Player Matchup

Mulan
Mulan
ResTheOni
Mulan
Level 157
God Stats
0W - 1L
1,651 SR
Queue Stats
36W - 41L
1,378 Elo+
Solo
Cupid
Cupid
Sock Engram
Cupid
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Solo
Tiamat
Tiamat
iEvoLvd
Tiamat
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 55L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iKingInTheN0RTH
Kumbhakarna
Level 156
God Stats
0W - 2L
1,704 SR
Queue Stats
29W - 28L
1,417 Elo+
Party 1
Team Averages
Level 140
1,589 SR
1,521 Elo+

VS

Team Averages
Level 132
1,429 SR
1,354 Elo+
Tiamat
Tiamat
GodoFredito
Tiamat
Level 158
God Stats
3W - 4L
1,157 SR
Queue Stats
25W - 28L
1,257 Elo+
Party 2
Hercules
Hercules
JKLmany2
Hercules
Level 121
God Stats
2W - 4L
1,443 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 3
Poseidon
Poseidon
Jhoandisplay
Poseidon
Level 147
God Stats
3W - 1L
1,615 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 3
Skadi
Skadi
PartyKitteh
Skadi
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ResTheOni
Mulan
14
1 / 4 / 1
8,410
647
6,153
14,907
9,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 5 / 0
8,505
654
3,464
8,753
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
iEvoLvd
Tiamat
15
1 / 2 / 1
8,964
690
11,197
8,673
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
iKingInTheN0RTH
Kumbhakarna
15
0 / 2 / 2
9,242
711
4,159
13,644
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 1 / 6
10,836
834
13,008
7,933
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JKLmany2
Hercules
15
1 / 0 / 5
10,507
808
6,073
15,125
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Jhoandisplay
Poseidon
17
4 / 0 / 5
10,943
842
12,807
6,620
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 6
10,293
792
5,111
7,919
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
6
7
W
Hercules
JKLmany2
Hercules
1
0
5
3.5
W
Poseidon
Jhoandisplay
Poseidon
4
0
5
6.5
W
4
3
6
2.33
L
Mulan
ResTheOni
Mulan
1
4
1
0.38
L
2
5
0
0.4
L
Tiamat
iEvoLvd
Tiamat
1
2
1
0.75
L
Kumbhakarna
iKingInTheN0RTH
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
36,999
45,977
Taken
37,597
29,150
Mitigated
21,750
9,709
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,008
1,139
0
2,956
7,933
6,617
2,642
2,353
5,515
40,187
0
W
Hercules
JKLmany2
Hercules
6,073
1,531
781
8,695
15,125
9,568
1,309
6,516
8,187
1,430
24,062
W
Poseidon
Jhoandisplay
Poseidon
12,807
942
316
1,666
6,620
2,224
1,055
3,528
2,846
55,721
0
W
5,111
2,273
0
2,021
7,919
3,341
1,201
2,780
5,105
0
22,932
L
Mulan
ResTheOni
Mulan
6,153
1,136
306
1,876
14,907
9,282
0
8,571
5,830
0
21,165
L
3,464
846
123
329
8,753
3,157
423
5,875
2,380
0
17,446
L
Tiamat
iEvoLvd
Tiamat
11,197
1,630
0
2,010
8,673
5,175
0
4,699
3,703
45,132
0
L
Kumbhakarna
iKingInTheN0RTH
Kumbhakarna
4,159
446
780
4,285
13,644
11,536
0
5,800
7,242
25,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
42,579
194
Minions Killed
256
7
Camps Cleared
12
940,145
Distance Traveled
1,073,092
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,836
834
61
5
7
263,155
1
W
Hercules
10,507
808
50
4
1
297,524
1
W
Poseidon
10,943
842
98
8
3
288,304
3
W
Skadi
10,293
792
47
4
1
224,109
0
L
Mulan
8,410
647
39
3
2
250,169
0
L
Cupid
8,505
654
26
2
1
209,020
1
L
Tiamat
8,964
690
76
6
4
246,976
0
L
Kumbhakarna
9,242
711
53
4
0
233,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role