Player Matchup

Bellona
Bellona
Gold V
Gem_Farmer
Bellona
Gold V
Level 39
God Stats
4W - 3L
1,768 SR
Queue Stats
80W - 77L
1,587 MMR
Solo
Ymir
Ymir
Gold II
StandardAbyss81
Ymir
Gold II
Level 144
God Stats
17W - 7L
1,533 SR
Queue Stats
442W - 458L
1,584 MMR
Solo
Janus
Janus
Gold II
USAFMed1c
Janus
Gold II
Level 160
God Stats
16W - 8L
1,618 SR
Queue Stats
62W - 48L
1,675 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
V-R3PT1L3-V
Cernunnos
Bronze III
Level 126
God Stats
1W - 0L
1,569 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
karonvector
Tsukuyomi
Gold II
Level 122
God Stats
8W - 5L
1,298 SR
Queue Stats
439W - 442L
1,583 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,557 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,621 SR
1,586 MMR
Awilix
Awilix
Gold IV
BilboFraggins9
Awilix
Gold IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 41L
1,585 MMR
Solo
Yemoja
Yemoja
Gold IV
Gold_Luppichini
Yemoja
Gold IV
Level 81
God Stats
5W - 8L
1,821 SR
Queue Stats
613W - 632L
1,582 MMR
Solo
Heimdallr
Heimdallr
Gold III
Joiip
Heimdallr
Gold III
Level 85
God Stats
2W - 3L
1,771 SR
Queue Stats
56W - 41L
1,682 MMR
Party 1
Nu Wa
Nu Wa
Gold III
PipeVillaC
Nu Wa
Gold III
Level 110
God Stats
1W - 2L
1,319 SR
Queue Stats
143W - 132L
1,587 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Plural Spoons
Ratatoskr
Gold IV
Level 98
God Stats
4W - 2L
1,695 SR
Queue Stats
126W - 119L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gem_Farmer
Bellona
17
1 / 5 / 6
11,934
497
8,135
24,714
19,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 3 / 13
13,730
572
14,697
25,858
28,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
USAFMed1c
Janus
20
10 / 2 / 13
13,879
578
22,663
11,553
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
V-R3PT1L3-V
Cernunnos
20
8 / 0 / 16
14,125
589
26,608
23,181
10,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
karonvector
Tsukuyomi
19
5 / 5 / 11
12,969
540
10,544
17,273
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetDanzaburouCu ChulainnScylla

VS

Bans
CthulhuNemesisGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 3
12,229
510
12,470
20,228
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 8 / 5
9,632
401
6,565
21,974
18,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Joiip
Heimdallr
17
2 / 10 / 4
11,038
460
11,750
24,671
10,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
3 / 10 / 2
10,373
432
17,694
15,916
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Plural Spoons
Ratatoskr
17
5 / 5 / 6
11,894
496
13,527
23,721
19,208
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
39
Kills
15
15
Deaths
39
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Bellona
Gem_Farmer
Bellona
1
5
6
0.8
L
0
8
5
0.31
L
Heimdallr
Joiip
Heimdallr
2
10
4
0.4
L
Nu Wa
3
10
2
0.4
L
Ratatoskr
Plural Spoons
Ratatoskr
5
5
6
1.6
W
15
3
13
7.17
W
Janus
USAFMed1c
Janus
10
2
13
8.25
W
Cernunnos
V-R3PT1L3-V
Cernunnos
8
0
16
16
W
Tsukuyomi
karonvector
Tsukuyomi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,647
Damage
62,006
102,579
Taken
106,510
69,658
Mitigated
60,934
41,893
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,470
4,699
0
5,863
20,228
7,340
20
6,701
13,243
0
89,516
W
Bellona
Gem_Farmer
Bellona
8,135
2,482
0
10,309
24,714
19,202
1,094
3,696
20,378
0
74,106
L
6,565
1,918
1,405
361
21,974
18,834
0
9,096
12,615
36,851
3,390
L
Heimdallr
Joiip
Heimdallr
11,750
6,295
0
6,418
24,671
10,054
1,054
5,115
19,492
0
72,461
L
Nu Wa
17,694
1,664
0
791
15,916
5,498
36
8,646
7,012
74,900
0
L
Ratatoskr
Plural Spoons
Ratatoskr
13,527
3,065
0
6,871
23,721
19,208
724
6,691
16,788
0
64,140
W
14,697
2,651
666
6,573
25,858
28,043
91
7,692
17,612
47,015
0
W
Janus
USAFMed1c
Janus
22,663
435
0
2,096
11,553
4,757
901
3,715
7,521
95,552
0
W
Cernunnos
V-R3PT1L3-V
Cernunnos
26,608
16,550
0
17,808
23,181
10,061
6,484
5,160
17,644
0
131,591
W
Tsukuyomi
karonvector
Tsukuyomi
10,544
2,122
0
4,441
17,273
7,595
410
5,143
11,733
0
86,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,637
Gold Earned
55,166
611
Minions Killed
571
0
Camps Cleared
0
2,369,358
Distance Traveled
2,064,198
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,229
510
159
7
0
503,590
4
W
Bellona
11,934
497
132
6
0
457,526
9
L
Yemoja
9,632
401
68
3
0
384,907
4
L
Heimdallr
11,038
460
109
5
0
350,681
1
L
Nu Wa
10,373
432
118
5
0
370,976
3
L
Ratatoskr
11,894
496
117
5
0
454,044
1
W
Ymir
13,730
572
52
2
0
476,677
9
W
Janus
13,879
578
149
6
0
505,684
12
W
Cernunnos
14,125
589
168
7
0
488,981
2
W
Tsukuyomi
12,969
540
110
5
0
440,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role