Player Matchup

Cthulhu
Cthulhu
Aeortix
Cthulhu
Level 8
God Stats
6W - 9L
1,460 SR
Queue Stats
7W - 16L
1,345 Elo+
Party 2
Chaac
Chaac
Cptbaldshaft
Chaac
Level 76
God Stats
4W - 6L
1,477 SR
Queue Stats
12W - 20L
1,329 Elo+
Solo
Serqet
Serqet
TTV_BioDueI
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 2
Team Averages
Level 30
1,479 SR
1,326 Elo+

VS

Team Averages
Level 52
1,589 SR
1,379 Elo+
Olorun
Olorun
EdgarJRH95
Olorun
Level 8
God Stats
5W - 3L
1,869 SR
Queue Stats
43W - 75L
1,257 Elo+
Party 1
Hercules
Hercules
X_Wei_Phoenix_X
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
saul92069
Izanami
Level 42
God Stats
56W - 74L
1,397 SR
Queue Stats
623W - 889L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeortix
Cthulhu
13
1 / 6 / 2
10,383
546
9,885
19,779
15,396
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 1
11,353
598
17,963
15,196
10,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
13
0 / 5 / 3
10,195
537
3,790
16,070
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EdgarJRH95
Olorun
15
4 / 3 / 9
11,997
631
11,259
14,950
6,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
15
6 / 1 / 6
12,015
632
8,872
8,830
4,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
saul92069
Izanami
16
4 / 1 / 8
12,582
662
15,408
15,157
5,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
14
14
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aeortix
Cthulhu
1
6
2
0.33
L
4
3
1
1.5
W
Olorun
EdgarJRH95
Olorun
4
3
9
2.83
L
Serqet
0
5
3
0.3
W
Hercules
6
1
6
9
W
Izanami
saul92069
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
35,539
51,045
Taken
38,937
33,507
Mitigated
16,617
11,070
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aeortix
Cthulhu
9,885
89
0
2,666
19,779
15,396
0
3,412
16,367
36,539
0
L
17,963
2,017
123
7,133
15,196
10,929
0
5,316
9,880
0
50,614
W
Olorun
EdgarJRH95
Olorun
11,259
6,950
331
7,294
14,950
6,068
1,463
3,486
11,314
48,792
0
L
Serqet
3,790
774
0
1,148
16,070
7,182
0
2,636
13,434
0
27,058
W
Hercules
8,872
1,640
465
3,990
8,830
4,943
570
3,153
5,179
0
19,519
W
Izanami
saul92069
Izanami
15,408
12,128
0
5,342
15,157
5,606
1,230
3,419
11,396
0
91,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
36,594
146
Minions Killed
203
0
Camps Cleared
0
873,484
Distance Traveled
877,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,383
546
47
2
0
253,337
0
L
Chaac
11,353
598
57
3
0
271,287
0
W
Olorun
11,997
631
63
3
0
257,217
2
L
Serqet
10,195
537
42
2
0
348,860
4
W
Hercules
12,015
632
15
1
0
319,456
0
W
Izanami
12,582
662
125
7
0
301,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role