Player Matchup

Tiamat
Tiamat
GunsmokeSama
Tiamat
Level 103
God Stats
37W - 20L
1,719 SR
Queue Stats
204W - 155L
1,643 Elo+
Party 2
Arachne
Arachne
JackyTobaccy
Arachne
Level 118
God Stats
6W - 4L
1,709 SR
Queue Stats
150W - 121L
1,565 Elo+
Party 2
Ymir
Ymir
iHardlyCarry
Ymir
Level 117
God Stats
5W - 7L
1,617 SR
Queue Stats
122W - 109L
1,503 Elo+
Solo
Team Averages
Level 113
1,682 SR
1,570 Elo+

VS

Team Averages
Level 103
1,516 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SnorkFungus46
Tiamat
Level 124
God Stats
2W - 1L
1,549 SR
Queue Stats
26W - 36L
1,312 Elo+
Solo
Hun Batz
Hun Batz
josuexd697
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 1 / 1
5,719
572
1,204
1,621
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JackyTobaccy
Arachne
11
1 / 3 / 2
6,888
689
4,855
8,540
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 0
7,026
703
4,825
11,860
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 4
7,925
793
7,417
6,510
3,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 7
7,322
732
4,051
5,308
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
josuexd697
Hun Batz
12
5 / 2 / 3
8,615
862
6,110
7,430
2,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
8
8
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
4
5
L
Tiamat
0
1
1
0.5
L
Arachne
JackyTobaccy
Arachne
1
3
2
0.67
W
0
1
7
3.5
L
3
4
0
0.75
W
Hun Batz
josuexd697
Hun Batz
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,884
Damage
17,578
22,021
Taken
19,248
9,132
Mitigated
10,039
4,615
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,417
1,346
0
3,032
6,510
3,299
1,381
972
5,368
0
29,981
L
Tiamat
1,204
71
0
706
1,621
827
0
331
1,238
5,084
0
L
Arachne
JackyTobaccy
Arachne
4,855
3,512
0
1,049
8,540
2,625
0
1,322
7,024
0
21,496
W
4,051
154
0
1,792
5,308
4,070
188
2,275
2,825
23,608
0
L
4,825
1,217
0
2,860
11,860
5,680
0
1,900
9,614
16,810
0
W
Hun Batz
josuexd697
Hun Batz
6,110
1,244
0
1,470
7,430
2,670
676
2,240
4,926
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,633
Gold Earned
23,862
73
Minions Killed
166
0
Camps Cleared
0
416,580
Distance Traveled
540,618
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,925
793
48
5
0
181,320
1
L
Tiamat
5,719
572
6
1
0
47,457
0
L
Arachne
6,888
689
33
3
0
190,623
2
W
Tiamat
7,322
732
59
6
0
172,407
2
L
Ymir
7,026
703
34
3
0
178,500
3
W
Hun Batz
8,615
862
59
6
0
186,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role