Player Matchup

Baron Samedi
Baron Samedi
BadTake
Baron Samedi
Level 17
God Stats
5W - 8L
1,032 SR
Queue Stats
33W - 46L
1,246 Elo+
Party 1
Ra
Ra
ExuberantPanda
Ra
Level 68
God Stats
3W - 1L
1,243 SR
Queue Stats
55W - 89L
1,274 Elo+
Party 1
King Arthur
King Arthur
IchMeh
King Arthur
Level 18
God Stats
9W - 15L
1,381 SR
Queue Stats
54W - 87L
1,299 Elo+
Party 1
Izanami
Izanami
LadyMaceXD
Izanami
Level 27
God Stats
17W - 25L
1,347 SR
Queue Stats
43W - 68L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
VTUBERSIMP5
Danzaburou
Level 28
God Stats
24W - 14L
1,426 SR
Queue Stats
67W - 70L
1,352 Elo+
Solo
Team Averages
Level 32
1,286 SR
1,289 Elo+

VS

Team Averages
Level 20
1,339 SR
1,294 Elo+
Hun Batz
Hun Batz
BJFJ
Hun Batz
Level 24
God Stats
0W - 3L
1,038 SR
Queue Stats
77W - 113L
1,301 Elo+
Solo
Artemis
Artemis
Broekn
Artemis
Level 18
God Stats
28W - 30L
1,298 SR
Queue Stats
191W - 224L
1,262 Elo+
Solo
Ra
Ra
LVNXCER
Ra
Level 16
God Stats
12W - 20L
1,425 SR
Queue Stats
142W - 131L
1,368 Elo+
Party 2
Cupid
Cupid
ThatDudeLat
Cupid
Level 14
God Stats
6W - 9L
1,412 SR
Queue Stats
8W - 15L
1,206 Elo+
Party 2
Thanatos
Thanatos
TrueCholo
Thanatos
Level 28
God Stats
10W - 10L
1,524 SR
Queue Stats
75W - 100L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadTake
Baron Samedi
10
3 / 0 / 1
5,706
519
4,671
3,429
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
10 / 2 / 3
7,812
710
8,456
7,555
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
IchMeh
King Arthur
10
1 / 3 / 2
6,227
566
1,945
7,401
3,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
LadyMaceXD
Izanami
9
0 / 0 / 4
5,612
510
2,461
4,071
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
VTUBERSIMP5
Danzaburou
12
3 / 0 / 2
7,173
652
3,300
5,379
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BJFJ
Hun Batz
8
0 / 4 / 0
4,757
432
827
5,393
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Broekn
Artemis
8
3 / 4 / 0
5,333
485
5,142
7,271
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,254
478
1,913
5,346
1,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,770
434
2,042
6,028
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
TrueCholo
Thanatos
8
0 / 5 / 1
5,075
461
4,576
7,019
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
4
5
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BJFJ
Hun Batz
0
4
0
0
W
Baron Samedi
BadTake
Baron Samedi
3
0
1
3.5
L
Artemis
Broekn
Artemis
3
4
0
0.75
W
10
2
3
5.75
W
King Arthur
IchMeh
King Arthur
1
3
2
0.67
L
1
2
0
0.5
W
Izanami
LadyMaceXD
Izanami
0
0
4
2
L
0
2
0
0
L
Thanatos
TrueCholo
Thanatos
0
5
1
0.1
W
Danzaburou
VTUBERSIMP5
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
14,500
27,835
Taken
31,057
9,785
Mitigated
11,941
11,061
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BJFJ
Hun Batz
827
172
0
91
5,393
2,788
275
1,703
3,542
0
15,643
W
Baron Samedi
BadTake
Baron Samedi
4,671
43
1,353
1,834
3,429
1,436
669
976
2,453
18,532
0
L
Artemis
Broekn
Artemis
5,142
2,483
0
1,526
7,271
2,371
302
3,251
3,900
0
16,567
W
8,456
1,286
667
3,039
7,555
2,525
1,309
259
7,296
35,010
0
W
King Arthur
IchMeh
King Arthur
1,945
236
0
1,080
7,401
3,128
264
0
7,401
0
25,497
L
1,913
317
323
1,351
5,346
1,562
0
1,310
3,864
28,605
0
W
Izanami
LadyMaceXD
Izanami
2,461
1,177
327
1,956
4,071
1,061
1,377
309
3,762
0
24,631
L
2,042
482
402
2,254
6,028
1,666
0
3,073
2,425
0
13,403
L
Thanatos
TrueCholo
Thanatos
4,576
1,756
0
3,479
7,019
3,554
0
2,695
4,199
0
25,137
W
Danzaburou
VTUBERSIMP5
Danzaburou
3,300
1,229
0
805
5,379
1,635
952
369
5,010
0
39,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
25,189
284
Minions Killed
174
0
Camps Cleared
0
1,009,089
Distance Traveled
965,943
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,757
432
26
2
0
189,719
2
W
Baron Samedi
5,706
519
24
2
0
175,351
3
L
Artemis
5,333
485
27
2
0
170,539
0
W
Ra
7,812
710
70
6
0
238,289
3
W
King Arthur
6,227
566
62
6
0
188,889
0
L
Ra
5,254
478
50
5
0
227,327
1
W
Izanami
5,612
510
53
5
0
204,588
2
L
Cupid
4,770
434
23
2
0
185,914
0
L
Thanatos
5,075
461
48
4
0
192,444
0
W
Danzaburou
7,173
652
75
7
0
201,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role