28
2
0
262,741
3
W
Sun Wukong
11,173
657
46
3
0
334,829
1
W
Neith
10,402
612
60
4
0
276,910
4
W
Tiamat
12,820
754
66
4
0
287,221
1
L
Tiamat
10,366
610
80
5
0
277,054
0
L
Fenrir
10,742
632
68
4
0
274,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role