Player Matchup

Zhong Kui
Zhong Kui
Arch Nemes702
Zhong Kui
Level 144
God Stats
6W - 19L
1,149 SR
Queue Stats
181W - 190L
1,359 Elo+
Solo
Chaac
Chaac
Miichael666
Chaac
Level 113
God Stats
0W - 2L
1,697 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Bastet
Bastet
THCUnicornio
Bastet
Level 127
God Stats
1W - 1L
1,703 SR
Queue Stats
38W - 25L
1,528 Elo+
Party 1
Chang'e
Chang'e
emanuelMj25
Chang'e
Level 65
God Stats
38W - 23L
1,768 SR
Queue Stats
146W - 109L
1,591 Elo+
Solo
Hercules
Hercules
lKushl x420x
Hercules
Level 57
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,418 Elo+

VS

Team Averages
Level 93
1,610 SR
1,493 Elo+
Jormungandr
Jormungandr
Aqua-Noir
Jormungandr
Level 119
God Stats
36W - 21L
1,977 SR
Queue Stats
137W - 123L
1,505 Elo+
Party 2
Hachiman
Hachiman
Azogsbane
Hachiman
Level 61
God Stats
23W - 14L
1,636 SR
Queue Stats
234W - 229L
1,460 Elo+
Solo
Ra
Ra
Geo-Joestar
Ra
Level 57
God Stats
6W - 3L
1,302 SR
Queue Stats
253W - 215L
1,488 Elo+
Party 2
Mercury
Mercury
SwoleConvict
Mercury
Level 87
God Stats
7W - 3L
1,633 SR
Queue Stats
24W - 19L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
tVexedNoumenoNt
Cu Chulainn
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
248W - 227L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arch Nemes702
Zhong Kui
16
2 / 8 / 9
10,308
396
14,484
22,946
14,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 8
11,066
426
7,718
18,340
21,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
19
4 / 4 / 7
11,844
456
10,368
21,659
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
emanuelMj25
Chang'e
20
7 / 2 / 9
12,821
493
18,132
20,681
9,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
lKushl x420x
Hercules
18
7 / 5 / 12
12,358
475
15,743
28,048
32,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqua-Noir
Jormungandr
18
3 / 5 / 18
13,416
516
14,893
24,662
29,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Azogsbane
Hachiman
19
4 / 6 / 11
13,240
509
13,131
17,479
7,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 6
12,748
490
10,229
11,349
5,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SwoleConvict
Mercury
20
6 / 6 / 8
14,052
540
13,496
19,324
9,272
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
tVexedNoumenoNt
Cu Chulainn
19
5 / 4 / 10
13,448
517
26,365
27,198
29,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
75
24
Kills
22
22
Deaths
25
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aqua-Noir
Jormungandr
3
5
18
2.4
L
Zhong Kui
Arch Nemes702
Zhong Kui
2
8
9
0.81
W
Hachiman
Azogsbane
Hachiman
4
6
11
1.58
W
4
4
6
1.75
L
4
3
8
2.67
W
Mercury
SwoleConvict
Mercury
6
6
8
1.67
L
Bastet
4
4
7
1.88
L
Chang'e
emanuelMj25
Chang'e
7
2
9
5.75
L
Hercules
lKushl x420x
Hercules
7
5
12
2.6
W
Cu Chulainn
tVexedNoumenoNt
Cu Chulainn
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,445
Damage
78,114
111,674
Taken
100,012
87,023
Mitigated
82,115
43,681
Healing
25,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aqua-Noir
Jormungandr
14,893
2,076
0
500
24,662
29,724
433
9,159
14,958
45,420
0
L
Zhong Kui
Arch Nemes702
Zhong Kui
14,484
1,023
0
8,965
22,946
14,773
0
6,411
16,360
67,333
0
W
Hachiman
Azogsbane
Hachiman
13,131
6,143
0
6,015
17,479
7,649
3,811
3,064
14,114
0
90,946
W
10,229
933
3,957
5,273
11,349
5,898
1,616
4,739
6,413
70,334
0
L
7,718
656
0
4,411
18,340
21,747
0
5,507
12,533
0
42,628
W
Mercury
SwoleConvict
Mercury
13,496
6,274
0
860
19,324
9,272
1,070
5,678
13,278
0
128,207
L
Bastet
10,368
2,074
0
6,515
21,659
8,917
8
3,683
17,876
0
103,793
L
Chang'e
emanuelMj25
Chang'e
18,132
367
4,655
9,881
20,681
9,277
141
6,539
14,017
90,125
0
L
Hercules
lKushl x420x
Hercules
15,743
4,418
0
9,254
28,048
32,309
0
9,797
18,076
0
50,798
W
Cu Chulainn
tVexedNoumenoNt
Cu Chulainn
26,365
4,256
0
9,217
27,198
29,572
1,666
9,044
17,408
19,121
77,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,397
Gold Earned
66,904
536
Minions Killed
599
0
Camps Cleared
0
2,411,788
Distance Traveled
2,329,666
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,416
516
59
2
0
457,131
5
L
Zhong Kui
10,308
396
87
3
0
425,708
7
W
Hachiman
13,240
509
128
5
0
427,986
3
W
Ra
12,748
490
127
5
0
466,759
3
L
Chaac
11,066
426
76
3
0
453,601
0
W
Mercury
14,052
540
173
7
0
520,672
0
L
Bastet
11,844
456
128
5
0
532,575
0
L
Chang'e
12,821
493
178
7
0
500,214
9
L
Hercules
12,358
475
67
3
0
499,690
2
W
Cu Chulainn
13,448
517
112
4
0
457,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role