Player Matchup

Baron Samedi
Baron Samedi
GShawv
Baron Samedi
Level 106
God Stats
8W - 3L
1,959 SR
Queue Stats
501W - 354L
1,615 Elo+
Party 2
Neith
Neith
Kirito6588
Neith
Level 8
God Stats
4W - 10L
1,245 SR
Queue Stats
4W - 15L
1,229 Elo+
Solo
Cthulhu
Cthulhu
lordofmordor98
Cthulhu
Level 39
God Stats
20W - 21L
1,546 SR
Queue Stats
184W - 149L
1,578 Elo+
Party 2
Team Averages
Level 51
1,583 SR
1,474 Elo+

VS

Team Averages
Level 49
1,597 SR
1,391 Elo+
Neith
Neith
RaidenXL13
Neith
Level 25
God Stats
8W - 5L
1,569 SR
Queue Stats
15W - 15L
1,503 Elo+
Party 1
Merlin
Merlin
ScienceII
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,570 Elo+
Party 1
Yemoja
Yemoja
Verticell
Yemoja
Level 16
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 2L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GShawv
Baron Samedi
14
1 / 4 / 0
9,977
624
10,477
13,003
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
0 / 4 / 0
8,353
522
218
7,999
2,701
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 1
9,450
591
6,345
13,008
13,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 1 / 4
9,262
579
5,490
7,180
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
ScienceII
Merlin
16
9 / 0 / 0
11,169
698
16,816
8,382
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Verticell
Yemoja
12
0 / 1 / 6
9,216
576
6,073
7,547
2,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GShawv
Baron Samedi
1
4
0
0.25
L
Neith
0
4
0
0
W
Neith
0
1
4
2
W
Merlin
ScienceII
Merlin
9
0
0
9
W
Yemoja
Verticell
Yemoja
0
1
6
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,040
Damage
28,379
34,010
Taken
23,109
21,820
Mitigated
8,158
8,757
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GShawv
Baron Samedi
10,477
713
1,023
3,010
13,003
6,017
0
9,049
3,954
72,573
0
L
Neith
218
148
918
967
7,999
2,701
1,075
6,347
1,652
0
5,799
W
Neith
5,490
2,444
0
1,113
7,180
2,615
0
4,794
2,132
0
34,514
W
Merlin
ScienceII
Merlin
16,816
240
0
0
8,382
2,950
96
5,350
2,818
64,482
0
W
Yemoja
Verticell
Yemoja
6,073
746
3,755
1,837
7,547
2,593
917
6,065
1,309
20,383
0
L
6,345
65
0
2,839
13,008
13,102
0
7,553
5,455
35,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
29,647
198
Minions Killed
188
0
Camps Cleared
0
796,961
Distance Traveled
794,245
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,977
624
140
9
0
259,766
2
L
Neith
8,353
522
13
1
0
238,676
2
W
Neith
9,262
579
61
4
0
232,948
0
W
Merlin
11,169
698
96
6
0
301,320
3
W
Yemoja
9,216
576
31
2
0
259,977
6
L
Cthulhu
9,450
591
45
3
0
298,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role