Player Matchup

Tiamat
Tiamat
JKD HITMAN58
Tiamat
Level 27
God Stats
11W - 6L
1,705 SR
Queue Stats
237W - 249L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
JackinAround662
Danzaburou
Level 8
God Stats
8W - 3L
1,850 SR
Queue Stats
141W - 134L
1,621 Elo+
Party 1
Fenrir
Fenrir
Needlessemu5
Fenrir
Level 15
God Stats
2W - 5L
1,322 SR
Queue Stats
25W - 29L
1,639 Elo+
Solo
Cerberus
Cerberus
dybl-ly
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,562 Elo+
Solo
Bellona
Bellona
theskreets
Bellona
Level 26
God Stats
2W - 1L
1,404 SR
Queue Stats
15W - 21L
1,716 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,638 Elo+

VS

Team Averages
Level 20
1,623 SR
1,653 Elo+
Cthulhu
Cthulhu
LabDaberGuNz
Cthulhu
Level 18
God Stats
7W - 9L
1,608 SR
Queue Stats
33W - 33L
1,650 Elo+
Solo
Xbalanque
Xbalanque
Pocoyo 11754
Xbalanque
Level 28
God Stats
31W - 31L
1,524 SR
Queue Stats
56W - 53L
1,568 Elo+
Solo
Zeus
Zeus
Vandervpa127
Zeus
Level 27
God Stats
27W - 19L
1,665 SR
Queue Stats
46W - 33L
1,702 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 23
God Stats
303W - 285L
1,630 SR
Queue Stats
493W - 558L
1,694 Elo+
Solo
Yemoja
Yemoja
tim81
Yemoja
Level 4
God Stats
2W - 2L
1,689 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 0 / 2
6,749
675
6,334
6,580
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
JackinAround662
Danzaburou
12
11 / 1 / 1
8,055
806
9,149
6,569
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
2 / 0 / 1
5,861
586
2,537
7,589
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
dybl-ly
Cerberus
7
0 / 0 / 2
4,459
446
481
3,115
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
theskreets
Bellona
11
2 / 0 / 1
5,845
585
1,664
3,788
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LabDaberGuNz
Cthulhu
7
0 / 6 / 0
4,616
462
2,706
8,066
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Pocoyo 11754
Xbalanque
7
1 / 5 / 0
4,643
464
2,521
6,771
1,733
Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 0
5,251
525
3,403
4,807
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
9
0 / 3 / 0
5,420
542
2,464
5,956
1,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
tim81
Yemoja
8
0 / 3 / 0
4,871
487
1,032
5,881
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
17
Kills
1
1
Deaths
17
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
2
3
W
Danzaburou
JackinAround662
Danzaburou
11
1
1
11.5
L
Cthulhu
LabDaberGuNz
Cthulhu
0
6
0
0
W
Fenrir
2
0
1
2.5
L
Xbalanque
Pocoyo 11754
Xbalanque
1
5
0
0.2
L
0
0
0
0
L
Skadi
0
3
0
0
W
Cerberus
dybl-ly
Cerberus
0
0
2
1
W
Bellona
theskreets
Bellona
2
0
1
2.5
L
Yemoja
tim81
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
12,126
27,641
Taken
31,481
13,618
Mitigated
11,882
11,623
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,334
240
0
3,618
6,580
5,076
622
3,442
3,138
43,450
0
W
Danzaburou
JackinAround662
Danzaburou
9,149
3,210
313
2,371
6,569
2,010
837
963
5,606
0
43,395
L
Cthulhu
LabDaberGuNz
Cthulhu
2,706
259
210
694
8,066
4,212
0
557
7,444
14,786
0
W
Fenrir
2,537
691
135
4,679
7,589
2,502
254
294
7,295
0
27,608
L
Xbalanque
Pocoyo 11754
Xbalanque
2,521
838
87
830
6,771
1,733
167
284
6,462
0
18,073
L
3,403
254
0
2,167
4,807
1,547
0
3,381
1,426
30,446
0
L
Skadi
2,464
872
0
429
5,956
1,707
0
814
4,992
0
30,521
W
Cerberus
dybl-ly
Cerberus
481
182
0
155
3,115
1,468
35
1,927
1,188
1,053
0
W
Bellona
theskreets
Bellona
1,664
100
0
352
3,788
2,562
670
515
3,273
0
20,804
L
Yemoja
tim81
Yemoja
1,032
62
335
216
5,881
2,683
197
1,689
4,117
15,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
24,801
281
Minions Killed
229
0
Camps Cleared
0
1,029,864
Distance Traveled
934,730
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,749
675
90
9
0
199,071
1
W
Danzaburou
8,055
806
85
9
0
175,663
0
L
Cthulhu
4,616
462
20
2
0
202,741
0
W
Fenrir
5,861
586
52
5
0
191,684
1
L
Xbalanque
4,643
464
33
3
0
160,415
0
L
Zeus
5,251
525
81
8
0
176,106
0
L
Skadi
5,420
542
69
7
0
205,165
5
W
Cerberus
4,459
446
2
0
0
215,579
0
W
Bellona
5,845
585
52
5
0
247,867
2
L
Yemoja
4,871
487
26
3
0
190,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role