Player Matchup

Nu Wa
Nu Wa
El_Fantasma_359
Nu Wa
Level 43
God Stats
5W - 9L
1,468 SR
Queue Stats
118W - 128L
1,324 Elo+
Party 1
Set
Set
OnieDD
Set
Level 43
God Stats
3W - 2L
1,414 SR
Queue Stats
58W - 74L
1,376 Elo+
Solo
Hercules
Hercules
TheKingKilla143
Hercules
Level 47
God Stats
7W - 8L
1,468 SR
Queue Stats
46W - 57L
1,320 Elo+
Solo
Cernunnos
Cernunnos
ianeln00b
Cernunnos
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 150L
1,351 Elo+
Party 1
Olorun
Olorun
wolfmaniatic
Olorun
Level 33
God Stats
2W - 2L
1,233 SR
Queue Stats
8W - 23L
1,215 Elo+
Solo
Team Averages
Level 48
1,417 SR
1,317 Elo+

VS

Team Averages
Level 41
1,549 SR
1,324 Elo+
Ullr
Ullr
Ferk4
Ullr
Level 44
God Stats
1W - 3L
1,679 SR
Queue Stats
89W - 111L
1,348 Elo+
Party 2
Osiris
Osiris
MrPine1131
Osiris
Level 14
God Stats
9W - 6L
1,472 SR
Queue Stats
205W - 230L
1,184 Elo+
Party 3
Artio
Artio
RelativeTrain49
Artio
Level 57
God Stats
3W - 2L
1,593 SR
Queue Stats
339W - 394L
1,315 Elo+
Party 3
Ne Zha
Ne Zha
forestcrab132
Ne Zha
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 78L
1,380 Elo+
Party 2
Tiamat
Tiamat
kaaylaa_tf
Tiamat
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,525
549
16,098
12,375
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
OnieDD
Set
15
0 / 7 / 5
9,822
468
5,275
15,777
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
16
1 / 4 / 11
9,800
467
12,526
17,522
14,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ianeln00b
Cernunnos
19
13 / 1 / 3
12,849
612
20,865
15,682
6,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
18
8 / 3 / 4
11,943
569
14,065
14,320
6,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ferk4
Ullr
13
3 / 6 / 2
8,111
386
9,826
16,513
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
MrPine1131
Osiris
13
0 / 4 / 3
7,896
376
3,080
15,883
13,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 6 / 4
7,858
374
8,283
26,654
21,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
12 / 8 / 2
11,807
562
20,855
20,726
10,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kaaylaa_tf
Tiamat
16
2 / 3 / 4
9,877
470
6,536
17,034
9,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
26
Kills
17
17
Deaths
27
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Ullr
Ferk4
Ullr
3
6
2
0.67
L
Osiris
MrPine1131
Osiris
0
4
3
0.38
W
Set
OnieDD
Set
0
7
5
0.36
L
0
6
4
0.33
W
Hercules
1
4
11
1.63
L
12
8
2
1.63
W
Cernunnos
ianeln00b
Cernunnos
13
1
3
14.5
L
Tiamat
kaaylaa_tf
Tiamat
2
3
4
1.33
W
Olorun
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,829
Damage
48,580
75,676
Taken
96,810
37,980
Mitigated
60,252
27,216
Healing
25,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,098
3,001
0
3,048
12,375
4,268
581
2,808
9,275
69,912
0
L
Ullr
Ferk4
Ullr
9,826
4,372
0
3,303
16,513
5,728
66
1,692
14,397
0
39,765
L
Osiris
MrPine1131
Osiris
3,080
1,917
0
0
15,883
13,076
204
8,561
7,088
0
19,768
W
Set
OnieDD
Set
5,275
2,368
147
4,729
15,777
6,266
1,934
3,976
11,561
0
54,011
L
8,283
1,101
376
9,113
26,654
21,370
0
5,663
20,121
38,725
0
W
Hercules
12,526
4,845
329
5,338
17,522
14,522
1,573
3,973
13,505
0
38,136
L
20,855
9,905
0
4,684
20,726
10,709
464
8,072
12,244
68
79,161
W
Cernunnos
ianeln00b
Cernunnos
20,865
9,206
0
8,346
15,682
6,891
3,928
2,355
13,295
0
95,328
L
Tiamat
kaaylaa_tf
Tiamat
6,536
864
534
7,859
17,034
9,369
650
4,738
11,847
56,743
0
W
Olorun
14,065
8,436
998
4,281
14,320
6,033
5,104
1,117
13,153
59,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
45,549
517
Minions Killed
367
0
Camps Cleared
0
1,830,816
Distance Traveled
1,755,243
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,525
549
123
6
0
385,408
1
L
Ullr
8,111
386
59
3
0
324,155
3
L
Osiris
7,896
376
19
1
0
299,576
0
W
Set
9,822
468
101
5
0
362,858
2
L
Artio
7,858
374
48
2
0
405,180
7
W
Hercules
9,800
467
59
3
0
405,065
0
L
Ne Zha
11,807
562
120
6
0
380,992
1
W
Cernunnos
12,849
612
146
7
0
355,202
1
L
Tiamat
9,877
470
121
6
0
345,340
4
W
Olorun
11,943
569
88
4
0
322,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role